Player Matchup

King Arthur
King Arthur
Dla
King Arthur
Level 120
God Stats
27W - 39L
1,491 SR
Queue Stats
941W - 1,043L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
Kissmyshoes3709
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 43L
1,226 Elo+
Solo
Thanatos
Thanatos
Lundebo
Thanatos
Level 21
God Stats
3W - 7L
1,500 SR
Queue Stats
85W - 117L
1,241 Elo+
Party 2
Yemoja
Yemoja
da nubster619
Yemoja
Level 24
God Stats
0W - 4L
1,096 SR
Queue Stats
8W - 14L
1,078 Elo+
Party 2
Neith
Neith
im persson
Neith
Level 57
God Stats
0W - 4L
1,165 SR
Queue Stats
98W - 124L
1,107 Elo+
Party 2
Team Averages
Level 52
1,350 SR
1,208 Elo+

VS

Team Averages
Level 83
1,456 SR
1,333 Elo+
Artio
Artio
GamesterJamesFC
Artio
Level 89
God Stats
13W - 6L
1,517 SR
Queue Stats
229W - 244L
1,352 Elo+
Party 1
Ra
Ra
Ravenwiccam
Ra
Level 145
God Stats
6W - 5L
1,492 SR
Queue Stats
177W - 189L
1,343 Elo+
Solo
Osiris
Osiris
T0X1C TUX3D0807
Osiris
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
233W - 266L
1,268 Elo+
Solo
Horus
Horus
its Cybersoul
Horus
Level 65
God Stats
24W - 30L
1,363 SR
Queue Stats
184W - 190L
1,315 Elo+
Party 1
Apollo
Apollo
wanabemyfrend
Apollo
Level 78
God Stats
237W - 267L
1,410 SR
Queue Stats
358W - 373L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dla
King Arthur
10
1 / 1 / 1
5,805
581
6,870
8,656
3,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Kissmyshoes3709
Baron Samedi
8
1 / 4 / 0
4,897
490
2,153
6,350
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Lundebo
Thanatos
8
1 / 1 / 0
5,124
512
940
4,784
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
4,789
479
2,006
4,676
1,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
8
0 / 5 / 0
4,761
476
1,200
5,810
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
6,374
637
2,521
5,348
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 3 / 3
5,940
594
4,477
6,297
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
4,940
494
1,130
3,572
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 0 / 2
5,049
505
2,842
7,170
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 0 / 3
6,339
634
6,224
6,770
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
12
12
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dla
King Arthur
1
1
1
1.5
W
3
0
3
4.5
L
Baron Samedi
Kissmyshoes3709
Baron Samedi
1
4
0
0.25
L
Thanatos
Lundebo
Thanatos
1
1
0
1
W
3
3
3
1.5
W
1
1
1
1.5
L
0
1
0
0
L
Neith
0
5
0
0
W
0
0
2
1
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,169
Damage
17,194
30,276
Taken
29,157
10,400
Mitigated
11,835
10,794
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dla
King Arthur
6,870
1,257
0
2,870
8,656
3,259
26
649
8,007
0
37,973
W
2,521
38
819
3,070
5,348
3,997
312
1,620
3,644
6,210
0
L
Baron Samedi
Kissmyshoes3709
Baron Samedi
2,153
370
0
1,065
6,350
2,417
412
3,071
3,279
19,135
0
L
Thanatos
Lundebo
Thanatos
940
230
0
4,326
4,784
1,160
0
494
4,290
0
19,626
W
4,477
623
478
2,394
6,297
2,266
196
1,423
4,660
29,426
0
W
1,130
329
0
937
3,572
1,226
323
99
3,473
0
13,001
L
2,006
544
91
730
4,676
1,989
22
1,627
3,049
10,583
0
L
Neith
1,200
350
129
1,583
5,810
1,575
58
1,157
4,653
0
21,311
W
2,842
1,295
100
1,543
7,170
2,504
280
109
7,061
0
22,017
W
6,224
3,894
0
3,163
6,770
1,842
1,241
610
6,160
0
38,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,376
Gold Earned
28,642
209
Minions Killed
177
0
Camps Cleared
0
1,001,204
Distance Traveled
921,054
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,805
581
72
7
0
198,522
0
W
Artio
6,374
637
4
0
0
218,509
2
L
Baron Samedi
4,897
490
34
3
0
174,535
0
L
Thanatos
5,124
512
47
5
0
222,407
0
W
Ra
5,940
594
46
5
0
168,122
3
W
Osiris
4,940
494
24
2
0
128,498
1
L
Yemoja
4,789
479
15
2
0
217,724
3
L
Neith
4,761
476
41
4
0
188,016
2
W
Horus
5,049
505
39
4
0
219,027
0
W
Apollo
6,339
634
64
6
0
186,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role