Player Matchup

Heimdallr
Heimdallr
Gold II
CaptainSnip
Heimdallr
Gold II
Level 99
God Stats
3W - 4L
1,134 SR
Queue Stats
210W - 209L
1,508 MMR
Solo
Atlas
Atlas
Silver II
Jdun
Atlas
Silver II
Level 160
God Stats
3W - 5L
1,306 SR
Queue Stats
195W - 198L
948 MMR
Solo
Achilles
Achilles
Silver II
JumpyLion69
Achilles
Silver II
Level 117
God Stats
1W - 1L
1,564 SR
Queue Stats
20W - 29L
1,266 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Mu7ed
Baron Samedi
Gold IV
Level 124
God Stats
62W - 76L
1,588 SR
Queue Stats
135W - 145L
1,434 MMR
Party 1
Thanatos
Thanatos
Gold II
MutedProbably
Thanatos
Gold II
Level 129
God Stats
6W - 8L
1,434 SR
Queue Stats
129W - 131L
1,572 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,405 SR
1,346 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,593 SR
1,523 MMR
Artemis
Artemis
Silver IV
 
Artemis
Silver IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
Killuaaa
Scylla
Platinum III
Level 131
God Stats
6W - 5L
1,688 SR
Queue Stats
99W - 86L
1,719 MMR
Solo
Nu Wa
Nu Wa
Gold III
Redagast1
Nu Wa
Gold III
Level 154
God Stats
80W - 53L
1,806 SR
Queue Stats
418W - 424L
1,528 MMR
Solo
Susano
Susano
Gold III
SkipiOP
Susano
Gold III
Level 124
God Stats
3W - 3L
1,470 SR
Queue Stats
260W - 250L
1,386 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Wsgyhs
Sylvanus
Gold IV
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptainSnip
Heimdallr
19
8 / 6 / 2
11,676
531
13,537
17,631
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Jdun
Atlas
14
1 / 4 / 9
9,529
433
10,064
17,678
18,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
JumpyLion69
Achilles
17
3 / 6 / 3
10,227
465
8,638
25,232
22,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Mu7ed
Baron Samedi
15
1 / 3 / 2
9,522
433
6,869
15,811
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MutedProbably
Thanatos
20
7 / 4 / 3
12,178
554
9,780
23,768
7,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArtioAh Muzen CabBastetAgni

VS

Bans
PersephoneShivaCliodhnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 6 / 5
11,488
522
13,241
15,218
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Killuaaa
Scylla
20
8 / 1 / 4
13,168
599
18,785
7,508
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Redagast1
Nu Wa
18
4 / 5 / 13
12,186
554
24,365
9,973
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
SkipiOP
Susano
16
6 / 3 / 10
11,206
509
11,091
16,460
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Wsgyhs
Sylvanus
17
2 / 5 / 11
10,020
455
10,674
19,506
18,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
20
Kills
23
23
Deaths
20
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
6
5
0.92
L
Heimdallr
CaptainSnip
Heimdallr
8
6
2
1.5
L
Atlas
Jdun
Atlas
1
4
9
1.38
L
Achilles
JumpyLion69
Achilles
3
6
3
0.75
W
Scylla
Killuaaa
Scylla
8
1
4
10
L
Baron Samedi
Mu7ed
Baron Samedi
1
3
2
0.67
L
Thanatos
MutedProbably
Thanatos
7
4
3
2.13
W
Nu Wa
Redagast1
Nu Wa
4
5
13
2.1
W
Susano
SkipiOP
Susano
6
3
10
3.67
W
Sylvanus
Wsgyhs
Sylvanus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
78,156
100,120
Taken
68,665
60,339
Mitigated
33,846
47,534
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,241
4,628
0
4,687
15,218
3,946
1,341
1,133
14,085
0
82,353
L
Heimdallr
CaptainSnip
Heimdallr
13,537
4,982
0
7,627
17,631
6,359
990
4,761
12,870
0
87,197
L
Atlas
Jdun
Atlas
10,064
2,623
0
2,502
17,678
18,606
0
10,697
6,873
33,092
0
L
Achilles
JumpyLion69
Achilles
8,638
950
60
6,534
25,232
22,380
120
15,737
9,301
0
51,690
W
Scylla
Killuaaa
Scylla
18,785
2,147
114
1,684
7,508
3,302
995
2,818
4,609
103,655
0
L
Baron Samedi
Mu7ed
Baron Samedi
6,869
190
836
5,784
15,811
5,006
0
10,889
4,766
70,385
0
L
Thanatos
MutedProbably
Thanatos
9,780
2,839
0
24,191
23,768
7,988
0
9,442
14,130
0
107,810
W
Nu Wa
Redagast1
Nu Wa
24,365
7,435
0
604
9,973
3,132
1,443
1,871
7,680
90,442
0
W
Susano
SkipiOP
Susano
11,091
3,166
0
4,571
16,460
5,129
0
2,886
13,464
0
58,741
W
Sylvanus
Wsgyhs
Sylvanus
10,674
2,870
2,026
4,435
19,506
18,337
339
8,225
11,189
26,665
10,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,132
Gold Earned
58,068
574
Minions Killed
595
0
Camps Cleared
0
2,026,711
Distance Traveled
2,144,472
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,488
522
145
7
0
425,345
0
L
Heimdallr
11,676
531
146
7
0
391,763
4
L
Atlas
9,529
433
36
2
0
400,290
11
L
Achilles
10,227
465
92
4
0
375,176
1
W
Scylla
13,168
599
187
9
0
416,418
8
L
Baron Samedi
9,522
433
141
6
0
407,218
11
L
Thanatos
12,178
554
159
7
0
452,264
5
W
Nu Wa
12,186
554
134
6
0
364,881
10
W
Susano
11,206
509
82
4
0
582,658
10
W
Sylvanus
10,020
455
47
2
0
355,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role