Player Matchup

Ah Puch
Ah Puch
AnaIJuices
Ah Puch
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,513 Elo+
Party 4
Guan Yu
Guan Yu
Septeck
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
melgarguy
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
ouch1
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
pontatine
Hou Yi
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 31L
1,504 Elo+
Party 4
Team Averages
Level 77
1,500 SR
1,503 Elo+

VS

Team Averages
Level 85
1,616 SR
1,445 Elo+
Hachiman
Hachiman
AwokenLust
Hachiman
Level 28
God Stats
3W - 1L
1,852 SR
Queue Stats
81W - 58L
1,582 Elo+
Party 2
Guan Yu
Guan Yu
TheNubsie
Guan Yu
Level 119
God Stats
3W - 2L
1,506 SR
Queue Stats
372W - 345L
1,593 Elo+
Party 2
Zhong Kui
Zhong Kui
Tr1st0n
Zhong Kui
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,349 Elo+
Party 3
Artio
Artio
houndchicken
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,298 Elo+
Party 3
Bastet
Bastet
indo88
Bastet
Level 154
God Stats
4W - 1L
1,721 SR
Queue Stats
599W - 607L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AnaIJuices
Ah Puch
20
12 / 5 / 8
14,129
942
34,922
18,496
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Guan Yu
Septeck
Guan Yu
17
1 / 7 / 17
10,359
691
4,666
20,902
23,962
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
melgarguy
Jing Wei
17
2 / 8 / 17
11,030
735
9,317
14,806
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
ouch1
Achilles
17
4 / 6 / 15
10,844
723
10,778
18,987
20,652
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
pontatine
Hou Yi
16
4 / 7 / 12
10,332
689
12,412
13,712
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AwokenLust
Hachiman
20
10 / 4 / 13
13,016
868
22,865
13,108
5,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
TheNubsie
Guan Yu
20
5 / 4 / 14
11,526
768
9,873
24,975
35,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Tr1st0n
Zhong Kui
17
3 / 6 / 13
10,137
676
19,113
16,830
12,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 8 / 9
9,028
602
5,970
15,246
14,403
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
indo88
Bastet
20
14 / 2 / 12
12,886
859
16,257
17,691
8,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
94
23
Kills
33
33
Deaths
24
69
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AnaIJuices
Ah Puch
12
5
8
3.2
W
Hachiman
AwokenLust
Hachiman
10
4
13
4.13
L
Guan Yu
Septeck
Guan Yu
1
7
17
1.36
W
Guan Yu
TheNubsie
Guan Yu
5
4
14
3
W
Zhong Kui
Tr1st0n
Zhong Kui
3
6
13
1.58
W
1
8
9
0.69
W
Bastet
indo88
Bastet
14
2
12
10
L
Jing Wei
melgarguy
Jing Wei
2
8
17
1.31
L
Achilles
ouch1
Achilles
4
6
15
1.92
L
Hou Yi
pontatine
Hou Yi
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,095
Damage
74,078
86,903
Taken
87,850
62,137
Mitigated
77,133
28,967
Healing
30,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AnaIJuices
Ah Puch
34,922
2,095
1,615
6,418
18,496
7,136
599
7,348
11,148
74,028
0
W
Hachiman
AwokenLust
Hachiman
22,865
9,555
1,121
2,454
13,108
5,868
2,169
6,544
6,564
0
49,911
L
Guan Yu
Septeck
Guan Yu
4,666
1,627
6,499
5,796
20,902
23,962
282
6,180
14,722
382
10,223
W
Guan Yu
TheNubsie
Guan Yu
9,873
1,017
6,751
8,286
24,975
35,852
505
8,423
16,552
0
26,697
W
Zhong Kui
Tr1st0n
Zhong Kui
19,113
433
909
2,374
16,830
12,192
637
8,286
8,544
31,812
0
W
5,970
219
751
811
15,246
14,403
74
5,956
9,290
10,207
0
W
Bastet
indo88
Bastet
16,257
2,948
171
6,770
17,691
8,818
1,744
7,077
10,614
0
28,104
L
Jing Wei
melgarguy
Jing Wei
9,317
7,567
222
485
14,806
5,003
1,044
4,133
10,673
0
17,942
L
Achilles
ouch1
Achilles
10,778
2,301
2,022
3,915
18,987
20,652
356
4,579
14,408
1,899
17,405
L
Hou Yi
pontatine
Hou Yi
12,412
5,667
250
1,745
13,712
5,384
682
2,843
10,869
0
21,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,694
Gold Earned
56,593
157
Minions Killed
148
0
Camps Cleared
0
1,271,043
Distance Traveled
1,274,048
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,129
942
91
6
0
244,728
2
W
Hachiman
13,016
868
64
4
0
244,033
3
L
Guan Yu
10,359
691
13
1
0
263,144
0
W
Guan Yu
11,526
768
32
2
0
272,160
3
W
Zhong Kui
10,137
676
20
1
0
242,347
0
W
Artio
9,028
602
3
0
0
217,511
0
W
Bastet
12,886
859
29
2
0
297,997
0
L
Jing Wei
11,030
735
16
1
0
252,056
0
L
Achilles
10,844
723
14
1
0
273,704
0
L
Hou Yi
10,332
689
23
2
0
237,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role