Player Matchup

Zeus
Zeus
CarsonLitty
Zeus
Level 24
God Stats
6W - 10L
1,436 SR
Queue Stats
41W - 49L
1,427 Elo+
Party 2
Ra
Ra
Gorotharan
Ra
Level 48
God Stats
20W - 24L
1,514 SR
Queue Stats
78W - 125L
1,389 Elo+
Solo
Osiris
Osiris
IIDeimos
Osiris
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
217W - 242L
1,454 Elo+
Party 2
Sol
Sol
TobeContïnued
Sol
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,527 Elo+
Solo
Cernunnos
Cernunnos
Дедпл
Cernunnos
Level 86
God Stats
0W - 2L
1,622 SR
Queue Stats
12W - 9L
1,666 Elo+
Solo
Team Averages
Level 59
1,514 SR
1,492 Elo+

VS

Team Averages
Level 80
1,453 SR
1,381 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Feltsy
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,216 Elo+
Party 1
Xing Tian
Xing Tian
Ghramz
Xing Tian
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,490 Elo+
Solo
Nox
Nox
Lazarus Chowder
Nox
Level 39
God Stats
1W - 1L
1,263 SR
Queue Stats
6W - 9L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
10,637
967
16,817
12,666
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 5
10,028
912
5,446
8,892
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
IIDeimos
Osiris
16
1 / 3 / 6
10,267
933
8,953
19,074
17,611
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 3 / 6
10,399
945
10,750
10,499
3,482
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
Дедпл
Cernunnos
16
4 / 2 / 1
10,646
968
9,654
10,678
4,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

174

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 0 / 8
12,534
1,139
14,307
14,723
13,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
 
Artemis
17
3 / 0 / 6
11,051
1,005
15,899
5,911
2,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Feltsy
Bellona
17
3 / 3 / 8
11,698
1,063
7,665
12,751
13,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
Ghramz
Xing Tian
16
0 / 4 / 8
10,848
986
10,066
19,739
23,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 9
11,408
1,037
9,832
7,883
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
7
Kills
18
18
Deaths
7
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
8
13
W
Artemis
 
Artemis
3
0
6
6
L
2
4
5
1.13
W
Bellona
Feltsy
Bellona
3
3
8
2.33
W
Xing Tian
Ghramz
Xing Tian
0
4
8
1
L
0
6
5
0.42
L
Osiris
IIDeimos
Osiris
1
3
6
1.33
W
3
0
9
7.5
L
0
3
6
1
L
Cernunnos
Дедпл
Cernunnos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,620
Damage
57,769
61,809
Taken
61,007
33,833
Mitigated
55,478
6,472
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,307
3,395
0
978
14,723
13,308
0
4,982
9,237
0
35,357
W
Artemis
 
Artemis
15,899
4,198
0
825
5,911
2,341
0
3,932
1,979
0
41,051
L
16,817
2,434
0
681
12,666
4,495
0
4,058
8,608
31,114
0
W
Bellona
Feltsy
Bellona
7,665
1,703
1,914
2,123
12,751
13,610
0
7,054
5,697
0
20,248
W
Xing Tian
Ghramz
Xing Tian
10,066
205
0
1,649
19,739
23,082
0
11,351
8,388
18,560
0
L
5,446
29
1,462
197
8,892
3,681
0
3,654
5,238
25,040
0
L
Osiris
IIDeimos
Osiris
8,953
2,805
0
0
19,074
17,611
0
4,968
14,106
0
17,812
W
9,832
736
0
552
7,883
3,137
0
5,694
2,189
27,003
0
L
10,750
3,412
0
1,805
10,499
3,482
0
3,540
6,959
35,351
0
L
Cernunnos
Дедпл
Cernunnos
9,654
3,669
0
2,327
10,678
4,564
0
3,678
7,000
0
32,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
57,539
202
Minions Killed
205
8
Camps Cleared
7
933,107
Distance Traveled
1,067,683
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,534
1,139
42
4
3
253,010
0
W
Artemis
11,051
1,005
86
8
3
204,185
0
L
Zeus
10,637
967
32
3
4
203,895
1
W
Bellona
11,698
1,063
19
2
0
208,431
2
W
Xing Tian
10,848
986
16
1
0
204,260
0
L
Ra
10,028
912
40
4
1
184,742
0
L
Osiris
10,267
933
25
2
1
201,450
0
W
Nox
11,408
1,037
42
4
1
197,797
0
L
Sol
10,399
945
54
5
0
190,871
0
L
Cernunnos
10,646
968
51
5
2
152,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role