Player Matchup

Nu Wa
Nu Wa
KaddyKane
Nu Wa
Level 27
God Stats
0W - 2L
1,406 SR
Queue Stats
16W - 24L
1,259 Elo+
Party 1
Olorun
Olorun
ShyVibes-xoxo
Olorun
Level 117
God Stats
6W - 11L
1,462 SR
Queue Stats
62W - 79L
1,351 Elo+
Party 1
Zhong Kui
Zhong Kui
Xarahx
Zhong Kui
Level 99
God Stats
0W - 2L
1,263 SR
Queue Stats
185W - 137L
1,454 Elo+
Party 3
Set
Set
ryarakubyakuya
Set
Level 27
God Stats
3W - 10L
1,209 SR
Queue Stats
52W - 54L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
xVASTx00001
Danzaburou
Level 78
God Stats
46W - 54L
1,475 SR
Queue Stats
327W - 357L
1,340 Elo+
Solo
Team Averages
Level 70
1,363 SR
1,374 Elo+

VS

Team Averages
Level 85
1,391 SR
1,454 Elo+
Loki
Loki
AstroDandy
Loki
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,440 Elo+
Party 2
Chernobog
Chernobog
BruthaBoom
Chernobog
Level 149
God Stats
1W - 2L
1,269 SR
Queue Stats
44W - 49L
1,474 Elo+
Party 2
Guan Yu
Guan Yu
CPutty
Guan Yu
Level 26
God Stats
7W - 5L
1,624 SR
Queue Stats
8W - 12L
1,431 Elo+
Party 2
Sol
Sol
Contessaa
Sol
Level 27
God Stats
4W - 4L
1,440 SR
Queue Stats
12W - 8L
1,563 Elo+
Party 2
Cerberus
Cerberus
scar-_-STARSTeam
Cerberus
Level 109
God Stats
1W - 1L
1,123 SR
Queue Stats
330W - 350L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KaddyKane
Nu Wa
9
0 / 6 / 0
5,230
374
4,608
7,189
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 6 / 0
5,909
422
3,487
7,970
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Xarahx
Zhong Kui
13
1 / 1 / 0
7,078
506
7,468
7,622
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 0
6,045
432
2,653
7,798
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
xVASTx00001
Danzaburou
9
0 / 5 / 0
5,519
394
4,683
9,607
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,883
563
3,950
7,933
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
BruthaBoom
Chernobog
15
5 / 0 / 4
8,894
635
5,617
8,249
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
CPutty
Guan Yu
13
7 / 2 / 5
8,626
616
8,427
10,891
9,384
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 0 / 9
7,758
554
7,175
6,487
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 0 / 9
7,528
538
4,635
10,218
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
2
Kills
20
20
Deaths
2
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Chernobog
BruthaBoom
Chernobog
5
0
4
7
W
Guan Yu
CPutty
Guan Yu
7
2
5
4.75
W
4
0
9
8.5
L
Nu Wa
KaddyKane
Nu Wa
0
6
0
0
L
1
6
0
0.17
L
Zhong Kui
Xarahx
Zhong Kui
1
1
0
1
L
0
2
0
0
W
0
0
9
4.5
L
Danzaburou
xVASTx00001
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,899
Damage
29,804
40,186
Taken
43,778
12,774
Mitigated
25,712
10,220
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,950
1,166
0
3,594
7,933
2,624
0
1,510
6,363
0
40,657
W
Chernobog
BruthaBoom
Chernobog
5,617
2,457
0
3,967
8,249
2,948
2,210
4,237
3,920
0
64,271
W
Guan Yu
CPutty
Guan Yu
8,427
995
874
2,356
10,891
9,384
447
3,564
7,175
0
47,909
W
7,175
3,588
0
3,956
6,487
1,797
2,641
1,533
4,844
41,188
0
L
Nu Wa
KaddyKane
Nu Wa
4,608
688
0
517
7,189
1,716
0
3,422
3,767
18,801
0
L
3,487
1,602
0
1,084
7,970
2,401
700
495
7,475
15,177
2,730
L
Zhong Kui
Xarahx
Zhong Kui
7,468
894
0
2,890
7,622
4,444
0
1,651
5,971
51,295
0
L
2,653
932
0
2,585
7,798
2,258
0
2,104
5,694
0
31,241
W
4,635
68
0
1,604
10,218
8,959
127
3,398
6,534
28,494
3,821
L
Danzaburou
xVASTx00001
Danzaburou
4,683
1,733
175
2,969
9,607
1,955
211
3,882
5,725
0
24,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
40,689
269
Minions Killed
465
0
Camps Cleared
0
1,220,613
Distance Traveled
1,426,366
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,883
563
82
6
0
323,091
5
W
Chernobog
8,894
635
143
10
0
268,434
7
W
Guan Yu
8,626
616
87
6
0
263,403
1
W
Sol
7,758
554
75
5
0
290,926
1
L
Nu Wa
5,230
374
29
2
0
263,827
11
L
Olorun
5,909
422
32
2
0
170,741
3
L
Zhong Kui
7,078
506
100
7
0
280,018
2
L
Set
6,045
432
67
5
0
279,445
0
W
Cerberus
7,528
538
78
6
0
280,512
4
L
Danzaburou
5,519
394
41
3
0
226,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role