Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Dtargaryenn
Bastet
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 77L
1,830 Elo+
Party 3
Shiva
Shiva
SyIl
Shiva
Level 43
God Stats
1W - 4L
1,328 SR
Queue Stats
38W - 52L
1,389 Elo+
Solo
Charybdis
Charybdis
Taaaaleees
Charybdis
Level 12
God Stats
0W - 2L
1,717 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 3
Freya
Freya
XYoRHaNnMvX
Freya
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 12L
1,530 Elo+
Solo
Team Averages
Level 72
1,509 SR
1,505 Elo+

VS

Team Averages
Level 37
1,486 SR
1,464 Elo+
Fenrir
Fenrir
Fyrehall
Fenrir
Level 47
God Stats
1W - 2L
1,184 SR
Queue Stats
76W - 92L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
JackAtlas35
Heimdallr
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Maqher
Yemoja
Level 18
God Stats
2W - 1L
1,846 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TiagobPereira
Nu Wa
Level 60
God Stats
9W - 9L
1,399 SR
Queue Stats
257W - 294L
1,479 Elo+
Party 2
Bellona
Bellona
byCerdeX
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 0
4,465
447
2,291
7,361
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
8
2 / 2 / 0
5,299
530
3,945
7,610
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
SyIl
Shiva
8
2 / 2 / 0
5,194
519
3,938
7,495
5,149
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Taaaaleees
Charybdis
6
0 / 5 / 1
4,162
416
944
5,457
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 3 / 2
6,215
622
6,078
6,784
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fyrehall
Fenrir
10
5 / 3 / 2
6,296
630
3,849
6,113
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
JackAtlas35
Heimdallr
10
4 / 0 / 4
5,965
597
8,342
8,033
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Maqher
Yemoja
9
2 / 1 / 6
5,165
517
3,630
5,637
3,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 3 / 3
5,923
592
3,235
4,341
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
byCerdeX
Bellona
11
1 / 1 / 2
6,237
624
4,344
6,622
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
13
13
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
Bastet
2
2
0
1
W
Fenrir
Fyrehall
Fenrir
5
3
2
2
W
Heimdallr
JackAtlas35
Heimdallr
4
0
4
6
W
Yemoja
Maqher
Yemoja
2
1
6
5
L
Shiva
SyIl
Shiva
2
2
0
1
L
Charybdis
Taaaaleees
Charybdis
0
5
1
0.1
W
1
3
3
0.83
L
3
3
2
1.33
W
Bellona
byCerdeX
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
23,400
34,707
Taken
30,746
14,065
Mitigated
14,419
10,055
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,291
157
0
2,715
7,361
3,742
0
2,254
5,023
13,800
0
L
Bastet
3,945
836
0
3,211
7,610
2,101
0
515
6,991
0
25,892
W
Fenrir
Fyrehall
Fenrir
3,849
721
0
2,230
6,113
2,020
0
1,189
4,924
0
24,399
W
Heimdallr
JackAtlas35
Heimdallr
8,342
5,655
0
4,841
8,033
2,715
162
3,366
4,667
0
39,225
W
Yemoja
Maqher
Yemoja
3,630
783
1,174
1,791
5,637
3,072
200
1,501
4,136
9,291
0
L
Shiva
SyIl
Shiva
3,938
1,710
0
1,105
7,495
5,149
0
294
7,122
0
23,414
L
Charybdis
Taaaaleees
Charybdis
944
491
0
726
5,457
1,134
0
1,497
3,920
0
9,410
W
3,235
579
0
895
4,341
1,343
783
2,313
2,028
24,634
0
L
6,078
2,393
0
2,298
6,784
1,939
0
1,832
4,786
29,499
0
W
Bellona
byCerdeX
Bellona
4,344
1,190
0
1,847
6,622
5,269
0
0
6,622
0
33,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
29,586
217
Minions Killed
278
0
Camps Cleared
0
966,910
Distance Traveled
999,461
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,465
447
22
2
0
214,001
4
L
Bastet
5,299
530
53
5
0
181,447
2
W
Fenrir
6,296
630
59
6
0
227,483
2
W
Heimdallr
5,965
597
65
7
0
172,750
1
W
Yemoja
5,165
517
12
1
0
188,383
0
L
Shiva
5,194
519
61
6
0
193,775
1
L
Charybdis
4,162
416
20
2
0
156,693
2
W
Nu Wa
5,923
592
58
6
0
180,590
1
L
Freya
6,215
622
61
6
0
220,994
3
W
Bellona
6,237
624
84
8
0
230,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role