Player Matchup

Ra
Ra
Sirus D Mankey
Ra
Level 23
God Stats
2W - 9L
1,043 SR
Queue Stats
46W - 58L
1,435 Elo+
Party 2
Ymir
Ymir
hXc HonkSolo
Ymir
Level 41
God Stats
3W - 8L
1,377 SR
Queue Stats
40W - 81L
1,070 Elo+
Solo
Fenrir
Fenrir
oRashad
Fenrir
Level 129
God Stats
1W - 1L
1,327 SR
Queue Stats
64W - 70L
1,563 Elo+
Party 2
Team Averages
Level 64
1,249 SR
1,356 Elo+

VS

Team Averages
Level 94
1,549 SR
1,717 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ChicknGrease260
Guan Yu
Level 23
God Stats
3W - 0L
1,701 SR
Queue Stats
221W - 26L
2,058 Elo+
Party 1
Odin
Odin
uh Tazz
Odin
Level 99
God Stats
6W - 2L
1,447 SR
Queue Stats
169W - 115L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,842
622
4,873
7,911
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 3
6,736
612
1,596
11,784
7,529
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
oRashad
Fenrir
11
2 / 7 / 1
7,554
687
5,010
11,166
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
5 / 1 / 12
9,032
821
11,092
5,844
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 0 / 4
9,426
857
9,546
10,269
10,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
uh Tazz
Odin
12
2 / 2 / 12
8,246
750
6,641
8,396
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
1
12
11
W
10
0
4
12
L
1
6
1
0.25
L
0
4
3
0.38
L
Fenrir
oRashad
Fenrir
2
7
1
0.36
W
Odin
uh Tazz
Odin
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,479
Damage
27,279
30,861
Taken
24,509
15,268
Mitigated
18,717
1,632
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,092
1,155
0
885
5,844
2,157
917
1,260
4,271
44,394
0
W
9,546
1,655
1,558
4,260
10,269
10,602
791
3,203
6,649
0
23,611
L
4,873
133
284
680
7,911
1,907
0
2,668
5,219
25,077
0
L
1,596
244
0
0
11,784
7,529
0
4,120
7,409
6,524
0
L
Fenrir
oRashad
Fenrir
5,010
1,052
0
668
11,166
5,832
0
4,426
6,587
0
16,103
W
Odin
uh Tazz
Odin
6,641
760
666
1,894
8,396
5,958
739
1,707
6,438
0
20,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,132
Gold Earned
26,704
85
Minions Killed
126
1
Camps Cleared
8
542,648
Distance Traveled
618,325
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,032
821
64
6
1
182,804
0
W
Guan Yu
9,426
857
26
2
3
222,171
5
L
Ra
6,842
622
43
4
0
199,936
2
L
Ymir
6,736
612
9
1
0
161,168
0
L
Fenrir
7,554
687
33
3
1
181,544
2
W
Odin
8,246
750
36
3
4
213,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role