Player Matchup

Cernunnos
Cernunnos
And1Ref
Cernunnos
Level 124
God Stats
5W - 9L
1,715 SR
Queue Stats
293W - 293L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HaydenA
Cu Chulainn
Level 128
God Stats
2W - 1L
1,759 SR
Queue Stats
48W - 36L
1,561 Elo+
Solo
Yu Huang
Yu Huang
JohnnyKinfolk
Yu Huang
Level 137
God Stats
5W - 6L
1,561 SR
Queue Stats
358W - 391L
1,507 Elo+
Party 1
Arachne
Arachne
Naphia
Arachne
Level 146
God Stats
12W - 10L
1,562 SR
Queue Stats
364W - 346L
1,440 Elo+
Solo
Athena
Athena
steffortless
Athena
Level 104
God Stats
20W - 14L
1,819 SR
Queue Stats
102W - 105L
1,541 Elo+
Party 1
Team Averages
Level 128
1,683 SR
1,521 Elo+

VS

Team Averages
Level 90
1,524 SR
1,549 Elo+
Da Ji
Da Ji
CLOBGLOB23
Da Ji
Level 108
God Stats
0W - 3L
1,237 SR
Queue Stats
268W - 264L
1,489 Elo+
Party 2
Skadi
Skadi
Eduardofl35
Skadi
Level 69
God Stats
20W - 13L
1,672 SR
Queue Stats
410W - 400L
1,544 Elo+
Solo
Khepri
Khepri
MerciiiDray
Khepri
Level 112
God Stats
35W - 29L
1,604 SR
Queue Stats
673W - 661L
1,534 Elo+
Solo
Yu Huang
Yu Huang
ThomasAnthonyII
Yu Huang
Level 43
God Stats
3W - 4L
1,596 SR
Queue Stats
99W - 52L
1,687 Elo+
Solo
He Bo
He Bo
beetsoup
He Bo
Level 118
God Stats
2W - 7L
1,512 SR
Queue Stats
117W - 111L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
And1Ref
Cernunnos
17
3 / 3 / 5
10,625
590
8,515
10,499
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
HaydenA
Cu Chulainn
16
6 / 2 / 7
10,733
596
9,578
15,473
11,826
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
JohnnyKinfolk
Yu Huang
15
1 / 3 / 3
9,375
521
4,593
8,401
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Naphia
Arachne
18
11 / 2 / 5
11,665
648
14,304
18,780
9,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
14
3 / 1 / 10
9,818
545
8,180
12,061
12,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
3 / 6 / 0
7,915
440
5,831
14,410
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 2
8,716
484
6,353
11,418
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
12
2 / 3 / 3
7,800
433
5,754
17,127
17,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
15
1 / 2 / 1
8,939
497
10,755
9,855
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
beetsoup
He Bo
17
4 / 8 / 0
10,010
556
11,977
11,806
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
24
Kills
11
11
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
And1Ref
Cernunnos
3
3
5
1.83
L
Da Ji
3
6
0
0.5
L
1
5
2
0.4
W
Cu Chulainn
HaydenA
Cu Chulainn
6
2
7
4.75
W
Yu Huang
JohnnyKinfolk
Yu Huang
1
3
3
0.83
L
Khepri
2
3
3
1.17
W
Arachne
Naphia
Arachne
11
2
5
6.75
L
Yu Huang
1
2
1
0.75
L
He Bo
beetsoup
He Bo
4
8
0
0.5
W
Athena
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,170
Damage
40,670
65,214
Taken
64,616
39,365
Mitigated
35,880
21,526
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
And1Ref
Cernunnos
8,515
4,126
0
4,742
10,499
3,329
3,907
2,764
7,735
0
78,756
L
Da Ji
5,831
1,460
0
543
14,410
5,450
0
3,467
10,807
0
42,362
L
6,353
3,316
0
2,365
11,418
3,608
326
2,298
9,077
0
63,587
W
Cu Chulainn
HaydenA
Cu Chulainn
9,578
997
0
3,487
15,473
11,826
1,424
6,951
8,522
0
48,363
W
Yu Huang
JohnnyKinfolk
Yu Huang
4,593
233
0
1,485
8,401
2,337
374
4,907
3,261
58,732
0
L
Khepri
5,754
502
240
4,684
17,127
17,156
246
1,673
15,424
28,164
0
W
Arachne
Naphia
Arachne
14,304
9,627
0
9,457
18,780
9,546
14
9,776
8,468
0
82,646
L
Yu Huang
10,755
885
0
1,402
9,855
4,033
50
3,373
6,282
72,241
0
L
He Bo
beetsoup
He Bo
11,977
841
0
1,028
11,806
5,633
0
1,157
10,635
72,667
0
W
Athena
8,180
2,480
522
1,833
12,061
12,327
173
4,088
7,973
27,341
4,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,216
Gold Earned
43,380
503
Minions Killed
536
0
Camps Cleared
0
1,816,323
Distance Traveled
1,675,897
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,625
590
142
8
0
311,043
3
L
Da Ji
7,915
440
72
4
0
339,762
3
L
Skadi
8,716
484
139
8
0
310,561
5
W
Cu Chulainn
10,733
596
90
5
0
361,081
1
W
Yu Huang
9,375
521
120
7
0
351,358
4
L
Khepri
7,800
433
43
2
0
373,046
6
W
Arachne
11,665
648
114
6
0
412,177
4
L
Yu Huang
8,939
497
139
8
0
338,676
6
L
He Bo
10,010
556
143
8
0
313,852
2
W
Athena
9,818
545
37
2
0
380,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role