Player Matchup

Horus
Horus
Big_jayz71
Horus
Level 88
God Stats
7W - 3L
1,621 SR
Queue Stats
97W - 80L
1,479 Elo+
Party 1
Charybdis
Charybdis
Jhansel8787
Charybdis
Level 48
God Stats
5W - 9L
1,404 SR
Queue Stats
166W - 152L
1,488 Elo+
Party 3
Bellona
Bellona
The_Shaggy24
Bellona
Level 123
God Stats
0W - 1L
1,254 SR
Queue Stats
170W - 149L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
YeshuongDong
Zhong Kui
Level 66
God Stats
4W - 1L
1,893 SR
Queue Stats
196W - 189L
1,459 Elo+
Party 3
Hun Batz
Hun Batz
fredpowerskideaf
Hun Batz
Level 28
God Stats
5W - 6L
1,570 SR
Queue Stats
60W - 65L
1,445 Elo+
Party 1
Team Averages
Level 71
1,549 SR
1,476 Elo+

VS

Team Averages
Level 60
1,455 SR
1,476 Elo+
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Cord3r
Medusa
Level 47
God Stats
50W - 46L
1,436 SR
Queue Stats
347W - 392L
1,451 Elo+
Solo
Ravana
Ravana
MeerHuncho_
Ravana
Level 38
God Stats
10W - 12L
1,368 SR
Queue Stats
20W - 27L
1,375 Elo+
Solo
Vamana
Vamana
TSM_xAngel123x
Vamana
Level 52
God Stats
3W - 6L
1,500 SR
Queue Stats
53W - 62L
1,638 Elo+
Party 2
King Arthur
King Arthur
davidchote94
King Arthur
Level 39
God Stats
2W - 2L
1,471 SR
Queue Stats
45W - 50L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
4 / 3 / 7
10,138
441
6,676
17,183
23,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Jhansel8787
Charybdis
5
0 / 2 / 1
6,449
280
486
2,210
278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
The_Shaggy24
Bellona
19
8 / 3 / 4
12,140
528
24,284
25,194
36,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
YeshuongDong
Zhong Kui
14
3 / 3 / 5
9,808
426
13,283
12,249
8,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 6 / 4
10,426
453
6,622
16,038
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 6 / 6
10,434
454
10,811
11,984
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Cord3r
Medusa
18
7 / 2 / 6
12,611
548
11,341
12,961
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
19
1 / 3 / 6
11,340
493
4,069
11,593
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
6 / 0 / 10
11,699
509
18,136
20,185
16,240
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
davidchote94
King Arthur
14
0 / 6 / 5
9,020
392
7,329
15,217
13,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
16
Kills
17
17
Deaths
17
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
6
6
1
L
Horus
4
3
7
2.5
W
Medusa
Cord3r
Medusa
7
2
6
5
L
Charybdis
Jhansel8787
Charybdis
0
2
1
0.25
W
Ravana
1
3
6
1.33
W
6
0
10
11
L
Bellona
The_Shaggy24
Bellona
8
3
4
3.33
L
Zhong Kui
YeshuongDong
Zhong Kui
3
3
5
1.83
W
King Arthur
davidchote94
King Arthur
0
6
5
0.42
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,351
Damage
51,686
72,874
Taken
71,940
75,285
Mitigated
44,853
21,966
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,811
570
0
455
11,984
4,239
0
2,688
9,296
57,587
0
L
Horus
6,676
3,083
1,301
4,199
17,183
23,235
115
2,483
13,476
0
24,272
W
Medusa
Cord3r
Medusa
11,341
4,901
0
5,074
12,961
5,022
2,710
1,698
10,534
0
88,443
L
Charybdis
Jhansel8787
Charybdis
486
317
0
577
2,210
278
0
215
1,995
0
6,466
W
Ravana
4,069
1,683
0
6,305
11,593
5,966
0
1,581
10,012
0
91,129
W
18,136
8,853
0
5,472
20,185
16,240
0
5,239
14,946
0
74,044
L
Bellona
The_Shaggy24
Bellona
24,284
7,966
0
8,896
25,194
36,144
1,393
5,424
19,770
0
89,252
L
Zhong Kui
YeshuongDong
Zhong Kui
13,283
2,430
0
6,339
12,249
8,511
973
2,722
9,527
58,451
0
W
King Arthur
davidchote94
King Arthur
7,329
633
0
0
15,217
13,386
74
2,077
13,140
5,355
30,036
L
6,622
2,170
0
654
16,038
7,117
0
1,688
14,350
0
80,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
55,104
448
Minions Killed
521
0
Camps Cleared
0
1,679,353
Distance Traveled
2,213,259
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,434
454
96
4
0
393,106
2
L
Horus
10,138
441
32
1
0
422,098
7
W
Medusa
12,611
548
137
6
0
425,976
7
L
Charybdis
6,449
280
14
1
0
64,587
1
W
Ravana
11,340
493
134
6
0
484,639
0
W
Vamana
11,699
509
90
4
0
533,821
1
L
Bellona
12,140
528
167
7
0
433,691
2
L
Zhong Kui
9,808
426
89
4
0
292,087
3
W
King Arthur
9,020
392
64
3
0
375,717
0
L
Hun Batz
10,426
453
146
6
0
466,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role