Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dodge-Bc3-VIPER
Cthulhu
Level 69
God Stats
1W - 3L
1,483 SR
Queue Stats
13W - 6L
1,645 Elo+
Party 2
Hou Yi
Hou Yi
FoughtGuide
Hou Yi
Level 104
God Stats
2W - 2L
1,681 SR
Queue Stats
28W - 33L
1,356 Elo+
Solo
Yu Huang
Yu Huang
SIX-Sniper16
Yu Huang
Level 109
God Stats
0W - 3L
1,208 SR
Queue Stats
12W - 13L
1,621 Elo+
Party 2
Fenrir
Fenrir
SteadyWhites
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,418 Elo+
Solo
Team Averages
Level 100
1,474 SR
1,508 Elo+

VS

Team Averages
Level 84
1,558 SR
1,464 Elo+
Cernunnos
Cernunnos
EvilFrost0899
Cernunnos
Level 86
God Stats
6W - 7L
1,702 SR
Queue Stats
283W - 259L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
Jabri The Goat
Cliodhna
Level 124
God Stats
8W - 5L
1,412 SR
Queue Stats
258W - 256L
1,466 Elo+
Solo
Ra
Ra
KMoneyMurray185
Ra
Level 59
God Stats
17W - 7L
1,625 SR
Queue Stats
120W - 112L
1,455 Elo+
Party 1
Horus
Horus
Kaine55555
Horus
Level 65
God Stats
3W - 5L
1,552 SR
Queue Stats
87W - 85L
1,385 Elo+
Party 1
Hercules
Hercules
TommyGoViral
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 155L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 2 / 1
5,809
447
5,562
7,565
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 2 / 0
5,511
424
2,425
7,728
5,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
2
0 / 1 / 0
4,022
309
125
884
66
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yu Huang
SIX-Sniper16
Yu Huang
12
3 / 2 / 0
6,809
524
6,301
5,388
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
2 / 8 / 1
5,891
453
5,183
11,052
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EvilFrost0899
Cernunnos
15
4 / 0 / 1
9,041
695
6,595
9,413
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
11
5 / 3 / 4
7,298
561
6,695
8,094
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 5
7,287
561
1,497
6,123
1,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
2 / 0 / 5
6,998
538
1,324
5,746
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TommyGoViral
Hercules
14
3 / 0 / 3
7,918
609
3,733
6,971
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
15
15
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
L
0
2
0
0
W
Cernunnos
EvilFrost0899
Cernunnos
4
0
1
4.5
L
Hou Yi
0
1
0
0
W
Cliodhna
5
3
4
2.33
W
1
3
5
1.17
W
Horus
2
0
5
4.5
L
Yu Huang
SIX-Sniper16
Yu Huang
3
2
0
1.5
L
Fenrir
2
8
1
0.31
W
Hercules
TommyGoViral
Hercules
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,596
Damage
19,844
32,617
Taken
36,347
15,852
Mitigated
18,254
6,199
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,562
1,764
0
2,543
7,565
5,486
0
407
7,093
0
26,687
L
2,425
182
35
65
7,728
5,482
0
0
7,728
26,992
0
W
Cernunnos
EvilFrost0899
Cernunnos
6,595
4,378
0
6,723
9,413
3,677
0
2,320
7,093
0
75,898
L
Hou Yi
125
125
0
135
884
66
0
0
884
0
2,304
W
Cliodhna
6,695
602
0
540
8,094
2,403
27
2,050
5,844
0
31,192
W
1,497
300
312
1,792
6,123
1,798
62
2,818
3,017
43,719
0
W
Horus
1,324
442
315
1,404
5,746
3,283
791
990
4,696
0
19,266
L
Yu Huang
SIX-Sniper16
Yu Huang
6,301
379
0
890
5,388
1,486
0
542
4,744
41,124
0
L
Fenrir
5,183
730
0
2,531
11,052
3,332
0
323
10,671
0
28,390
W
Hercules
TommyGoViral
Hercules
3,733
786
0
2,735
6,971
7,093
598
0
6,971
0
40,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
38,542
223
Minions Killed
409
0
Camps Cleared
0
922,387
Distance Traveled
1,296,446
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,809
447
52
4
0
196,694
1
L
Cthulhu
5,511
424
34
3
0
236,098
1
W
Cernunnos
9,041
695
137
11
0
227,959
1
L
Hou Yi
4,022
309
5
0
0
28,666
0
W
Cliodhna
7,298
561
44
3
0
283,737
0
W
Ra
7,287
561
98
8
0
257,495
2
W
Horus
6,998
538
32
2
0
280,105
2
L
Yu Huang
6,809
524
79
6
0
245,921
4
L
Fenrir
5,891
453
53
4
0
215,008
1
W
Hercules
7,918
609
98
8
0
247,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role