Player Matchup

Olorun
Olorun
ADevilsDance
Olorun
Level 18
God Stats
1W - 2L
1,238 SR
Queue Stats
17W - 19L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
GucCiMoNSTer55
Gilgamesh
Level 156
God Stats
4W - 2L
1,642 SR
Queue Stats
60W - 49L
1,439 Elo+
Party 1
Anhur
Anhur
Tsukuhomie
Anhur
Level 67
God Stats
4W - 2L
1,768 SR
Queue Stats
321W - 193L
1,598 Elo+
Party 1
Team Averages
Level 80
1,549 SR
1,477 Elo+

VS

Team Averages
Level 89
1,309 SR
1,488 Elo+
Janus
Janus
IYDGYABITH
Janus
Level 50
God Stats
0W - 4L
1,009 SR
Queue Stats
240W - 363L
1,330 Elo+
Solo
Mulan
Mulan
Mentes_Oculus
Mulan
Level 108
God Stats
2W - 2L
1,592 SR
Queue Stats
138W - 130L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
samaurelove
Gilgamesh
Level 109
God Stats
1W - 1L
1,327 SR
Queue Stats
128W - 105L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 3 / 13
7,044
704
4,639
7,557
3,128
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
GucCiMoNSTer55
Gilgamesh
14
14 / 1 / 4
9,420
942
12,132
10,312
8,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
13
4 / 1 / 12
8,175
818
6,221
5,362
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
3 / 8 / 1
6,761
676
6,223
9,174
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 5 / 4
6,356
636
7,927
10,021
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
samaurelove
Gilgamesh
11
1 / 5 / 3
6,604
660
4,463
9,244
4,726
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
3
13
2.17
W
Gilgamesh
GucCiMoNSTer55
Gilgamesh
14
1
4
16
L
Janus
3
8
1
0.44
L
1
5
4
0.6
W
Anhur
4
1
12
10
L
Gilgamesh
samaurelove
Gilgamesh
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
18,613
23,231
Taken
28,439
13,886
Mitigated
18,151
4,779
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
4,639
3,159
1,740
1,697
7,557
3,128
1,363
1,566
5,652
11,665
818
W
Gilgamesh
GucCiMoNSTer55
Gilgamesh
12,132
4,920
0
790
10,312
8,632
429
2,779
7,007
0
25,747
L
Janus
6,223
566
128
130
9,174
3,978
0
1,001
8,173
15,283
0
L
7,927
1,055
0
2,161
10,021
9,447
0
2,092
7,929
0
14,471
W
Anhur
6,221
2,583
0
552
5,362
2,126
742
1,643
3,395
0
24,831
L
Gilgamesh
samaurelove
Gilgamesh
4,463
1,279
0
368
9,244
4,726
0
1,846
7,398
0
19,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
19,721
101
Minions Killed
77
6
Camps Cleared
3
531,808
Distance Traveled
495,081
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,044
704
19
2
3
170,893
1
W
Gilgamesh
9,420
942
37
4
1
203,328
4
L
Janus
6,761
676
18
2
0
156,656
0
L
Mulan
6,356
636
20
2
0
161,918
1
W
Anhur
8,175
818
45
5
2
157,587
3
L
Gilgamesh
6,604
660
39
4
3
176,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role