Player Matchup

Guan Yu
Guan Yu
Platinum II
ItsAntonio0069
Guan Yu
Platinum II
Level 146
God Stats
12W - 13L
1,609 SR
Queue Stats
100W - 89L
1,880 MMR
Solo
Poseidon
Poseidon
Platinum I
alex_kidd__9
Poseidon
Platinum I
Level 129
God Stats
48W - 24L
1,770 SR
Queue Stats
972W - 988L
1,904 MMR
Solo
Danzaburou
Danzaburou
Platinum V
diak10000
Danzaburou
Platinum V
Level 154
God Stats
7W - 7L
1,708 SR
Queue Stats
61W - 57L
1,880 MMR
Solo
Susano
Susano
Platinum II
sherlock1800284
Susano
Platinum II
Level 123
God Stats
1W - 2L
1,363 SR
Queue Stats
316W - 310L
1,880 MMR
Solo
Yemoja
Yemoja
Platinum I
temp-304151
Yemoja
Platinum I
Level 124
God Stats
18W - 29L
1,576 SR
Queue Stats
306W - 305L
1,874 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,605 SR
1,884 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,655 SR
1,884 MMR
Nu Wa
Nu Wa
Platinum II
BardGonad
Nu Wa
Platinum II
Level 128
God Stats
4W - 4L
1,415 SR
Queue Stats
103W - 94L
1,896 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Deepsie
Zhong Kui
Platinum II
Level 160
God Stats
8W - 2L
1,599 SR
Queue Stats
169W - 156L
1,847 MMR
Solo
Arachne
Arachne
Platinum II
Gokuu_Black--
Arachne
Platinum II
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
542W - 537L
1,820 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
Wayando
Jing Wei
Platinum IV
Level 42
God Stats
9W - 1L
1,970 SR
Queue Stats
109W - 93L
1,952 MMR
Party 1
Bacchus
Bacchus
Platinum IV
haydenv2
Bacchus
Platinum IV
Level 123
God Stats
9W - 1L
1,793 SR
Queue Stats
76W - 58L
1,906 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,473
647
3,361
7,478
3,844
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
alex_kidd__9
Poseidon
9
1 / 5 / 0
5,087
509
3,867
5,565
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
diak10000
Danzaburou
8
0 / 5 / 1
4,825
483
1,985
7,235
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,329
533
2,872
8,096
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
8
1 / 3 / 2
5,741
574
2,125
7,364
3,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AgniMedusaBastet

VS

Bans
CliodhnaPersephoneUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BardGonad
Nu Wa
11
4 / 2 / 4
6,485
649
5,113
5,492
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Deepsie
Zhong Kui
12
2 / 1 / 3
6,752
675
5,260
5,838
3,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
11
3 / 0 / 6
6,383
638
3,326
6,406
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Wayando
Jing Wei
11
6 / 1 / 5
7,360
736
7,240
5,433
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
haydenv2
Bacchus
9
3 / 0 / 9
6,281
628
5,871
4,805
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
18
18
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BardGonad
Nu Wa
4
2
4
3
W
Zhong Kui
Deepsie
Zhong Kui
2
1
3
3.5
W
Arachne
3
0
6
6
L
2
2
0
1
W
Jing Wei
Wayando
Jing Wei
6
1
5
8.5
L
Poseidon
alex_kidd__9
Poseidon
1
5
0
0.2
L
Danzaburou
diak10000
Danzaburou
0
5
1
0.1
W
Bacchus
haydenv2
Bacchus
3
0
9
7.5
L
0
3
2
0.33
L
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,210
Damage
26,810
35,738
Taken
27,974
12,777
Mitigated
12,952
8,195
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BardGonad
Nu Wa
5,113
1,586
0
2,202
5,492
1,725
0
2,915
2,577
40,132
0
W
Zhong Kui
Deepsie
Zhong Kui
5,260
690
0
3,955
5,838
3,621
0
83
5,755
43,855
0
W
Arachne
3,326
2,161
0
1,563
6,406
1,876
0
708
5,698
0
33,219
L
3,361
166
0
2,357
7,478
3,844
0
3,982
3,496
0
39,385
W
Jing Wei
Wayando
Jing Wei
7,240
5,943
0
3,162
5,433
1,853
130
1,228
4,205
0
44,277
L
Poseidon
alex_kidd__9
Poseidon
3,867
788
0
170
5,565
1,575
0
3,399
2,166
35,082
0
L
Danzaburou
diak10000
Danzaburou
1,985
481
0
1,126
7,235
1,627
0
2,108
5,127
0
21,849
W
Bacchus
haydenv2
Bacchus
5,871
630
0
1,488
4,805
3,877
0
1,058
3,747
9,481
3,681
L
2,872
977
0
2,739
8,096
2,421
0
2,902
5,194
0
29,022
L
Yemoja
2,125
651
952
851
7,364
3,310
0
2,779
4,585
7,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
33,261
290
Minions Killed
347
0
Camps Cleared
0
988,971
Distance Traveled
1,006,983
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,485
649
78
8
0
168,721
3
W
Zhong Kui
6,752
675
99
10
0
179,613
2
W
Arachne
6,383
638
69
7
0
252,600
3
L
Guan Yu
6,473
647
104
10
0
209,849
1
W
Jing Wei
7,360
736
88
9
0
191,093
2
L
Poseidon
5,087
509
66
7
0
173,255
2
L
Danzaburou
4,825
483
33
3
0
197,005
3
W
Bacchus
6,281
628
13
1
0
214,956
3
L
Susano
5,329
533
70
7
0
232,555
0
L
Yemoja
5,741
574
17
2
0
176,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role