Player Matchup

Geb
Geb
Helligehense
Geb
Level 7
God Stats
2W - 2L
1,395 SR
Queue Stats
10W - 10L
1,203 Elo+
Party 3
Anubis
Anubis
Jarou
Anubis
Level 44
God Stats
0W - 3L
1,090 SR
Queue Stats
50W - 56L
1,261 Elo+
Party 3
Amaterasu
Amaterasu
Sekaides
Amaterasu
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 26L
1,144 Elo+
Party 3
Hun Batz
Hun Batz
bennylp
Hun Batz
Level 59
God Stats
3W - 5L
1,725 SR
Queue Stats
87W - 87L
1,441 Elo+
Party 1
Bellona
Bellona
metal0705
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,530 Elo+
Party 1
Team Averages
Level 35
1,442 SR
1,315 Elo+

VS

Team Averages
Level 66
1,520 SR
1,392 Elo+
Tyr
Tyr
ItheswarmI
Tyr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,378 Elo+
Solo
Skadi
Skadi
Jatrick
Skadi
Level 61
God Stats
9W - 6L
1,574 SR
Queue Stats
186W - 207L
1,414 Elo+
Party 2
Atlas
Atlas
JohnVavrushka
Atlas
Level 118
God Stats
24W - 15L
1,481 SR
Queue Stats
248W - 243L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Peejees
Nu Wa
Level 66
God Stats
27W - 24L
1,496 SR
Queue Stats
207W - 225L
1,421 Elo+
Party 2
Mercury
Mercury
stijma
Mercury
Level 41
God Stats
8W - 7L
1,551 SR
Queue Stats
77W - 104L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 9
10,306
448
10,526
20,408
17,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Jarou
Anubis
18
5 / 5 / 5
11,488
499
19,797
21,376
10,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Sekaides
Amaterasu
16
6 / 6 / 4
10,819
470
12,908
21,877
29,456
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
bennylp
Hun Batz
15
6 / 9 / 7
10,285
447
13,301
22,151
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
metal0705
Bellona
14
1 / 7 / 7
9,364
407
10,287
19,636
17,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 6
10,774
468
14,462
24,735
27,125
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
Jatrick
Skadi
18
9 / 6 / 5
12,474
542
19,220
14,994
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 17
11,813
514
12,778
23,420
30,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
Peejees
Nu Wa
19
12 / 3 / 9
12,608
548
26,002
13,180
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
stijma
Mercury
17
3 / 4 / 11
10,730
467
9,207
19,260
6,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
21
Kills
33
34
Deaths
21
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
6
5
6
1.8
L
Anubis
Jarou
Anubis
5
5
5
1.5
W
Skadi
Jatrick
Skadi
9
6
5
1.92
W
3
3
17
3.83
W
Nu Wa
Peejees
Nu Wa
12
3
9
5.5
L
Amaterasu
Sekaides
Amaterasu
6
6
4
1.33
L
Hun Batz
bennylp
Hun Batz
6
9
7
1.06
L
Bellona
metal0705
Bellona
1
7
7
0.64
W
Mercury
stijma
Mercury
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,819
Damage
81,669
105,448
Taken
95,589
81,615
Mitigated
74,978
29,469
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,526
985
939
2,734
20,408
17,089
27
6,500
13,626
34,797
0
W
14,462
4,180
0
7,799
24,735
27,125
647
10,462
14,273
0
51,065
L
Anubis
Jarou
Anubis
19,797
1,505
0
10,565
21,376
10,724
1,325
9,411
11,331
81,760
0
W
Skadi
Jatrick
Skadi
19,220
12,681
0
3,338
14,994
5,251
6,912
4,483
10,511
0
80,572
W
12,778
3,892
1,141
2,606
23,420
30,733
162
6,617
16,803
44,110
3,014
W
Nu Wa
Peejees
Nu Wa
26,002
5,118
451
1,529
13,180
5,065
2,038
4,637
8,543
70,918
0
L
Amaterasu
Sekaides
Amaterasu
12,908
4,379
433
7,772
21,877
29,456
136
7,059
14,639
0
39,365
L
Hun Batz
bennylp
Hun Batz
13,301
4,879
0
3,685
22,151
6,631
0
5,994
15,913
0
49,650
L
Bellona
metal0705
Bellona
10,287
3,465
62
3,279
19,636
17,715
0
7,448
11,847
0
44,379
W
Mercury
stijma
Mercury
9,207
4,262
0
3,931
19,260
6,804
1,064
4,298
14,962
0
54,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,262
Gold Earned
58,399
377
Minions Killed
457
0
Camps Cleared
0
2,095,074
Distance Traveled
2,160,324
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,306
448
40
2
0
460,588
4
W
Tyr
10,774
468
86
4
0
429,255
5
L
Anubis
11,488
499
136
6
0
353,731
3
W
Skadi
12,474
542
137
6
0
396,147
2
W
Atlas
11,813
514
60
3
0
419,119
2
W
Nu Wa
12,608
548
106
5
0
424,145
3
L
Amaterasu
10,819
470
58
3
0
433,732
6
L
Hun Batz
10,285
447
81
4
0
405,546
0
L
Bellona
9,364
407
62
3
0
441,477
1
W
Mercury
10,730
467
68
3
0
491,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role