Player Matchup

Sun Wukong
Sun Wukong
Eibram17
Sun Wukong
Level 60
God Stats
20W - 21L
1,510 SR
Queue Stats
139W - 165L
1,423 Elo+
Party 3
Ymir
Ymir
M0nistar
Ymir
Level 43
God Stats
22W - 16L
1,248 SR
Queue Stats
146W - 183L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
SDA04
Kukulkan
Level 50
God Stats
15W - 10L
1,441 SR
Queue Stats
111W - 147L
1,405 Elo+
Party 3
Ravana
Ravana
Santiileon
Ravana
Level 15
God Stats
3W - 2L
1,470 SR
Queue Stats
17W - 18L
1,372 Elo+
Party 3
Skadi
Skadi
arktrooper23
Skadi
Level 29
God Stats
61W - 59L
1,438 SR
Queue Stats
106W - 126L
1,351 Elo+
Party 1
Team Averages
Level 39
1,421 SR
1,380 Elo+

VS

Team Averages
Level 41
1,375 SR
1,242 Elo+
Atlas
Atlas
BranzaCelesta
Atlas
Level 21
God Stats
3W - 5L
1,380 SR
Queue Stats
17W - 31L
1,298 Elo+
Party 2
Bellona
Bellona
GeneralTrix
Bellona
Level 27
God Stats
3W - 3L
1,562 SR
Queue Stats
13W - 29L
1,264 Elo+
Party 2
Izanami
Izanami
Luzi69
Izanami
Level 14
God Stats
1W - 6L
1,119 SR
Queue Stats
4W - 16L
1,124 Elo+
Party 2
Bakasura
Bakasura
PionesPin
Bakasura
Level 41
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 2
Ra
Ra
Popiku
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eibram17
Sun Wukong
11
7 / 2 / 7
7,642
546
11,222
9,516
6,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
1 / 3 / 8
6,843
489
4,394
11,735
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SDA04
Kukulkan
13
3 / 2 / 6
7,707
551
6,257
3,989
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Santiileon
Ravana
14
8 / 2 / 7
8,542
610
7,261
6,955
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 2 / 5
7,785
556
8,530
7,635
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 6
6,158
440
4,323
15,047
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
GeneralTrix
Bellona
9
1 / 6 / 4
5,944
425
3,277
11,518
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Luzi69
Izanami
10
0 / 5 / 2
6,200
443
2,361
8,736
2,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
PionesPin
Bakasura
12
6 / 3 / 2
7,832
559
5,230
8,735
2,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
9
2 / 5 / 5
6,220
444
10,607
8,139
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
25
Kills
10
11
Deaths
25
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Sun Wukong
Eibram17
Sun Wukong
7
2
7
5.25
L
Bellona
GeneralTrix
Bellona
1
6
4
0.5
L
Izanami
Luzi69
Izanami
0
5
2
0.2
W
Ymir
1
3
8
1.67
L
Bakasura
PionesPin
Bakasura
6
3
2
2.33
L
Ra
2
5
5
0.9
W
Kukulkan
SDA04
Kukulkan
3
2
6
3
W
Ravana
Santiileon
Ravana
8
2
7
5.75
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,664
Damage
25,798
39,830
Taken
52,175
18,810
Mitigated
22,538
8,408
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,323
1,657
80
1,455
15,047
8,117
0
2,858
12,189
10,540
0
W
Sun Wukong
Eibram17
Sun Wukong
11,222
3,450
0
770
9,516
6,381
289
3,064
6,316
0
40,680
L
Bellona
GeneralTrix
Bellona
3,277
389
0
1,298
11,518
6,682
403
1,562
9,956
0
12,999
L
Izanami
Luzi69
Izanami
2,361
1,892
0
1,508
8,736
2,233
344
1,791
6,945
0
29,834
W
Ymir
4,394
1,168
192
2,011
11,735
5,971
285
4,469
6,783
24,235
0
L
Bakasura
PionesPin
Bakasura
5,230
2,884
0
1,313
8,735
2,966
833
1,430
7,305
0
28,373
L
Ra
10,607
1,781
278
1,104
8,139
2,540
86
3,010
5,129
33,037
0
W
Kukulkan
SDA04
Kukulkan
6,257
424
0
513
3,989
1,333
0
1,080
2,588
43,862
0
W
Ravana
Santiileon
Ravana
7,261
1,626
0
2,461
6,955
2,708
214
2,655
4,198
0
47,011
W
8,530
3,338
114
2,347
7,635
2,417
945
3,662
3,948
0
36,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
32,354
318
Minions Killed
224
0
Camps Cleared
0
1,390,808
Distance Traveled
1,354,717
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,158
440
12
1
0
259,172
5
W
Sun Wukong
7,642
546
63
5
0
287,392
1
L
Bellona
5,944
425
20
1
0
264,179
1
L
Izanami
6,200
443
68
5
0
238,514
2
W
Ymir
6,843
489
30
2
0
251,815
4
L
Bakasura
7,832
559
69
5
0
322,366
6
L
Ra
6,220
444
55
4
0
270,486
2
W
Kukulkan
7,707
551
87
6
0
280,144
6
W
Ravana
8,542
610
84
6
0
305,300
6
W
Skadi
7,785
556
54
4
0
266,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role