Player Matchup

Yemoja
Yemoja
Busserman420
Yemoja
Level 107
God Stats
1W - 2L
1,272 SR
Queue Stats
214W - 214L
1,365 Elo+
Solo
Thor
Thor
Elarking
Thor
Level 87
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 9L
1,184 Elo+
Solo
Zeus
Zeus
RobenLockzley
Zeus
Level 145
God Stats
9W - 5L
1,419 SR
Queue Stats
206W - 251L
1,333 Elo+
Party 1
Ganesha
Ganesha
SleezyMI
Ganesha
Level 29
God Stats
1W - 2L
1,279 SR
Queue Stats
67W - 99L
1,311 Elo+
Party 1
Jormungandr
Jormungandr
darwinseffect666
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,353 Elo+
Party 1
Team Averages
Level 78
1,437 SR
1,309 Elo+

VS

Team Averages
Level 76
1,531 SR
1,333 Elo+
Nu Wa
Nu Wa
Dat_Sum_BS
Nu Wa
Level 84
God Stats
4W - 5L
1,746 SR
Queue Stats
344W - 383L
1,387 Elo+
Solo
Yemoja
Yemoja
LtPurrMeow
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,414 Elo+
Solo
Tiamat
Tiamat
NiNjA_Sh4dOw_90
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,235 Elo+
Party 2
Serqet
Serqet
Paomald24
Serqet
Level 102
God Stats
3W - 4L
1,409 SR
Queue Stats
273W - 288L
1,308 Elo+
Solo
Da Ji
Da Ji
sasaquest
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 1 / 18
11,425
762
7,400
9,797
3,896
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
20
18 / 2 / 13
13,715
914
19,402
14,856
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 5 / 15
12,564
838
28,772
10,989
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SleezyMI
Ganesha
18
1 / 2 / 27
11,653
777
10,054
16,041
15,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
darwinseffect666
Jormungandr
18
4 / 5 / 21
11,375
758
10,760
18,546
17,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 7 / 10
10,552
703
17,231
15,470
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
LtPurrMeow
Yemoja
16
1 / 6 / 9
9,879
659
10,850
20,815
22,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 5 / 8
10,061
671
7,396
15,537
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Paomald24
Serqet
15
2 / 8 / 7
9,178
612
5,420
15,132
5,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
sasaquest
Da Ji
17
7 / 12 / 3
11,101
740
11,524
17,386
6,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
52
38
Kills
15
15
Deaths
38
94
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
18
10
L
Nu Wa
2
7
10
1
W
Thor
18
2
13
12.25
L
Yemoja
LtPurrMeow
Yemoja
1
6
9
0.92
L
3
5
8
1.4
L
Serqet
Paomald24
Serqet
2
8
7
0.69
W
14
5
15
4.3
W
Ganesha
SleezyMI
Ganesha
1
2
27
7.25
W
Jormungandr
darwinseffect666
Jormungandr
4
5
21
2.9
L
Da Ji
sasaquest
Da Ji
7
12
3
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,388
Damage
52,421
70,229
Taken
84,340
48,910
Mitigated
49,638
26,482
Healing
20,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,400
1,119
10,494
1,033
9,797
3,896
2,757
6,322
3,475
36,789
0
L
Nu Wa
17,231
5,353
469
2,191
15,470
6,347
285
12,146
3,171
36,002
0
W
Thor
19,402
5,464
1,727
3,926
14,856
8,113
1,347
7,486
7,214
0
31,651
L
Yemoja
LtPurrMeow
Yemoja
10,850
1,710
4,422
4,526
20,815
22,213
104
13,377
7,203
24,072
0
L
7,396
490
2,096
3,980
15,537
8,578
0
11,184
4,217
19,763
0
L
Serqet
Paomald24
Serqet
5,420
1,943
297
1,714
15,132
5,563
0
8,850
6,002
0
9,494
W
28,772
3,188
1,046
596
10,989
3,692
708
5,622
5,367
53,818
0
W
Ganesha
SleezyMI
Ganesha
10,054
474
1,524
3,900
16,041
15,913
0
8,366
7,481
21,261
0
W
Jormungandr
darwinseffect666
Jormungandr
10,760
2,811
645
1,591
18,546
17,296
211
7,681
10,865
32,079
0
L
Da Ji
sasaquest
Da Ji
11,524
2,765
310
687
17,386
6,937
0
11,429
5,697
0
15,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,732
Gold Earned
50,771
191
Minions Killed
121
0
Camps Cleared
0
1,367,277
Distance Traveled
1,221,629
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,425
762
70
5
0
274,598
0
L
Nu Wa
10,552
703
43
3
0
260,375
1
W
Thor
13,715
914
27
2
0
292,103
2
L
Yemoja
9,879
659
19
1
0
241,239
0
L
Tiamat
10,061
671
20
1
0
269,804
0
L
Serqet
9,178
612
21
1
0
255,559
0
W
Zeus
12,564
838
55
4
0
238,191
1
W
Ganesha
11,653
777
3
0
0
303,966
0
W
Jormungandr
11,375
758
36
2
0
258,419
0
L
Da Ji
11,101
740
18
1
0
194,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role