Player Matchup

Horus
Horus
ALS26
Horus
Level 135
God Stats
10W - 6L
1,546 SR
Queue Stats
41W - 40L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Duke9109
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,264 Elo+
Party 1
Neith
Neith
Stalelom1
Neith
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
TheBigCh1ef
King Arthur
Level 153
God Stats
4W - 4L
1,481 SR
Queue Stats
125W - 140L
1,355 Elo+
Solo
Cabrakan
Cabrakan
hanteronyou
Cabrakan
Level 45
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 3
Team Averages
Level 102
1,462 SR
1,371 Elo+

VS

Team Averages
Level 84
1,454 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Brissian
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,424 Elo+
Party 2
Bacchus
Bacchus
Wale88
Bacchus
Level 84
God Stats
19W - 19L
1,649 SR
Queue Stats
157W - 161L
1,462 Elo+
Party 2
Thanatos
Thanatos
kingwakawaka
Thanatos
Level 67
God Stats
8W - 18L
1,384 SR
Queue Stats
259W - 465L
1,249 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mlc3476
Ah Muzen Cab
Level 81
God Stats
6W - 12L
1,239 SR
Queue Stats
350W - 383L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ALS26
Horus
9
4 / 4 / 1
5,839
531
4,696
5,541
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Duke9109
Morgan Le Fay
10
2 / 0 / 3
6,292
572
5,495
4,201
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Stalelom1
Neith
9
0 / 2 / 1
5,224
475
4,138
5,183
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TheBigCh1ef
King Arthur
12
1 / 0 / 0
6,439
585
4,708
5,383
2,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
hanteronyou
Cabrakan
9
2 / 0 / 1
5,535
503
2,196
3,963
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 4 / 0
5,040
458
1,800
5,900
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Brissian
Hercules
10
0 / 1 / 0
4,972
452
1,921
7,369
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Wale88
Bacchus
8
0 / 0 / 2
5,097
463
2,274
4,884
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
kingwakawaka
Thanatos
9
5 / 2 / 0
5,631
512
4,290
7,970
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
mlc3476
Ah Muzen Cab
10
1 / 2 / 1
5,656
514
3,780
6,410
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
6
6
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
W
Horus
ALS26
Horus
4
4
1
1.13
L
Hercules
Brissian
Hercules
0
1
0
0
W
Morgan Le Fay
Duke9109
Morgan Le Fay
2
0
3
3.5
W
Neith
Stalelom1
Neith
0
2
1
0.25
W
King Arthur
TheBigCh1ef
King Arthur
1
0
0
1
L
Bacchus
Wale88
Bacchus
0
0
2
1
W
Cabrakan
hanteronyou
Cabrakan
2
0
1
2.5
L
Thanatos
kingwakawaka
Thanatos
5
2
0
2.5
L
Ah Muzen Cab
mlc3476
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
14,065
24,271
Taken
32,533
9,120
Mitigated
12,175
8,667
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,800
528
0
1,220
5,900
1,299
0
3,357
2,543
22,984
0
W
Horus
ALS26
Horus
4,696
2,320
255
1,016
5,541
1,885
0
992
4,497
0
19,938
L
Hercules
Brissian
Hercules
1,921
740
0
2,142
7,369
3,628
0
0
7,369
0
21,540
W
Morgan Le Fay
Duke9109
Morgan Le Fay
5,495
888
0
2,167
4,201
1,473
0
1,283
2,846
30,698
3,253
W
Neith
Stalelom1
Neith
4,138
1,424
0
1,913
5,183
1,457
0
474
4,709
0
25,317
W
King Arthur
TheBigCh1ef
King Arthur
4,708
159
0
2,134
5,383
2,178
0
394
4,813
0
39,033
L
Bacchus
Wale88
Bacchus
2,274
215
0
1,311
4,884
2,795
0
760
4,124
9,945
0
W
Cabrakan
hanteronyou
Cabrakan
2,196
327
57
1,125
3,963
2,127
0
807
3,156
12,609
0
L
Thanatos
kingwakawaka
Thanatos
4,290
1,287
0
5,014
7,970
2,519
0
1,711
6,259
0
22,300
L
Ah Muzen Cab
mlc3476
Ah Muzen Cab
3,780
1,460
213
3,277
6,410
1,934
0
1,672
4,738
0
35,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
26,396
268
Minions Killed
235
0
Camps Cleared
0
992,942
Distance Traveled
1,007,751
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,040
458
51
5
0
195,127
6
W
Horus
5,839
531
32
3
0
205,164
2
L
Hercules
4,972
452
54
5
0
202,498
0
W
Morgan Le Fay
6,292
572
60
5
0
205,687
4
W
Neith
5,224
475
67
6
0
179,350
2
W
King Arthur
6,439
585
87
8
0
201,764
3
L
Bacchus
5,097
463
17
2
0
202,995
0
W
Cabrakan
5,535
503
22
2
0
200,977
1
L
Thanatos
5,631
512
42
4
0
229,784
1
L
Ah Muzen Cab
5,656
514
71
6
0
177,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role