Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Apocrypha-sama
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,361 Elo+
Party 1
Skadi
Skadi
BlauerAdler
Skadi
Level 22
God Stats
1W - 3L
1,370 SR
Queue Stats
7W - 14L
1,322 Elo+
Party 1
Aphrodite
Aphrodite
DarkNeppuu
Aphrodite
Level 15
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 10L
1,278 Elo+
Party 1
Hel
Hel
dilijin
Hel
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,696 Elo+
Solo
Team Averages
Level 53
1,436 SR
1,431 Elo+

VS

Team Averages
Level 72
1,365 SR
1,374 Elo+
Neith
Neith
BIackWidow
Neith
Level 88
God Stats
6W - 9L
1,476 SR
Queue Stats
16W - 23L
1,428 Elo+
Party 2
Yemoja
Yemoja
Kevinx3000
Yemoja
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,350 Elo+
Party 2
Cliodhna
Cliodhna
Mei95
Cliodhna
Level 148
God Stats
16W - 9L
1,464 SR
Queue Stats
72W - 80L
1,288 Elo+
Party 2
Cupid
Cupid
felixkillerpro
Cupid
Level 27
God Stats
5W - 5L
1,291 SR
Queue Stats
25W - 35L
1,357 Elo+
Party 2
He Bo
He Bo
poseidonn1233
He Bo
Level 81
God Stats
7W - 5L
1,096 SR
Queue Stats
1,121W - 1,163L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 6 / 1
5,745
522
4,648
11,066
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
8
0 / 4 / 0
5,215
474
1,391
9,267
5,300
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 2 / 1
5,150
468
3,626
6,768
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
DarkNeppuu
Aphrodite
10
4 / 3 / 2
6,472
588
4,628
7,347
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hel
7
0 / 6 / 1
4,515
410
3,332
7,095
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 0 / 6
7,358
669
7,419
4,859
1,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Kevinx3000
Yemoja
11
3 / 0 / 8
6,833
621
4,758
6,180
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
Mei95
Cliodhna
12
7 / 1 / 7
7,576
689
10,067
8,813
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 2 / 3
6,057
551
4,950
7,409
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 7
6,596
600
3,365
4,556
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
21
21
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
1
0.42
L
Achilles
0
4
0
0
W
Neith
6
0
6
9
L
0
2
1
0.25
L
Aphrodite
DarkNeppuu
Aphrodite
4
3
2
1.67
W
Yemoja
Kevinx3000
Yemoja
3
0
8
7
W
Cliodhna
Mei95
Cliodhna
7
1
7
10.5
L
Hel
0
6
1
0.08
W
3
2
3
2.25
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,625
Damage
30,559
41,543
Taken
31,817
15,876
Mitigated
13,189
10,881
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,648
2,411
0
2,041
11,066
3,171
0
728
10,338
0
30,993
L
Achilles
1,391
183
0
2,136
9,267
5,300
611
0
9,267
0
17,832
W
Neith
7,419
2,821
0
2,451
4,859
1,413
1,592
434
4,425
0
35,268
L
3,626
1,124
0
1,032
6,768
1,713
0
1,495
5,273
0
28,541
L
Aphrodite
DarkNeppuu
Aphrodite
4,628
546
591
2,557
7,347
3,709
0
2,818
4,529
26,190
0
W
Yemoja
Kevinx3000
Yemoja
4,758
960
732
1,616
6,180
5,130
156
1,623
4,557
13,179
7,098
W
Cliodhna
Mei95
Cliodhna
10,067
1,667
1
3,426
8,813
2,979
0
2,459
6,354
0
43,584
L
Hel
3,332
182
780
1,744
7,095
1,983
0
2,608
4,487
9,985
0
W
4,950
2,369
255
3,582
7,409
2,298
742
1,227
6,182
0
32,384
W
3,365
115
0
853
4,556
1,369
512
2,217
2,339
24,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
34,420
229
Minions Killed
289
0
Camps Cleared
0
1,076,022
Distance Traveled
1,129,648
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,745
522
55
5
0
261,045
2
L
Achilles
5,215
474
45
4
0
198,036
1
W
Neith
7,358
669
67
6
0
219,117
3
L
Skadi
5,150
468
53
5
0
203,613
1
L
Aphrodite
6,472
588
62
6
0
212,113
2
W
Yemoja
6,833
621
34
3
0
226,918
1
W
Cliodhna
7,576
689
65
6
0
284,790
3
L
Hel
4,515
410
14
1
0
201,215
2
W
Cupid
6,057
551
66
6
0
185,807
1
W
He Bo
6,596
600
57
5
0
213,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role