Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ahrul-CR
Agni
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
974 Elo+
Solo
Chiron
Chiron
ReaperMadness01
Chiron
Level 122
God Stats
6W - 2L
1,424 SR
Queue Stats
213W - 218L
1,467 Elo+
Solo
Nike
Nike
StrYdeR-XXVI
Nike
Level 92
God Stats
4W - 0L
1,837 SR
Queue Stats
147W - 151L
1,390 Elo+
Solo
Poseidon
Poseidon
bat2216
Poseidon
Level 109
God Stats
2W - 2L
1,278 SR
Queue Stats
155W - 133L
1,448 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,356 Elo+

VS

Team Averages
Level 59
1,540 SR
1,324 Elo+
Sobek
Sobek
EVIRUX_CO
Sobek
Level 108
God Stats
3W - 3L
1,916 SR
Queue Stats
119W - 145L
1,406 Elo+
Solo
Nox
Nox
MopeyTurtle
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,417 Elo+
Solo
Mercury
Mercury
Mxxnlight2014
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,087 Elo+
Solo
Chernobog
Chernobog
Pyrune
Chernobog
Level 116
God Stats
1W - 4L
1,286 SR
Queue Stats
187W - 190L
1,446 Elo+
Solo
Thor
Thor
sgshaira742
Thor
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 138L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
9 / 3 / 15
13,237
882
9,707
21,872
28,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
18
5 / 4 / 11
11,070
738
14,229
10,313
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 3 / 14
12,433
829
14,817
13,454
6,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 19
10,552
703
5,664
13,095
16,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
bat2216
Poseidon
19
11 / 6 / 14
12,354
824
17,579
12,476
5,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EVIRUX_CO
Sobek
17
1 / 8 / 12
9,939
663
7,846
23,764
17,042
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 9 / 6
11,762
784
11,475
15,360
6,222
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
7
0 / 4 / 2
7,391
493
864
3,677
1,131
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Pyrune
Chernobog
20
7 / 7 / 8
11,681
779
16,431
14,275
6,362
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 5 / 6
10,794
720
7,113
14,031
5,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
53
33
Kills
19
20
Deaths
33
73
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
9
3
15
5.5
W
Agni
5
4
11
2.63
L
Sobek
EVIRUX_CO
Sobek
1
8
12
0.88
L
7
9
6
1.11
L
Mercury
0
4
2
0.25
L
Chernobog
Pyrune
Chernobog
7
7
8
1.57
W
6
3
14
4.33
W
2
4
19
2.88
W
Poseidon
bat2216
Poseidon
11
6
14
3
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,996
Damage
43,729
71,210
Taken
71,107
59,700
Mitigated
36,157
24,825
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,707
966
3,447
5,405
21,872
28,011
755
5,147
16,513
23,389
0
W
Agni
14,229
1,676
1,231
1,136
10,313
4,238
1,326
3,926
6,387
26,274
0
L
Sobek
EVIRUX_CO
Sobek
7,846
326
463
5,513
23,764
17,042
0
14,715
8,806
22,586
0
L
11,475
543
649
1,997
15,360
6,222
152
9,508
5,691
28,011
0
L
Mercury
864
390
0
420
3,677
1,131
0
2,498
1,122
0
864
L
Chernobog
Pyrune
Chernobog
16,431
10,255
423
1,520
14,275
6,362
540
7,063
7,099
0
36,027
W
14,817
3,803
3,632
3,756
13,454
6,213
3,015
3,567
9,887
0
34,471
W
5,664
736
1,276
1,611
13,095
16,045
654
3,497
9,598
0
11,486
W
Poseidon
bat2216
Poseidon
17,579
2,462
1,305
2,026
12,476
5,193
1,330
3,184
9,292
39,251
0
L
7,113
574
687
4,434
14,031
5,400
1,178
7,731
6,153
0
18,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,646
Gold Earned
51,567
145
Minions Killed
127
0
Camps Cleared
0
1,297,665
Distance Traveled
959,782
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,237
882
20
1
0
272,193
1
W
Agni
11,070
738
27
2
0
260,977
0
L
Sobek
9,939
663
9
1
0
234,092
0
L
Nox
11,762
784
41
3
0
228,940
0
L
Mercury
7,391
493
0
0
0
62,440
0
L
Chernobog
11,681
779
52
3
0
176,554
1
W
Chiron
12,433
829
49
3
0
256,182
1
W
Nike
10,552
703
16
1
0
264,038
0
W
Poseidon
12,354
824
33
2
0
244,275
0
L
Thor
10,794
720
25
2
0
257,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role