Player Matchup

Loki
Loki
AyySyko
Loki
Level 61
God Stats
44W - 26L
1,666 SR
Queue Stats
289W - 242L
1,638 Elo+
Party 2
Arachne
Arachne
KingMokam
Arachne
Level 38
God Stats
63W - 28L
1,678 SR
Queue Stats
161W - 102L
1,645 Elo+
Party 2
Bellona
Bellona
SNijjar
Bellona
Level 102
God Stats
4W - 2L
1,494 SR
Queue Stats
115W - 73L
1,654 Elo+
Party 2
Apollo
Apollo
WhasAID
Apollo
Level 47
God Stats
5W - 6L
1,499 SR
Queue Stats
172W - 108L
1,684 Elo+
Party 2
Cernunnos
Cernunnos
YungStepGawd
Cernunnos
Level 53
God Stats
13W - 5L
1,608 SR
Queue Stats
155W - 110L
1,659 Elo+
Party 2
Team Averages
Level 60
1,589 SR
1,656 Elo+

VS

Team Averages
Level 71
1,574 SR
1,432 Elo+
Artemis
Artemis
Chipper5
Artemis
Level 79
God Stats
7W - 5L
1,643 SR
Queue Stats
100W - 93L
1,513 Elo+
Party 1
Ymir
Ymir
Georgekush41296
Ymir
Level 31
God Stats
56W - 55L
1,477 SR
Queue Stats
174W - 228L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsMainoXD
Gilgamesh
Level 98
God Stats
5W - 5L
1,527 SR
Queue Stats
157W - 159L
1,431 Elo+
Party 3
Merlin
Merlin
QCkeeper7
Merlin
Level 122
God Stats
16W - 23L
1,497 SR
Queue Stats
377W - 420L
1,383 Elo+
Party 1
Horus
Horus
ishvsthewrld
Horus
Level 27
God Stats
1W - 1L
1,726 SR
Queue Stats
84W - 72L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AyySyko
Loki
18
6 / 1 / 9
11,610
581
9,730
11,602
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
KingMokam
Arachne
18
5 / 4 / 11
11,675
584
11,648
17,190
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
SNijjar
Bellona
18
9 / 0 / 11
12,406
620
20,225
14,076
14,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
WhasAID
Apollo
18
11 / 2 / 14
12,111
606
14,692
16,732
12,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
YungStepGawd
Cernunnos
19
8 / 3 / 7
12,586
629
13,935
14,644
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chipper5
Artemis
16
6 / 6 / 2
10,122
506
14,112
16,813
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 10 / 5
8,691
435
8,268
21,236
15,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
ItsMainoXD
Gilgamesh
12
2 / 7 / 1
7,685
384
5,863
16,020
10,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
QCkeeper7
Merlin
13
0 / 9 / 3
8,257
413
6,290
14,718
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 1
8,327
416
8,292
16,354
14,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
39
Kills
10
10
Deaths
39
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
AyySyko
Loki
6
1
9
10.5
L
Artemis
Chipper5
Artemis
6
6
2
1.17
L
1
10
5
0.35
L
Gilgamesh
ItsMainoXD
Gilgamesh
2
7
1
0.36
W
Arachne
KingMokam
Arachne
5
4
11
2.63
L
Merlin
QCkeeper7
Merlin
0
9
3
0.17
W
Bellona
SNijjar
Bellona
9
0
11
14.5
W
Apollo
WhasAID
Apollo
11
2
14
9
W
Cernunnos
YungStepGawd
Cernunnos
8
3
7
3.83
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,230
Damage
42,825
74,244
Taken
85,141
44,033
Mitigated
50,082
24,106
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AyySyko
Loki
9,730
2,857
0
3,572
11,602
4,850
573
1,780
9,716
0
77,685
L
Artemis
Chipper5
Artemis
14,112
7,225
0
5,665
16,813
5,126
630
0
16,813
0
65,296
L
8,268
1,661
309
3,390
21,236
15,702
0
0
21,236
33,540
0
L
Gilgamesh
ItsMainoXD
Gilgamesh
5,863
1,358
213
1,000
16,020
10,009
0
0
16,020
0
39,989
W
Arachne
KingMokam
Arachne
11,648
7,604
0
5,677
17,190
7,058
3,178
3,388
13,733
0
80,847
L
Merlin
QCkeeper7
Merlin
6,290
357
102
828
14,718
5,065
0
0
14,718
51,955
0
W
Bellona
SNijjar
Bellona
20,225
8,125
0
6,716
14,076
14,525
2,235
4,344
9,401
0
74,029
W
Apollo
WhasAID
Apollo
14,692
8,211
0
1,547
16,732
12,121
2,744
4,180
12,476
0
56,243
W
Cernunnos
YungStepGawd
Cernunnos
13,935
7,009
0
6,594
14,644
5,479
3,154
1,503
13,101
0
89,847
L
8,292
2,493
269
4,635
16,354
14,180
0
0
16,354
0
40,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,388
Gold Earned
43,082
555
Minions Killed
419
0
Camps Cleared
0
2,092,825
Distance Traveled
1,606,423
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,610
581
104
5
0
419,521
2
L
Artemis
10,122
506
121
6
0
315,966
6
L
Ymir
8,691
435
53
3
0
315,816
2
L
Gilgamesh
7,685
384
66
3
0
385,004
5
W
Arachne
11,675
584
114
6
0
441,487
3
L
Merlin
8,257
413
103
5
0
283,974
1
W
Bellona
12,406
620
122
6
0
440,883
7
W
Apollo
12,111
606
81
4
0
418,606
5
W
Cernunnos
12,586
629
134
7
0
372,328
2
L
Horus
8,327
416
76
4
0
305,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role