Player Matchup

Neith
Neith
FranToGifted
Neith
Level 89
God Stats
6W - 0L
1,500 SR
Queue Stats
13W - 10L
1,341 Elo+
Party 2
Ares
Ares
Saiiinntt
Ares
Level 16
God Stats
6W - 3L
1,343 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tyks_shadow
Morgan Le Fay
Level 127
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 2L
1,454 Elo+
Party 2
Team Averages
Level 77
1,448 SR
1,432 Elo+

VS

Team Averages
Level 43
1,620 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
CrimzonV
Morgan Le Fay
Level 7
God Stats
2W - 1L
1,860 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 1
King Arthur
King Arthur
RyseOG
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 1
Zeus
Zeus
smashbrosboss
Zeus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,259
726
5,216
6,849
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
10
0 / 3 / 8
7,168
717
1,695
7,367
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Tyks_shadow
Morgan Le Fay
14
8 / 1 / 2
9,092
909
10,996
5,745
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrimzonV
Morgan Le Fay
11
2 / 5 / 4
6,835
684
4,797
6,337
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RyseOG
King Arthur
10
2 / 2 / 4
6,653
665
3,201
8,784
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 3 / 4
6,756
676
7,828
6,800
2,029
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
6
6
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CrimzonV
Morgan Le Fay
2
5
4
0.8
W
2
2
7
2.75
L
King Arthur
RyseOG
King Arthur
2
2
4
2
W
Ares
0
3
8
1.33
W
Morgan Le Fay
Tyks_shadow
Morgan Le Fay
8
1
2
9
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
15,826
19,961
Taken
21,921
9,779
Mitigated
10,418
4,646
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CrimzonV
Morgan Le Fay
4,797
279
0
675
6,337
2,275
0
3,311
2,830
14,830
0
W
5,216
1,624
0
2,704
6,849
2,836
905
3,542
3,088
0
20,423
L
King Arthur
RyseOG
King Arthur
3,201
274
0
950
8,784
6,114
21
5,328
3,150
0
13,050
W
Ares
1,695
128
0
737
7,367
4,705
0
5,941
1,325
3,905
0
W
Morgan Le Fay
Tyks_shadow
Morgan Le Fay
10,996
1,459
132
1,073
5,745
2,238
732
3,321
2,391
40,832
0
L
7,828
998
113
958
6,800
2,029
87
3,880
2,728
21,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,519
Gold Earned
20,244
117
Minions Killed
79
6
Camps Cleared
3
507,034
Distance Traveled
518,563
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,835
684
24
2
0
167,778
3
W
Neith
7,259
726
38
4
3
169,155
1
L
King Arthur
6,653
665
14
1
2
201,202
2
W
Ares
7,168
717
2
0
0
156,086
0
W
Morgan Le Fay
9,092
909
77
8
3
181,793
1
L
Zeus
6,756
676
41
4
1
149,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role