Player Matchup

Shiva
Shiva
FlackoWacko6548
Shiva
Level 107
God Stats
6W - 3L
1,602 SR
Queue Stats
106W - 101L
1,517 Elo+
Solo
Janus
Janus
SamoanSoldier90
Janus
Level 122
God Stats
2W - 4L
1,699 SR
Queue Stats
221W - 255L
1,494 Elo+
Party 1
Anhur
Anhur
ScarTombstone
Anhur
Level 149
God Stats
2W - 0L
1,921 SR
Queue Stats
64W - 68L
1,478 Elo+
Party 2
Bakasura
Bakasura
WOLFCOLA PREZ
Bakasura
Level 142
God Stats
7W - 8L
1,574 SR
Queue Stats
43W - 54L
1,483 Elo+
Party 2
Horus
Horus
samoansoldier
Horus
Level 114
God Stats
6W - 14L
1,422 SR
Queue Stats
405W - 463L
1,430 Elo+
Party 1
Team Averages
Level 127
1,644 SR
1,480 Elo+

VS

Team Averages
Level 92
1,500 SR
1,519 Elo+
Arachne
Arachne
 
Arachne
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BlackwolfPK
Chronos
Level 76
God Stats
20W - 17L
1,532 SR
Queue Stats
122W - 99L
1,490 Elo+
Solo
Sylvanus
Sylvanus
JuStIcE160493
Sylvanus
Level 142
God Stats
5W - 5L
1,515 SR
Queue Stats
156W - 154L
1,550 Elo+
Solo
Chernobog
Chernobog
XXSuperB15XX
Chernobog
Level 108
God Stats
9W - 10L
1,643 SR
Queue Stats
212W - 196L
1,525 Elo+
Solo
Bacchus
Bacchus
Zerowar1773
Bacchus
Level 62
God Stats
0W - 1L
1,308 SR
Queue Stats
44W - 47L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,516
626
5,882
5,716
2,642
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 3 / 4
6,149
512
5,250
4,510
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 4
5,877
490
5,663
6,598
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
WOLFCOLA PREZ
Bakasura
11
1 / 2 / 0
6,261
522
2,880
8,682
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 2
6,075
506
3,948
8,484
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 4 / 2
5,878
490
4,089
10,187
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
BlackwolfPK
Chronos
11
4 / 1 / 3
6,425
535
4,714
5,571
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
JuStIcE160493
Sylvanus
9
1 / 2 / 3
6,108
509
3,573
9,322
5,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
XXSuperB15XX
Chernobog
9
1 / 1 / 2
5,739
478
4,645
6,499
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Zerowar1773
Bacchus
9
0 / 3 / 0
4,912
409
1,567
5,117
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
7
8
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
2
0.5
L
Chronos
BlackwolfPK
Chronos
4
1
3
5.5
W
6
0
1
6.5
L
Sylvanus
JuStIcE160493
Sylvanus
1
2
3
1.25
W
2
3
4
1.33
W
0
2
4
1
W
Bakasura
WOLFCOLA PREZ
Bakasura
1
2
0
0.5
L
Chernobog
XXSuperB15XX
Chernobog
1
1
2
2
L
Bacchus
Zerowar1773
Bacchus
0
3
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,623
Damage
18,588
33,990
Taken
36,696
13,203
Mitigated
15,117
8,679
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,089
2,611
35
3,175
10,187
3,008
757
763
8,949
0
31,959
L
Chronos
BlackwolfPK
Chronos
4,714
723
0
956
5,571
1,751
0
2,234
2,968
32,454
0
W
5,882
974
0
171
5,716
2,642
209
1,227
4,149
0
34,806
L
Sylvanus
JuStIcE160493
Sylvanus
3,573
1,280
2,578
3,219
9,322
5,097
42
1,813
7,233
16,128
0
W
5,250
579
704
865
4,510
1,160
0
973
3,537
26,364
0
W
5,663
2,994
0
2,321
6,598
1,742
0
1,825
4,773
0
37,363
W
Bakasura
WOLFCOLA PREZ
Bakasura
2,880
2,308
0
899
8,682
2,722
0
2,579
6,103
0
34,922
L
Chernobog
XXSuperB15XX
Chernobog
4,645
3,049
0
2,072
6,499
1,633
124
440
6,059
0
36,598
L
Bacchus
Zerowar1773
Bacchus
1,567
91
0
530
5,117
3,628
0
0
5,117
12,903
0
W
3,948
1,601
851
2,868
8,484
4,937
0
2,910
5,574
0
9,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
29,062
288
Minions Killed
249
0
Camps Cleared
0
1,165,259
Distance Traveled
996,594
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,878
490
58
5
0
196,578
4
L
Chronos
6,425
535
54
5
0
229,508
0
W
Shiva
7,516
626
63
5
0
241,105
1
L
Sylvanus
6,108
509
34
3
0
185,655
0
W
Janus
6,149
512
52
4
0
225,234
1
W
Anhur
5,877
490
69
6
0
200,088
8
W
Bakasura
6,261
522
85
7
0
273,202
5
L
Chernobog
5,739
478
68
6
0
202,228
1
L
Bacchus
4,912
409
35
3
0
182,625
0
W
Horus
6,075
506
19
2
0
225,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role