Player Matchup

Ao Kuang
Ao Kuang
Gold III
Biyombo
Ao Kuang
Gold III
Level 148
God Stats
2W - 0L
1,766 SR
Queue Stats
123W - 115L
1,773 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
DarthMaq
Gilgamesh
Gold V
Level 158
God Stats
2W - 0L
1,873 SR
Queue Stats
20W - 13L
1,730 MMR
Party 2
Chaac
Chaac
Platinum V
ItsSkeet
Chaac
Platinum V
Level 98
God Stats
3W - 4L
1,487 SR
Queue Stats
139W - 126L
1,714 MMR
Party 4
Agni
Agni
Gold I
JDMV23
Agni
Gold I
Level 144
God Stats
21W - 14L
1,682 SR
Queue Stats
297W - 290L
1,762 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Nehlzer
Hou Yi
Platinum III
Level 111
God Stats
2W - 0L
1,702 SR
Queue Stats
52W - 37L
1,798 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,702 SR
1,755 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,658 SR
1,760 MMR
Nu Wa
Nu Wa
Gold II
Andre
Nu Wa
Gold II
Level 156
God Stats
2W - 4L
1,366 SR
Queue Stats
143W - 146L
1,748 MMR
Solo
Charybdis
Charybdis
Gold III
GoliathOG
Charybdis
Gold III
Level 159
God Stats
0W - 1L
1,872 SR
Queue Stats
52W - 41L
1,726 MMR
Party 1
Da Ji
Da Ji
Gold V
OwenWaffles
Da Ji
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 330L
1,686 MMR
Party 3
Bellona
Bellona
Gold II
SkyGhost
Bellona
Gold II
Level 157
God Stats
11W - 9L
1,846 SR
Queue Stats
194W - 187L
1,866 MMR
Party 3
Geb
Geb
Gold IV
Uppishsloweasy
Geb
Gold IV
Level 127
God Stats
3W - 1L
1,707 SR
Queue Stats
44W - 32L
1,773 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Biyombo
Ao Kuang
20
10 / 4 / 3
14,906
621
12,727
27,775
13,700
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
DarthMaq
Gilgamesh
20
5 / 3 / 11
13,455
561
11,792
31,593
34,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
ItsSkeet
Chaac
20
3 / 3 / 8
14,409
600
16,022
27,414
30,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
JDMV23
Agni
20
5 / 4 / 8
14,210
592
14,382
16,697
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
Nehlzer
Hou Yi
20
7 / 3 / 6
14,777
616
20,041
17,865
6,895
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ShivaScyllaArtioCliodhna

VS

Bans
TiamatAtlasBastetZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Andre
Nu Wa
17
1 / 6 / 4
11,177
466
22,958
12,244
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
GoliathOG
Charybdis
18
3 / 7 / 0
12,012
501
13,527
18,706
7,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
8 / 6 / 4
12,272
511
10,859
19,366
11,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
SkyGhost
Bellona
19
4 / 6 / 2
12,759
532
16,381
26,643
29,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 5 / 8
10,006
417
7,847
20,567
24,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
30
Kills
16
17
Deaths
30
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Andre
Nu Wa
1
6
4
0.5
W
Ao Kuang
Biyombo
Ao Kuang
10
4
3
2.88
W
Gilgamesh
DarthMaq
Gilgamesh
5
3
11
3.5
L
Charybdis
GoliathOG
Charybdis
3
7
0
0.43
W
Chaac
ItsSkeet
Chaac
3
3
8
2.33
W
Agni
JDMV23
Agni
5
4
8
2.25
W
Hou Yi
Nehlzer
Hou Yi
7
3
6
3.33
L
8
6
4
1.67
L
Bellona
SkyGhost
Bellona
4
6
2
0.83
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,964
Damage
71,572
121,344
Taken
97,526
92,230
Mitigated
77,131
53,301
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Andre
Nu Wa
22,958
2,860
93
1,600
12,244
4,308
0
6,251
5,993
96,009
0
W
Ao Kuang
Biyombo
Ao Kuang
12,727
3,823
0
13,225
27,775
13,700
902
7,014
20,371
117,916
0
W
Gilgamesh
DarthMaq
Gilgamesh
11,792
3,302
2,346
9,898
31,593
34,284
3,100
8,436
21,522
3,613
66,545
L
Charybdis
GoliathOG
Charybdis
13,527
6,937
0
5,596
18,706
7,911
0
2,867
15,839
0
83,668
W
Chaac
ItsSkeet
Chaac
16,022
2,886
0
15,984
27,414
30,643
1,970
4,967
22,151
0
108,381
W
Agni
JDMV23
Agni
14,382
934
109
3,891
16,697
6,708
1,957
6,051
10,328
113,891
0
W
Hou Yi
Nehlzer
Hou Yi
20,041
10,441
0
7,848
17,865
6,895
3,166
5,400
12,181
0
134,437
L
10,859
2,762
0
5,024
19,366
11,051
0
4,708
14,658
0
86,773
L
Bellona
SkyGhost
Bellona
16,381
8,286
0
6,925
26,643
29,779
236
9,035
17,608
0
88,915
L
7,847
594
0
1,884
20,567
24,082
0
4,925
15,642
18,106
3,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,757
Gold Earned
58,226
807
Minions Killed
633
0
Camps Cleared
0
2,396,392
Distance Traveled
2,289,894
26
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,177
466
166
7
0
427,532
7
W
Ao Kuang
14,906
621
144
6
0
516,229
2
W
Gilgamesh
13,455
561
67
3
0
499,767
7
L
Charybdis
12,012
501
148
6
0
416,329
11
W
Chaac
14,409
600
199
8
0
492,761
4
W
Agni
14,210
592
203
8
0
451,683
7
W
Hou Yi
14,777
616
194
8
0
435,952
6
L
Da Ji
12,272
511
129
5
0
512,794
5
L
Bellona
12,759
532
170
7
0
431,932
12
L
Geb
10,006
417
20
1
0
501,307
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role