Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
 
Set
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Armageddon511
Jormungandr
Level 63
God Stats
0W - 3L
1,167 SR
Queue Stats
44W - 47L
1,541 Elo+
Party 1
Hades
Hades
BeansOnToast42
Hades
Level 88
God Stats
0W - 3L
1,275 SR
Queue Stats
48W - 41L
1,574 Elo+
Party 1
Ullr
Ullr
Washingtub4546
Ullr
Level 98
God Stats
9W - 6L
1,463 SR
Queue Stats
449W - 425L
1,504 Elo+
Party 3
Team Averages
Level 100
1,381 SR
1,524 Elo+

VS

Team Averages
Level 116
1,568 SR
1,500 Elo+
Fafnir
Fafnir
 
Fafnir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Lоlki
Bastet
Level 140
God Stats
13W - 12L
1,689 SR
Queue Stats
125W - 148L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
Mersadie
Baron Samedi
Level 127
God Stats
6W - 3L
1,817 SR
Queue Stats
38W - 40L
1,569 Elo+
Party 2
Izanami
Izanami
VooDooMiro
Izanami
Level 86
God Stats
1W - 0L
1,331 SR
Queue Stats
20W - 23L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 2 / 1
3,638
606
2,611
2,941
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
 
Set
3
0 / 4 / 1
3,159
527
2,193
3,744
913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Armageddon511
Jormungandr
5
1 / 1 / 1
3,859
643
1,758
3,862
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 0 / 0
4,579
763
991
2,756
890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 1 / 1
3,513
586
2,045
3,407
688
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
1 / 0 / 2
3,969
662
1,695
3,223
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
 
Tyr
7
0 / 1 / 0
3,633
606
598
2,474
1,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Lоlki
Bastet
8
3 / 0 / 1
4,818
803
1,873
4,617
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
Mersadie
Baron Samedi
7
2 / 1 / 4
4,512
752
3,649
3,281
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
VooDooMiro
Izanami
6
2 / 1 / 0
3,975
663
3,932
3,150
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
8
8
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Set
 
Set
0
4
1
0.13
W
Fafnir
 
Fafnir
1
0
2
2
W
Tyr
 
Tyr
0
1
0
0
L
Jormungandr
Armageddon511
Jormungandr
1
1
1
1.5
L
1
0
0
1
W
Bastet
Lоlki
Bastet
3
0
1
3.5
W
Baron Samedi
Mersadie
Baron Samedi
2
1
4
4
W
Izanami
VooDooMiro
Izanami
2
1
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,598
Damage
11,747
16,710
Taken
16,745
5,045
Mitigated
6,820
4,775
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,611
643
0
290
2,941
676
0
1,586
1,227
12,583
0
L
Set
 
Set
2,193
1,203
0
300
3,744
913
0
1,517
2,115
0
5,990
W
Fafnir
 
Fafnir
1,695
280
0
1,689
3,223
2,312
0
888
2,335
6,078
0
W
Tyr
 
Tyr
598
153
0
860
2,474
1,336
0
1,005
1,469
0
9,042
L
Jormungandr
Armageddon511
Jormungandr
1,758
612
0
1,673
3,862
1,878
0
1,039
2,783
7,177
0
L
991
223
0
1,917
2,756
890
394
0
2,756
22,087
0
W
Bastet
Lоlki
Bastet
1,873
960
0
2,711
4,617
1,234
0
683
3,934
0
22,244
W
Baron Samedi
Mersadie
Baron Samedi
3,649
537
124
1,312
3,281
1,134
321
1,007
2,274
17,976
0
W
Izanami
VooDooMiro
Izanami
3,932
3,311
0
510
3,150
804
0
1,777
1,373
0
16,696
L
2,045
1,103
0
595
3,407
688
0
888
2,485
0
14,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,748
Gold Earned
20,907
126
Minions Killed
157
0
Camps Cleared
0
542,383
Distance Traveled
631,527
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,638
606
17
3
0
119,519
3
L
Set
3,159
527
13
2
0
80,653
0
W
Fafnir
3,969
662
9
2
0
124,822
3
W
Tyr
3,633
606
23
4
0
139,988
2
L
Jormungandr
3,859
643
11
2
0
111,269
1
L
Hades
4,579
763
60
10
0
119,821
1
W
Bastet
4,818
803
44
7
0
139,684
2
W
Baron Samedi
4,512
752
41
7
0
113,298
1
W
Izanami
3,975
663
40
7
0
113,735
2
L
Ullr
3,513
586
25
4
0
111,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role