Player Matchup

Izanami
Izanami
Diamond V
Bîrdy
Izanami
Diamond V
Level 160
God Stats
5W - 4L
1,669 SR
Queue Stats
508W - 510L
2,076 MMR
Solo
Vulcan
Vulcan
Diamond V
GGNORExd
Vulcan
Diamond V
Level 83
God Stats
127W - 105L
1,645 SR
Queue Stats
616W - 615L
2,035 MMR
Solo
Hun Batz
Hun Batz
Platinum I
MainFire
Hun Batz
Platinum I
Level 157
God Stats
0W - 2L
1,562 SR
Queue Stats
178W - 169L
2,118 MMR
Solo
Shiva
Shiva
Platinum II
Telogor
Shiva
Platinum II
Level 156
God Stats
11W - 5L
1,704 SR
Queue Stats
388W - 382L
1,897 MMR
Solo
Geb
Geb
Platinum II
Vash123
Geb
Platinum II
Level 108
God Stats
14W - 11L
1,684 SR
Queue Stats
355W - 347L
1,978 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,653 SR
2,021 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,585 SR
2,026 MMR
Eset
Eset
Diamond V
FuuuuckeN
Eset
Diamond V
Level 137
God Stats
1W - 2L
1,295 SR
Queue Stats
103W - 86L
1,961 MMR
Solo
Odin
Odin
Diamond IV
Idiosyncracy
Odin
Diamond IV
Level 156
God Stats
4W - 4L
1,886 SR
Queue Stats
79W - 61L
2,121 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
Thraiyne
Jing Wei
Platinum I
Level 155
God Stats
11W - 7L
1,667 SR
Queue Stats
97W - 78L
2,035 MMR
Solo
Awilix
Awilix
Platinum II
aMADKID
Awilix
Platinum II
Level 88
God Stats
3W - 4L
1,281 SR
Queue Stats
317W - 293L
1,889 MMR
Solo
Hera
Hera
Diamond IV
quicksylvir
Hera
Diamond IV
Level 159
God Stats
8W - 4L
1,796 SR
Queue Stats
79W - 59L
2,121 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bîrdy
Izanami
16
2 / 5 / 1
10,111
532
5,973
14,256
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
GGNORExd
Vulcan
17
2 / 4 / 2
10,542
555
13,555
9,398
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
MainFire
Hun Batz
16
2 / 8 / 3
9,771
514
7,268
16,405
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Telogor
Shiva
16
0 / 7 / 0
9,590
505
7,646
18,657
17,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
13
3 / 6 / 2
8,957
471
5,884
21,597
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothArachneCliodhnaGilgamesh

VS

Bans
BastetGuan YuBellonaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
2 / 4 / 19
11,262
593
9,460
16,754
15,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 0 / 13
12,207
642
10,441
15,612
16,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Thraiyne
Jing Wei
19
11 / 0 / 9
13,042
686
12,735
9,676
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
aMADKID
Awilix
18
8 / 5 / 9
11,963
630
12,460
17,687
13,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 0 / 10
12,298
647
14,867
9,615
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
9
Kills
30
30
Deaths
9
8
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bîrdy
Izanami
2
5
1
0.5
W
Eset
2
4
19
2.88
L
Vulcan
GGNORExd
Vulcan
2
4
2
0.75
W
3
0
13
9.5
L
Hun Batz
MainFire
Hun Batz
2
8
3
0.44
L
Shiva
Telogor
Shiva
0
7
0
0
W
Jing Wei
Thraiyne
Jing Wei
11
0
9
15.5
L
Geb
3
6
2
0.67
W
Awilix
aMADKID
Awilix
8
5
9
2.5
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,326
Damage
59,963
80,313
Taken
69,344
47,677
Mitigated
53,563
19,373
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bîrdy
Izanami
5,973
3,519
0
4,814
14,256
4,628
2,343
4,455
9,751
0
75,069
W
Eset
9,460
1,625
4,107
4,804
16,754
15,725
187
6,794
9,960
29,765
0
L
Vulcan
GGNORExd
Vulcan
13,555
3,093
0
1,928
9,398
3,273
0
4,169
5,095
83,367
0
W
10,441
3,324
0
3,328
15,612
16,503
671
2,351
13,261
0
69,937
L
Hun Batz
MainFire
Hun Batz
7,268
2,625
0
3,380
16,405
5,111
451
4,176
12,091
0
78,059
L
Shiva
Telogor
Shiva
7,646
1,861
264
6,051
18,657
17,766
0
4,526
13,280
0
66,578
W
Jing Wei
Thraiyne
Jing Wei
12,735
10,100
0
3,753
9,676
3,481
11,511
4,078
5,598
0
88,644
L
Geb
5,884
843
0
2,936
21,597
16,899
0
7,334
14,071
23,703
0
W
Awilix
aMADKID
Awilix
12,460
6,691
0
513
17,687
13,417
993
5,840
11,847
0
73,456
W
14,867
6,087
0
1,115
9,615
4,437
837
5,089
4,526
84,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,971
Gold Earned
60,772
555
Minions Killed
565
0
Camps Cleared
0
1,856,753
Distance Traveled
1,974,645
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,111
532
129
7
0
366,458
7
W
Eset
11,262
593
20
1
0
364,832
4
L
Vulcan
10,542
555
136
7
0
388,007
2
W
Odin
12,207
642
126
7
0
391,463
7
L
Hun Batz
9,771
514
125
7
0
386,919
2
L
Shiva
9,590
505
139
7
0
358,204
3
W
Jing Wei
13,042
686
148
8
0
402,240
3
L
Geb
8,957
471
26
1
0
357,165
12
W
Awilix
11,963
630
106
6
0
416,737
4
W
Hera
12,298
647
165
9
0
399,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role