Player Matchup

Tiamat
Tiamat
LargeLoo
Tiamat
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 225L
1,474 Elo+
Party 1
Cerberus
Cerberus
TheNairTheBear
Cerberus
Level 18
God Stats
6W - 8L
1,427 SR
Queue Stats
209W - 198L
1,372 Elo+
Party 1
Thanatos
Thanatos
cloudesmile
Thanatos
Level 14
God Stats
2W - 4L
1,357 SR
Queue Stats
8W - 20L
1,257 Elo+
Party 2
Medusa
Medusa
kingFritto
Medusa
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 50L
1,227 Elo+
Solo
Cupid
Cupid
roseprincess518
Cupid
Level 49
God Stats
1W - 6L
1,135 SR
Queue Stats
5W - 20L
1,220 Elo+
Party 2
Team Averages
Level 49
1,384 SR
1,310 Elo+

VS

Team Averages
Level 44
1,508 SR
1,401 Elo+
Ganesha
Ganesha
Elixer10
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo
Thanatos
Thanatos
NINJAproMax056
Thanatos
Level 34
God Stats
5W - 8L
1,662 SR
Queue Stats
158W - 182L
1,430 Elo+
Party 3
Achilles
Achilles
NickKeou
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,473 Elo+
Solo
Thoth
Thoth
XexeuDoManganes
Thoth
Level 46
God Stats
1W - 3L
1,225 SR
Queue Stats
34W - 43L
1,458 Elo+
Solo
Jing Wei
Jing Wei
xl-F4NTASMA-lz
Jing Wei
Level 48
God Stats
10W - 9L
1,654 SR
Queue Stats
94W - 118L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LargeLoo
Tiamat
13
2 / 0 / 3
7,296
608
3,867
7,610
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
11
3 / 0 / 4
6,097
508
2,734
4,100
2,992
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
cloudesmile
Thanatos
12
7 / 1 / 1
7,262
605
7,859
9,828
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
kingFritto
Medusa
11
1 / 0 / 5
6,223
519
8,017
5,273
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 2
6,536
545
4,211
7,586
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Elixer10
Ganesha
9
0 / 2 / 0
5,862
489
2,779
10,382
6,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
8
1 / 4 / 1
5,531
461
4,666
10,223
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
NickKeou
Achilles
12
1 / 1 / 0
6,531
544
6,906
9,294
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 0
5,974
498
2,500
7,244
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
9
0 / 3 / 0
5,166
431
2,014
6,700
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Elixer10
Ganesha
0
2
0
0
W
Tiamat
LargeLoo
Tiamat
2
0
3
3.5
L
Thanatos
1
4
1
0.38
L
Achilles
NickKeou
Achilles
1
1
0
1
W
Cerberus
3
0
4
5
L
0
3
0
0
W
Thanatos
cloudesmile
Thanatos
7
1
1
7.5
W
Medusa
kingFritto
Medusa
1
0
5
3.5
W
0
1
2
1
L
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,688
Damage
18,865
34,397
Taken
43,843
13,576
Mitigated
20,551
20,902
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Elixer10
Ganesha
2,779
28
1,932
1,927
10,382
6,931
0
1,311
9,071
16,301
0
W
Tiamat
LargeLoo
Tiamat
3,867
42
0
1,695
7,610
3,985
0
2,120
5,490
44,230
0
L
Thanatos
4,666
883
0
6,692
10,223
2,569
0
1,298
8,925
0
19,473
L
Achilles
NickKeou
Achilles
6,906
1,330
0
2,905
9,294
7,441
0
0
9,294
2,787
35,227
W
Cerberus
2,734
201
0
922
4,100
2,992
584
1,623
2,477
15,723
0
L
2,500
343
0
1,674
7,244
2,179
0
2,388
4,856
40,702
0
W
Thanatos
cloudesmile
Thanatos
7,859
2,735
0
10,074
9,828
2,797
0
551
9,123
0
36,313
W
Medusa
kingFritto
Medusa
8,017
4,336
0
3,826
5,273
1,525
790
985
4,288
0
46,131
W
4,211
2,098
64
4,321
7,586
2,277
1,094
308
6,647
0
31,153
L
Jing Wei
2,014
1,510
0
1,678
6,700
1,431
0
1,604
5,096
0
29,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
29,064
346
Minions Killed
279
0
Camps Cleared
0
1,222,709
Distance Traveled
1,128,158
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,862
489
0
0
0
241,698
3
W
Tiamat
7,296
608
86
7
0
228,554
2
L
Thanatos
5,531
461
48
4
0
258,726
0
L
Achilles
6,531
544
70
6
0
229,626
1
W
Cerberus
6,097
508
37
3
0
247,089
1
L
Thoth
5,974
498
80
7
0
216,448
3
W
Thanatos
7,262
605
73
6
0
284,752
2
W
Medusa
6,223
519
75
6
0
214,415
3
W
Cupid
6,536
545
75
6
0
247,899
4
L
Jing Wei
5,166
431
81
7
0
181,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role