Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Agash-91
Thanatos
Level 86
God Stats
15W - 13L
1,588 SR
Queue Stats
40W - 40L
1,493 Elo+
Solo
Jing Wei
Jing Wei
ArtoriaAkemi
Jing Wei
Level 132
God Stats
7W - 4L
1,514 SR
Queue Stats
112W - 166L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
Devil Chao
Cthulhu
Level 65
God Stats
5W - 7L
1,397 SR
Queue Stats
96W - 147L
1,336 Elo+
Party 1
Yu Huang
Yu Huang
ItsNukNuk
Yu Huang
Level 84
God Stats
3W - 3L
1,397 SR
Queue Stats
160W - 206L
1,344 Elo+
Party 1
Team Averages
Level 105
1,479 SR
1,403 Elo+

VS

Team Averages
Level 66
1,467 SR
1,399 Elo+
Discordia
Discordia
HeyHannes
Discordia
Level 25
God Stats
19W - 21L
1,490 SR
Queue Stats
24W - 29L
1,428 Elo+
Party 2
Fenrir
Fenrir
NicoSchaubi
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,299 Elo+
Solo
Hercules
Hercules
RevenantKun
Hercules
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 79L
1,401 Elo+
Solo
Cliodhna
Cliodhna
Woifii
Cliodhna
Level 140
God Stats
18W - 28L
1,355 SR
Queue Stats
71W - 82L
1,467 Elo+
Party 2
Medusa
Medusa
ivangracu03
Medusa
Level 54
God Stats
6W - 11L
1,488 SR
Queue Stats
184W - 272L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
6 / 1 / 4
8,476
848
12,935
6,680
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Agash-91
Thanatos
14
4 / 1 / 5
8,037
804
2,940
4,447
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
ArtoriaAkemi
Jing Wei
15
2 / 0 / 2
8,055
806
3,887
4,596
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Devil Chao
Cthulhu
14
0 / 2 / 11
7,766
777
5,748
8,430
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
ItsNukNuk
Yu Huang
13
1 / 1 / 7
7,301
730
3,783
2,983
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HeyHannes
Discordia
12
0 / 4 / 1
6,417
642
5,193
6,100
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
12
1 / 4 / 1
6,785
679
2,220
6,953
2,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
RevenantKun
Hercules
13
1 / 2 / 2
6,802
680
5,191
9,979
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Woifii
Cliodhna
13
2 / 0 / 1
7,462
746
3,908
5,728
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
14
1 / 3 / 3
7,676
768
4,255
8,604
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
13
Kills
5
5
Deaths
13
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
1
4
8
W
Thanatos
Agash-91
Thanatos
4
1
5
6.5
W
Jing Wei
ArtoriaAkemi
Jing Wei
2
0
2
3
W
Cthulhu
Devil Chao
Cthulhu
0
2
11
2.75
L
Discordia
HeyHannes
Discordia
0
4
1
0.13
W
Yu Huang
ItsNukNuk
Yu Huang
1
1
7
4.5
L
Fenrir
1
4
1
0.38
L
Hercules
RevenantKun
Hercules
1
2
2
1
L
Cliodhna
Woifii
Cliodhna
2
0
1
2.5
L
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,293
Damage
20,767
27,136
Taken
37,364
14,072
Mitigated
15,351
8,853
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,935
4,715
0
2,124
6,680
2,939
904
684
5,960
0
37,986
W
Thanatos
Agash-91
Thanatos
2,940
414
0
4,073
4,447
2,090
0
412
3,923
0
17,407
W
Jing Wei
ArtoriaAkemi
Jing Wei
3,887
2,638
0
1,310
4,596
1,622
660
1,299
3,297
0
29,987
W
Cthulhu
Devil Chao
Cthulhu
5,748
557
140
935
8,430
6,194
93
1,941
6,248
20,274
0
L
Discordia
HeyHannes
Discordia
5,193
729
0
250
6,100
1,744
0
2,311
3,789
18,589
0
W
Yu Huang
ItsNukNuk
Yu Huang
3,783
240
103
168
2,983
1,227
0
857
2,126
16,030
0
L
Fenrir
2,220
492
178
824
6,953
2,619
0
1,437
5,516
0
10,334
L
Hercules
RevenantKun
Hercules
5,191
901
0
1,044
9,979
5,898
0
3,699
6,280
0
14,876
L
Cliodhna
Woifii
Cliodhna
3,908
417
0
598
5,728
1,947
0
1,058
4,670
0
7,963
L
Medusa
4,255
1,224
0
1,774
8,604
3,143
0
1,026
7,578
0
27,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
35,142
217
Minions Killed
133
0
Camps Cleared
0
1,068,303
Distance Traveled
1,047,257
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,476
848
60
6
0
180,885
1
W
Thanatos
8,037
804
28
3
0
235,448
2
W
Jing Wei
8,055
806
65
7
0
215,059
0
W
Cthulhu
7,766
777
22
2
0
224,708
3
L
Discordia
6,417
642
34
3
0
163,179
0
W
Yu Huang
7,301
730
42
4
0
212,203
1
L
Fenrir
6,785
679
19
2
0
221,926
0
L
Hercules
6,802
680
18
2
0
228,865
0
L
Cliodhna
7,462
746
9
1
0
227,747
0
L
Medusa
7,676
768
53
5
0
205,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role