Player Matchup

Bastet
Bastet
Gold III
BeastAlchemist0
Bastet
Gold III
Level 140
God Stats
1W - 1L
1,831 SR
Queue Stats
49W - 54L
1,616 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
KlefKey
Morgan Le Fay
Gold III
Level 160
God Stats
3W - 0L
1,724 SR
Queue Stats
49W - 54L
1,616 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Nike_Man003
Guan Yu
Silver II
Level 98
God Stats
47W - 49L
1,515 SR
Queue Stats
73W - 100L
1,307 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,690 SR
1,513 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,599 SR
1,444 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
BakerZ
Ah Muzen Cab
Platinum V
Level 159
God Stats
0W - 1L
1,624 SR
Queue Stats
18W - 12L
1,913 MMR
Solo
Nu Wa
Nu Wa
Bronze V
DayamondDeSade
Nu Wa
Bronze V
Level 64
God Stats
1W - 2L
1,469 SR
Queue Stats
5W - 11L
1,400 MMR
Solo
Vamana
Vamana
Silver III
HennyCsippin
Vamana
Silver III
Level 83
God Stats
0W - 1L
1,705 SR
Queue Stats
54W - 62L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 9
16,680
758
17,859
24,584
8,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
KlefKey
Morgan Le Fay
20
13 / 3 / 9
17,209
782
28,760
20,059
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Nike_Man003
Guan Yu
20
2 / 3 / 16
16,008
728
9,155
38,257
54,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
HeraCthulhuThothAphroditeAthena

VS

Bans
AresArtioHorusGaneshaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BakerZ
Ah Muzen Cab
20
7 / 7 / 1
15,971
726
36,227
21,520
5,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 9 / 4
14,385
654
20,223
18,817
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
15
0 / 8 / 6
12,576
572
9,258
20,149
19,252
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
24
Kills
10
10
Deaths
24
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BakerZ
Ah Muzen Cab
7
7
1
1.07
W
9
4
9
3.38
L
3
9
4
0.56
L
Vamana
0
8
6
0.38
W
Morgan Le Fay
KlefKey
Morgan Le Fay
13
3
9
5.83
W
Guan Yu
Nike_Man003
Guan Yu
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,774
Damage
65,708
82,900
Taken
60,486
70,415
Mitigated
28,955
40,425
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BakerZ
Ah Muzen Cab
36,227
13,634
0
4,320
21,520
5,951
157
11,398
10,122
0
109,789
W
17,859
3,453
0
7,438
24,584
8,417
0
5,465
18,831
0
75,019
L
20,223
8,809
0
250
18,817
3,752
0
7,183
11,634
51,041
0
L
Vamana
9,258
4,639
0
3,076
20,149
19,252
0
12,060
8,089
0
29,118
W
Morgan Le Fay
KlefKey
Morgan Le Fay
28,760
791
521
6,775
20,059
7,499
2,277
4,616
15,301
112,288
0
W
Guan Yu
Nike_Man003
Guan Yu
9,155
989
5,627
20,064
38,257
54,499
1,387
10,240
26,853
9,093
35,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,897
Gold Earned
42,932
322
Minions Killed
250
9
Camps Cleared
6
1,241,454
Distance Traveled
1,018,869
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,971
726
129
6
3
375,961
3
W
Bastet
16,680
758
88
4
4
437,485
0
L
Nu Wa
14,385
654
88
4
2
337,072
5
L
Vamana
12,576
572
33
2
1
305,836
1
W
Morgan Le Fay
17,209
782
173
8
2
370,838
1
W
Guan Yu
16,008
728
61
3
3
433,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role