Player Matchup

Achilles
Achilles
Ezyxs
Achilles
Level 57
God Stats
13W - 13L
1,486 SR
Queue Stats
104W - 115L
1,491 Elo+
Solo
Izanami
Izanami
ItsParZval
Izanami
Level 83
God Stats
7W - 7L
1,500 SR
Queue Stats
237W - 226L
1,425 Elo+
Party 2
Persephone
Persephone
Jv3_cool
Persephone
Level 145
God Stats
16W - 17L
1,398 SR
Queue Stats
392W - 401L
1,514 Elo+
Solo
Serqet
Serqet
SiobhanKvothe
Serqet
Level 122
God Stats
2W - 5L
1,710 SR
Queue Stats
168W - 180L
1,455 Elo+
Party 2
Da Ji
Da Ji
bberr
Da Ji
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 108L
1,689 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,515 Elo+

VS

Team Averages
Level 121
1,760 SR
1,544 Elo+
Yu Huang
Yu Huang
Drakostein
Yu Huang
Level 146
God Stats
5W - 6L
1,675 SR
Queue Stats
447W - 392L
1,590 Elo+
Party 1
Terra
Terra
Mattybart123
Terra
Level 158
God Stats
10W - 10L
1,857 SR
Queue Stats
766W - 777L
1,529 Elo+
Solo
Danzaburou
Danzaburou
StepSis13
Danzaburou
Level 99
God Stats
16W - 8L
1,721 SR
Queue Stats
258W - 220L
1,563 Elo+
Solo
Ullr
Ullr
THRATSH
Ullr
Level 138
God Stats
3W - 1L
1,718 SR
Queue Stats
433W - 395L
1,539 Elo+
Party 1
Khepri
Khepri
Zerowar1773
Khepri
Level 62
God Stats
2W - 0L
1,831 SR
Queue Stats
44W - 47L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ezyxs
Achilles
17
8 / 5 / 2
11,490
500
19,693
26,066
18,171
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ItsParZval
Izanami
17
0 / 11 / 1
10,501
457
7,592
17,140
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Jv3_cool
Persephone
17
3 / 6 / 4
12,193
530
14,688
12,307
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 11 / 6
8,963
390
6,052
25,528
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
bberr
Da Ji
18
5 / 5 / 7
11,680
508
12,444
19,520
7,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Drakostein
Yu Huang
17
0 / 5 / 7
11,176
486
7,801
17,135
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 22
11,560
503
8,465
23,503
33,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
StepSis13
Danzaburou
20
26 / 1 / 1
16,430
714
28,599
16,125
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
THRATSH
Ullr
20
8 / 1 / 10
13,997
609
13,451
15,262
8,377
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
14
2 / 7 / 8
10,083
438
10,325
21,428
22,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
16
Kills
37
38
Deaths
16
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Drakostein
Yu Huang
0
5
7
0.7
L
Achilles
Ezyxs
Achilles
8
5
2
1.8
L
Izanami
ItsParZval
Izanami
0
11
1
0.05
L
Persephone
Jv3_cool
Persephone
3
6
4
0.83
W
1
2
22
6
L
0
11
6
0.27
W
Danzaburou
StepSis13
Danzaburou
26
1
1
26.5
W
Ullr
THRATSH
Ullr
8
1
10
13
W
Khepri
2
7
8
0.86
L
Da Ji
bberr
Da Ji
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,469
Damage
68,641
100,561
Taken
93,453
52,384
Mitigated
78,668
15,470
Healing
28,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Drakostein
Yu Huang
7,801
408
116
3,357
17,135
6,989
530
6,753
9,974
75,033
0
L
Achilles
Ezyxs
Achilles
19,693
5,488
0
6,268
26,066
18,171
378
6,299
18,765
5,349
69,458
L
Izanami
ItsParZval
Izanami
7,592
5,221
0
2,447
17,140
4,100
73
3,204
13,832
0
86,476
L
Persephone
Jv3_cool
Persephone
14,688
161
0
1,847
12,307
3,612
0
5,158
7,143
82,094
0
W
8,465
1,494
1,922
5,525
23,503
33,209
160
4,749
18,300
29,486
0
L
6,052
891
0
2,477
25,528
18,660
0
7,140
18,245
0
20,696
W
Danzaburou
StepSis13
Danzaburou
28,599
18,957
0
8,047
16,125
7,699
5,280
1,633
14,366
0
130,005
W
Ullr
THRATSH
Ullr
13,451
7,507
0
4,518
15,262
8,377
652
2,717
12,443
0
129,539
W
Khepri
10,325
1,184
0
4,954
21,428
22,394
123
997
20,431
37,357
0
L
Da Ji
bberr
Da Ji
12,444
3,271
0
2,431
19,520
7,841
0
3,891
15,496
0
74,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,827
Gold Earned
63,246
569
Minions Killed
558
0
Camps Cleared
0
2,178,140
Distance Traveled
2,166,035
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,176
486
126
5
0
386,354
5
L
Achilles
11,490
500
130
6
0
421,124
3
L
Izanami
10,501
457
151
7
0
407,478
6
L
Persephone
12,193
530
151
7
0
436,502
5
W
Terra
11,560
503
33
1
0
458,462
7
L
Serqet
8,963
390
28
1
0
460,046
9
W
Danzaburou
16,430
714
169
7
0
422,040
3
W
Ullr
13,997
609
178
8
0
509,416
0
W
Khepri
10,083
438
52
2
0
389,763
0
L
Da Ji
11,680
508
109
5
0
452,990
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role