Player Matchup

Fenrir
Fenrir
Batablue
Fenrir
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
323W - 299L
1,388 Elo+
Party 3
Cerberus
Cerberus
Borgstolfo
Cerberus
Level 44
God Stats
10W - 5L
1,735 SR
Queue Stats
318W - 296L
1,478 Elo+
Party 3
Yu Huang
Yu Huang
NoxTimore
Yu Huang
Level 148
God Stats
9W - 4L
1,573 SR
Queue Stats
151W - 121L
1,561 Elo+
Party 1
Bellona
Bellona
dirtyjones69
Bellona
Level 63
God Stats
7W - 7L
1,383 SR
Queue Stats
223W - 221L
1,438 Elo+
Party 3
Xbalanque
Xbalanque
jryanmazter7000
Xbalanque
Level 108
God Stats
9W - 9L
1,184 SR
Queue Stats
294W - 271L
1,655 Elo+
Party 1
Team Averages
Level 98
1,475 SR
1,504 Elo+

VS

Team Averages
Level 90
1,544 SR
1,463 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CHH_shane
Loki
Level 59
God Stats
1W - 3L
1,439 SR
Queue Stats
17W - 40L
1,363 Elo+
Party 2
Ymir
Ymir
Kreigor11086
Ymir
Level 7
God Stats
1W - 2L
1,395 SR
Queue Stats
1W - 3L
1,632 Elo+
Party 2
Zeus
Zeus
Nitrix Warlord
Zeus
Level 140
God Stats
12W - 6L
1,884 SR
Queue Stats
95W - 109L
1,582 Elo+
Solo
Hercules
Hercules
Spazzre125
Hercules
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Batablue
Fenrir
15
6 / 1 / 10
8,181
818
7,493
7,694
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Borgstolfo
Cerberus
13
2 / 0 / 8
7,482
748
4,086
9,630
8,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
NoxTimore
Yu Huang
14
2 / 0 / 8
7,528
753
5,701
4,243
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
dirtyjones69
Bellona
14
3 / 0 / 13
7,721
772
6,401
6,532
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
jryanmazter7000
Xbalanque
16
8 / 0 / 8
9,230
923
11,243
4,243
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 5 / 1
7,039
704
5,313
7,774
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
11
0 / 5 / 0
6,564
656
1,779
7,444
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 1
6,480
648
3,593
13,757
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
6,914
691
6,918
5,331
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Spazzre125
Hercules
13
0 / 1 / 0
6,672
667
3,200
6,535
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
21
Kills
1
1
Deaths
21
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
W
Fenrir
Batablue
Fenrir
6
1
10
11
W
Cerberus
Borgstolfo
Cerberus
2
0
8
6
L
Loki
0
5
0
0
L
0
6
1
0.08
L
1
4
0
0.25
W
Yu Huang
NoxTimore
Yu Huang
2
0
8
6
L
Hercules
Spazzre125
Hercules
0
1
0
0
W
Bellona
dirtyjones69
Bellona
3
0
13
9.5
W
Xbalanque
jryanmazter7000
Xbalanque
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,924
Damage
20,803
32,342
Taken
40,841
22,031
Mitigated
20,862
8,389
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,313
2,900
0
212
7,774
2,789
313
722
7,052
0
24,216
W
Fenrir
Batablue
Fenrir
7,493
2,280
0
692
7,694
3,984
0
1,768
5,853
0
19,688
W
Cerberus
Borgstolfo
Cerberus
4,086
241
150
3,071
9,630
8,986
370
2,765
6,733
15,049
0
L
Loki
1,779
206
0
788
7,444
2,354
0
1,460
5,984
0
17,703
L
3,593
260
0
1,859
13,757
8,428
0
3,835
9,922
7,632
0
L
6,918
289
0
400
5,331
1,836
176
567
4,764
27,009
0
W
Yu Huang
NoxTimore
Yu Huang
5,701
155
0
820
4,243
1,671
1,189
1,606
2,597
18,965
0
L
Hercules
Spazzre125
Hercules
3,200
769
9
1,740
6,535
5,455
0
3,203
3,332
487
9,765
W
Bellona
dirtyjones69
Bellona
6,401
2,702
0
1,892
6,532
5,657
286
2,755
3,708
0
12,531
W
Xbalanque
jryanmazter7000
Xbalanque
11,243
4,673
0
1,764
4,243
1,733
3,019
1,774
2,429
0
41,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
33,669
177
Minions Killed
173
0
Camps Cleared
0
1,036,643
Distance Traveled
931,460
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,039
704
55
6
0
187,611
0
W
Fenrir
8,181
818
32
3
0
203,012
0
W
Cerberus
7,482
748
23
2
0
193,768
1
L
Loki
6,564
656
33
3
0
178,131
1
L
Ymir
6,480
648
8
1
0
195,024
1
L
Zeus
6,914
691
54
5
0
184,345
2
W
Yu Huang
7,528
753
22
2
0
207,799
1
L
Hercules
6,672
667
23
2
0
186,349
0
W
Bellona
7,721
772
15
2
0
222,831
0
W
Xbalanque
9,230
923
85
9
0
209,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role