Player Matchup

Cthulhu
Cthulhu
CharlyPS11
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,763 Elo+
Solo
Tiamat
Tiamat
ExtranjeroYautja
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,626 Elo+
Solo
Cliodhna
Cliodhna
Not Milenium
Cliodhna
Level 159
God Stats
0W - 1L
1,870 SR
Queue Stats
8W - 2L
1,774 Elo+
Party 1
Thor
Thor
QantariDavar
Thor
Level 29
God Stats
3W - 8L
1,365 SR
Queue Stats
229W - 263L
1,492 Elo+
Solo
Bacchus
Bacchus
polloquerendon5
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,879 Elo+
Party 1
Team Averages
Level 49
1,547 SR
1,707 Elo+

VS

Team Averages
Level 75
1,674 SR
1,639 Elo+
Hera
Hera
Arkyron
Hera
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 31L
1,847 Elo+
Party 2
Tiamat
Tiamat
DeathTheKid615
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
PicoDeMoose
Bellona
Level 156
God Stats
13W - 3L
1,831 SR
Queue Stats
370W - 141L
1,662 Elo+
Party 2
Amaterasu
Amaterasu
SethPhalange
Amaterasu
Level 156
God Stats
13W - 1L
1,834 SR
Queue Stats
344W - 106L
1,711 Elo+
Party 2
Hachiman
Hachiman
Xxtwenkiexx1
Hachiman
Level 21
God Stats
5W - 4L
1,706 SR
Queue Stats
163W - 167L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CharlyPS11
Cthulhu
14
2 / 3 / 9
8,013
801
8,398
10,743
9,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
1 / 4 / 7
7,151
715
6,978
9,177
5,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Not Milenium
Cliodhna
15
7 / 6 / 4
8,579
858
17,118
16,252
12,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 6 / 4
6,897
690
6,104
11,569
4,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 5 / 7
7,834
783
8,597
12,991
14,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Arkyron
Hera
15
10 / 4 / 11
9,822
982
14,000
8,517
3,412
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 11
7,821
782
3,542
6,857
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PicoDeMoose
Bellona
14
4 / 4 / 14
8,916
892
8,643
18,963
12,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Amaterasu
SethPhalange
Amaterasu
15
4 / 3 / 16
9,101
910
8,288
15,656
12,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Xxtwenkiexx1
Hachiman
16
6 / 2 / 12
9,700
970
18,365
8,991
3,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
14
Kills
24
24
Deaths
15
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hera
Arkyron
Hera
10
4
11
3.88
L
Cthulhu
CharlyPS11
Cthulhu
2
3
9
2.17
W
0
2
11
2.75
L
1
4
7
1.13
L
Cliodhna
Not Milenium
Cliodhna
7
6
4
1.5
W
Bellona
PicoDeMoose
Bellona
4
4
14
2.75
L
0
6
4
0.33
W
Amaterasu
SethPhalange
Amaterasu
4
3
16
4
W
Hachiman
Xxtwenkiexx1
Hachiman
6
2
12
6
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,195
Damage
52,838
60,732
Taken
58,984
46,887
Mitigated
36,579
18,390
Healing
23,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Arkyron
Hera
14,000
4,207
1,310
1,911
8,517
3,412
629
3,449
5,068
21,424
0
L
Cthulhu
CharlyPS11
Cthulhu
8,398
792
1,432
1,409
10,743
9,592
146
3,595
7,148
14,091
0
W
3,542
603
690
1,715
6,857
4,386
618
4,336
2,521
8,351
0
L
6,978
634
403
2,421
9,177
5,766
53
1,867
7,310
13,920
0
L
Cliodhna
Not Milenium
Cliodhna
17,118
1,155
809
5,693
16,252
12,074
0
4,724
11,528
0
33,182
W
Bellona
PicoDeMoose
Bellona
8,643
2,274
1,003
5,922
18,963
12,587
279
6,157
12,806
0
15,747
L
6,104
787
548
831
11,569
4,596
469
3,508
8,061
0
12,962
W
Amaterasu
SethPhalange
Amaterasu
8,288
1,814
1,464
5,955
15,656
12,651
438
5,906
9,750
0
15,768
W
Hachiman
Xxtwenkiexx1
Hachiman
18,365
8,239
517
3,232
8,991
3,543
2,377
4,125
4,866
0
32,013
L
8,597
640
1,243
3,601
12,991
14,859
0
3,848
9,143
14,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
45,360
89
Minions Killed
97
0
Camps Cleared
0
952,237
Distance Traveled
974,815
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,822
982
20
2
0
196,268
2
L
Cthulhu
8,013
801
12
1
0
207,290
0
W
Tiamat
7,821
782
11
1
0
145,066
0
L
Tiamat
7,151
715
15
2
0
175,167
0
L
Cliodhna
8,579
858
32
3
0
190,767
0
W
Bellona
8,916
892
10
1
0
211,544
1
L
Thor
6,897
690
16
2
0
185,271
4
W
Amaterasu
9,101
910
18
2
0
232,129
0
W
Hachiman
9,700
970
38
4
0
189,808
0
L
Bacchus
7,834
783
14
1
0
193,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role