Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Lawlessgamer775
Merlin
Level 29
God Stats
1W - 12L
1,110 SR
Queue Stats
20W - 45L
1,311 Elo+
Party 3
Skadi
Skadi
MAJ3STIC R3D
Skadi
Level 123
God Stats
5W - 9L
1,322 SR
Queue Stats
37W - 65L
1,322 Elo+
Party 3
Chaac
Chaac
Zero_7946
Chaac
Level 145
God Stats
7W - 11L
1,404 SR
Queue Stats
102W - 121L
1,436 Elo+
Solo
Team Averages
Level 115
1,367 SR
1,414 Elo+

VS

Team Averages
Level 81
1,549 SR
1,596 Elo+
Loki
Loki
Budder26
Loki
Level 122
God Stats
9W - 7L
1,547 SR
Queue Stats
448W - 312L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
Jigglemahoo
Baron Samedi
Level 105
God Stats
18W - 6L
1,820 SR
Queue Stats
222W - 120L
1,682 Elo+
Party 2
Athena
Athena
Skelet0r1299
Athena
Level 41
God Stats
38W - 13L
1,745 SR
Queue Stats
223W - 162L
1,610 Elo+
Party 2
Neith
Neith
choniis
Neith
Level 29
God Stats
13W - 3L
1,369 SR
Queue Stats
98W - 41L
1,684 Elo+
Party 2
Discordia
Discordia
jabberwocky_game
Discordia
Level 108
God Stats
2W - 4L
1,264 SR
Queue Stats
6W - 8L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 2 / 0
8,026
730
11,165
7,248
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
 
Cthulhu
13
0 / 2 / 0
6,998
636
4,839
10,127
10,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 7 / 1
7,696
700
1,779
8,624
2,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
7,196
654
3,412
8,041
2,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Zero_7946
Chaac
14
1 / 3 / 1
7,757
705
5,356
10,864
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
8 / 2 / 1
9,526
866
7,582
9,251
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Jigglemahoo
Baron Samedi
16
6 / 0 / 8
9,147
832
14,115
6,340
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
15
4 / 0 / 9
8,881
807
4,711
10,948
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
choniis
Neith
14
1 / 0 / 5
7,733
703
5,480
5,740
2,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
14
0 / 0 / 6
7,657
696
4,652
5,333
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
19
19
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
0
0.5
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Loki
8
2
1
4.25
W
Baron Samedi
Jigglemahoo
Baron Samedi
6
0
8
10
L
0
7
1
0.07
L
0
5
1
0.1
W
Athena
4
0
9
8.5
L
Chaac
Zero_7946
Chaac
1
3
1
0.5
W
Neith
choniis
Neith
1
0
5
3.5
W
Discordia
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
36,540
44,904
Taken
37,612
24,785
Mitigated
23,264
8,052
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,165
487
0
1,065
7,248
2,448
0
3,682
3,566
32,748
0
L
Cthulhu
 
Cthulhu
4,839
198
277
547
10,127
10,585
0
5,318
4,809
15,957
0
W
Loki
7,582
1,340
0
2,774
9,251
3,799
839
3,790
5,397
0
42,615
W
Baron Samedi
Jigglemahoo
Baron Samedi
14,115
1,428
1,836
3,120
6,340
3,291
477
3,155
3,119
45,221
0
L
1,779
536
0
0
8,624
2,900
1,256
4,955
3,669
23,051
0
L
3,412
1,527
216
870
8,041
2,676
0
5,008
3,033
0
18,822
W
Athena
4,711
827
0
1,454
10,948
11,992
177
4,165
6,520
12,799
0
L
Chaac
Zero_7946
Chaac
5,356
685
415
4,662
10,864
6,176
0
4,515
6,349
0
18,925
W
Neith
choniis
Neith
5,480
512
0
2,487
5,740
2,149
0
3,673
1,971
0
22,550
W
Discordia
4,652
253
0
3,043
5,333
2,033
0
3,000
2,256
21,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
42,944
199
Minions Killed
224
0
Camps Cleared
0
970,668
Distance Traveled
1,162,249
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,026
730
53
5
0
212,212
1
L
Cthulhu
6,998
636
23
2
0
221,923
0
W
Loki
9,526
866
67
6
0
252,395
0
W
Baron Samedi
9,147
832
79
7
0
224,722
1
L
Merlin
7,696
700
45
4
0
159,138
1
L
Skadi
7,196
654
38
3
0
134,675
2
W
Athena
8,881
807
6
1
0
239,053
0
L
Chaac
7,757
705
40
4
0
242,720
5
W
Neith
7,733
703
45
4
0
239,521
1
W
Discordia
7,657
696
27
2
0
206,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role