Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BCVolantTax47
Zhong Kui
Level 76
God Stats
4W - 3L
1,444 SR
Queue Stats
183W - 177L
1,377 Elo+
Party 1
Sylvanus
Sylvanus
I Chke
Sylvanus
Level 107
God Stats
53W - 46L
1,702 SR
Queue Stats
310W - 307L
1,581 Elo+
Solo
Cliodhna
Cliodhna
SpacePicky23
Cliodhna
Level 83
God Stats
8W - 3L
1,610 SR
Queue Stats
251W - 277L
1,399 Elo+
Party 1
Zeus
Zeus
angel_molaaa
Zeus
Level 112
God Stats
7W - 2L
1,598 SR
Queue Stats
158W - 171L
1,527 Elo+
Solo
Team Averages
Level 105
1,571 SR
1,477 Elo+

VS

Team Averages
Level 77
1,563 SR
1,441 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
antonio_domingo3
Medusa
Level 69
God Stats
33W - 31L
1,584 SR
Queue Stats
280W - 278L
1,516 Elo+
Solo
Sobek
Sobek
chrinas
Sobek
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 64L
1,232 Elo+
Solo
Ymir
Ymir
s1d7me
Ymir
Level 52
God Stats
1W - 2L
1,564 SR
Queue Stats
72W - 98L
1,377 Elo+
Solo
Freya
Freya
xImCrush
Freya
Level 122
God Stats
21W - 16L
1,665 SR
Queue Stats
191W - 174L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 3 / 2
6,828
525
3,722
8,228
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
BCVolantTax47
Zhong Kui
13
3 / 1 / 4
7,740
595
6,405
7,096
5,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
I Chke
Sylvanus
11
2 / 1 / 10
7,409
570
4,295
11,287
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
SpacePicky23
Cliodhna
12
3 / 2 / 2
6,940
534
4,635
7,965
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 5 / 3
7,242
557
8,325
7,686
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 2 / 5
7,249
558
5,509
10,012
6,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 3 / 1
7,323
563
11,427
7,963
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
chrinas
Sobek
10
0 / 3 / 4
5,706
439
1,628
7,829
3,167
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
s1d7me
Ymir
8
0 / 4 / 2
5,026
387
2,397
8,336
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
xImCrush
Freya
12
5 / 2 / 2
7,499
577
6,448
8,613
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
14
Kills
12
12
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
2
1
L
Zhong Kui
 
Zhong Kui
3
2
5
2.75
W
Zhong Kui
BCVolantTax47
Zhong Kui
3
1
4
5
W
Sylvanus
I Chke
Sylvanus
2
1
10
7
W
Cliodhna
SpacePicky23
Cliodhna
3
2
2
2
W
4
5
3
1.1
L
4
3
1
1.5
L
Sobek
chrinas
Sobek
0
3
4
0.67
L
Ymir
s1d7me
Ymir
0
4
2
0.25
L
Freya
xImCrush
Freya
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,382
Damage
27,409
42,262
Taken
42,753
21,398
Mitigated
20,055
14,068
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,722
1,795
0
1,945
8,228
1,549
0
592
7,584
0
36,589
L
Zhong Kui
 
Zhong Kui
5,509
582
0
4,611
10,012
6,701
502
5,386
4,626
36,176
0
W
Zhong Kui
BCVolantTax47
Zhong Kui
6,405
693
0
3,318
7,096
5,904
1,163
3,758
3,338
44,750
0
W
Sylvanus
I Chke
Sylvanus
4,295
1,096
1,563
3,368
11,287
8,872
0
3,469
7,529
17,701
0
W
Cliodhna
SpacePicky23
Cliodhna
4,635
205
0
2,737
7,965
2,436
0
2,915
5,050
0
33,861
W
8,325
963
0
1,137
7,686
2,637
86
4,876
2,779
40,134
0
L
11,427
5,626
0
931
7,963
2,720
898
1,455
6,508
0
52,196
L
Sobek
chrinas
Sobek
1,628
196
0
2,250
7,829
3,167
0
4,854
2,975
12,605
0
L
Ymir
s1d7me
Ymir
2,397
302
0
1,876
8,336
4,556
0
4,169
4,167
7,941
0
L
Freya
xImCrush
Freya
6,448
2,106
0
2,450
8,613
2,911
0
3,161
5,452
42,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
32,803
331
Minions Killed
272
0
Camps Cleared
0
1,236,244
Distance Traveled
1,113,577
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,828
525
83
6
0
229,859
5
L
Zhong Kui
7,249
558
74
6
0
220,417
4
W
Zhong Kui
7,740
595
100
8
0
220,281
2
W
Sylvanus
7,409
570
18
1
0
242,976
2
W
Cliodhna
6,940
534
65
5
0
308,708
3
W
Zeus
7,242
557
65
5
0
234,420
4
L
Medusa
7,323
563
81
6
0
212,108
1
L
Sobek
5,706
439
30
2
0
233,633
0
L
Ymir
5,026
387
18
1
0
190,616
3
L
Freya
7,499
577
69
5
0
256,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role