Player Matchup

Morgan Le Fay
Morgan Le Fay
AvatarBuddha
Morgan Le Fay
Level 149
God Stats
3W - 2L
1,160 SR
Queue Stats
99W - 94L
1,573 Elo+
Party 3
Odin
Odin
DyneWulf
Odin
Level 120
God Stats
1W - 3L
1,290 SR
Queue Stats
218W - 194L
1,542 Elo+
Party 1
Osiris
Osiris
MLbomber31
Osiris
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 42L
1,626 Elo+
Party 3
Anhur
Anhur
MaldMax94
Anhur
Level 121
God Stats
2W - 1L
1,288 SR
Queue Stats
119W - 112L
1,413 Elo+
Party 1
Ah Puch
Ah Puch
PookiePookums
Ah Puch
Level 134
God Stats
2W - 2L
1,300 SR
Queue Stats
444W - 381L
1,497 Elo+
Party 1
Team Averages
Level 129
1,308 SR
1,531 Elo+

VS

Team Averages
Level 102
1,456 SR
1,503 Elo+
Zeus
Zeus
ExhaustedHippo
Zeus
Level 144
God Stats
9W - 4L
1,672 SR
Queue Stats
359W - 357L
1,573 Elo+
Solo
Tyr
Tyr
TwitchSeidy
Tyr
Level 89
God Stats
1W - 6L
1,182 SR
Queue Stats
280W - 287L
1,580 Elo+
Solo
Nemesis
Nemesis
YettiSpagetti
Nemesis
Level 107
God Stats
8W - 10L
1,427 SR
Queue Stats
644W - 693L
1,577 Elo+
Solo
Kukulkan
Kukulkan
x FLANK3R
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 2
Artemis
Artemis
xMahni
Artemis
Level 108
God Stats
0W - 1L
1,501 SR
Queue Stats
4W - 7L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AvatarBuddha
Morgan Le Fay
20
8 / 6 / 15
13,609
851
19,677
14,977
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
20
12 / 5 / 15
14,142
884
15,929
18,617
15,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
MLbomber31
Osiris
19
5 / 4 / 14
11,962
748
7,563
18,098
26,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
MaldMax94
Anhur
17
5 / 9 / 6
11,257
704
9,164
15,395
5,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
20
6 / 6 / 15
12,408
776
19,997
17,294
6,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 11
13,582
849
15,164
13,590
4,815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 4 / 10
10,567
660
7,319
22,836
16,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
20
10 / 9 / 7
12,813
801
16,938
18,027
7,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
x FLANK3R
Kukulkan
17
2 / 8 / 8
11,181
699
11,364
13,602
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
xMahni
Artemis
19
9 / 7 / 8
12,322
770
15,066
14,850
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
73
36
Kills
29
30
Deaths
36
65
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AvatarBuddha
Morgan Le Fay
8
6
15
2.58
W
Odin
12
5
15
3.9
L
7
8
11
1.56
W
Osiris
MLbomber31
Osiris
5
4
14
3
W
Anhur
MaldMax94
Anhur
5
9
6
0.89
W
Ah Puch
6
6
15
2.25
L
1
4
10
1.5
L
Nemesis
10
9
7
1.5
L
Kukulkan
x FLANK3R
Kukulkan
2
8
8
0.75
L
Artemis
xMahni
Artemis
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,330
Damage
65,851
84,381
Taken
82,905
59,889
Mitigated
39,010
23,417
Healing
19,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AvatarBuddha
Morgan Le Fay
19,677
953
1,132
2,525
14,977
5,934
239
5,340
9,637
47,267
0
W
Odin
15,929
2,248
736
4,250
18,617
15,011
967
3,180
15,437
0
26,146
L
15,164
823
595
751
13,590
4,815
500
7,114
6,476
46,213
0
W
Osiris
MLbomber31
Osiris
7,563
1,913
1,253
2,933
18,098
26,993
145
7,299
10,799
0
17,788
W
Anhur
MaldMax94
Anhur
9,164
4,141
1,217
1,909
15,395
5,503
495
5,841
9,554
0
24,685
W
Ah Puch
19,997
1,142
1,913
5,549
17,294
6,448
2,607
4,868
12,426
39,743
0
L
7,319
374
358
7,852
22,836
16,558
135
10,334
12,502
0
10,847
L
Nemesis
16,938
6,746
1,221
2,770
18,027
7,605
309
7,970
10,057
0
21,947
L
Kukulkan
x FLANK3R
Kukulkan
11,364
896
1,209
1,075
13,602
4,540
281
4,999
8,603
25,195
0
L
Artemis
xMahni
Artemis
15,066
3,494
1,510
1,709
14,850
5,492
1,661
9,257
5,593
0
28,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,378
Gold Earned
60,465
167
Minions Killed
159
0
Camps Cleared
0
1,400,673
Distance Traveled
1,334,444
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,609
851
51
3
0
283,870
0
W
Odin
14,142
884
28
2
0
328,106
1
L
Zeus
13,582
849
69
4
0
236,298
1
W
Osiris
11,962
748
17
1
0
297,338
0
W
Anhur
11,257
704
34
2
0
240,120
0
W
Ah Puch
12,408
776
37
2
0
251,239
0
L
Tyr
10,567
660
4
0
0
322,155
0
L
Nemesis
12,813
801
19
1
0
256,241
0
L
Kukulkan
11,181
699
36
2
0
249,167
0
L
Artemis
12,322
770
31
2
0
270,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role