Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
nikolalala
Rama
Level 160
God Stats
5W - 3L
1,845 SR
Queue Stats
970W - 354L
1,831 Elo+
Party 2
Team Averages
Level 160
1,615 SR
1,610 Elo+

VS

Team Averages
Level 67
1,500 SR
1,439 Elo+
Da Ji
Da Ji
Bender319
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,439 Elo+
Party 1
Anubis
Anubis
Peterf368
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,439 Elo+
Party 1
Arachne
Arachne
Prixamin
Arachne
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 4 / 15
11,565
890
19,841
16,901
8,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
 
Ymir
14
4 / 2 / 17
10,244
788
5,493
10,934
13,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
14 / 3 / 9
12,214
940
16,295
9,812
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bender319
Da Ji
11
0 / 12 / 3
7,746
596
4,222
12,940
2,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Peterf368
Anubis
13
2 / 10 / 5
9,486
730
13,356
17,960
6,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Prixamin
Arachne
13
7 / 7 / 1
10,105
777
8,603
16,786
11,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
29
Kills
9
9
Deaths
29
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
4
15
4.63
W
Ymir
 
Ymir
4
2
17
6.25
L
Da Ji
Bender319
Da Ji
0
12
3
0.13
L
Anubis
Peterf368
Anubis
2
10
5
0.45
L
Arachne
Prixamin
Arachne
7
7
1
1.07
W
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,629
Damage
26,181
37,647
Taken
47,686
25,853
Mitigated
20,065
11,135
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,841
1,115
0
8,343
16,901
8,389
1,994
6,081
10,820
46,488
0
W
Ymir
 
Ymir
5,493
1,079
285
1,789
10,934
13,650
149
2,095
8,839
23,027
0
L
Da Ji
Bender319
Da Ji
4,222
648
0
180
12,940
2,750
255
6,955
5,985
58
11,034
L
Anubis
Peterf368
Anubis
13,356
682
0
6,016
17,960
6,182
0
8,066
9,894
36,401
0
L
Arachne
Prixamin
Arachne
8,603
6,644
162
2,164
16,786
11,133
0
10,849
5,937
263
13,733
W
16,295
12,201
0
718
9,812
3,814
592
5,721
4,091
0
51,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,023
Gold Earned
27,337
174
Minions Killed
74
9
Camps Cleared
3
663,140
Distance Traveled
593,983
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,565
890
60
5
3
215,283
2
W
Ymir
10,244
788
28
2
1
230,961
4
L
Da Ji
7,746
596
9
1
0
203,433
3
L
Anubis
9,486
730
51
4
0
173,878
3
L
Arachne
10,105
777
14
1
3
216,672
2
W
Rama
12,214
940
86
7
5
216,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role