Player Matchup

Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
AchillesIMissyou
Ganesha
Silver I
Level 86
God Stats
5W - 5L
1,422 SR
Queue Stats
644W - 644L
1,184 MMR
Solo
Thoth
Thoth
Gold V
BigManMav
Thoth
Gold V
Level 107
God Stats
5W - 2L
1,734 SR
Queue Stats
52W - 55L
1,224 MMR
Party 1
Nemesis
Nemesis
Silver III
Jabrielx
Nemesis
Silver III
Level 107
God Stats
7W - 6L
1,318 SR
Queue Stats
80W - 78L
1,134 MMR
Solo
Bellona
Bellona
Silver V
madicakes
Bellona
Silver V
Level 153
God Stats
1W - 1L
1,562 SR
Queue Stats
9W - 21L
1,085 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,507 SR
1,225 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,455 SR
1,232 MMR
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
CptCornhusk
Horus
Silver I
Level 155
God Stats
129W - 105L
1,485 SR
Queue Stats
199W - 189L
1,199 MMR
Solo
Izanami
Izanami
Silver III
Getuhm
Izanami
Silver III
Level 131
God Stats
5W - 6L
1,311 SR
Queue Stats
185W - 187L
1,050 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
faitpaschier
Baba Yaga
Silver III
Level 77
God Stats
1W - 4L
1,412 SR
Queue Stats
3W - 7L
1,364 MMR
Party 2
Achilles
Achilles
Bronze IV
undoublefan
Achilles
Bronze IV
Level 86
God Stats
2W - 1L
1,565 SR
Queue Stats
4W - 14L
1,049 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 2 / 2
14,690
612
17,242
16,812
6,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
1 / 2 / 12
11,536
481
6,318
24,434
25,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thoth
BigManMav
Thoth
20
5 / 3 / 6
13,851
577
14,011
9,149
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Jabrielx
Nemesis
20
5 / 0 / 8
13,047
544
14,202
19,409
14,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
madicakes
Bellona
20
1 / 2 / 7
14,123
588
12,536
23,301
29,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
ShivaSolBastetAthena

VS

Bans
GebCliodhnaAgniCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 3 / 4
9,908
413
8,264
19,972
18,513
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 7 / 1
11,030
460
12,081
19,345
8,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Getuhm
Izanami
19
2 / 4 / 2
12,701
529
13,500
20,747
6,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
faitpaschier
Baba Yaga
18
0 / 3 / 5
11,142
464
9,279
13,329
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Achilles
undoublefan
Achilles
17
2 / 2 / 1
11,277
470
13,798
19,216
21,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
18
Kills
9
9
Deaths
19
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
2
3.5
L
Atlas
 
Atlas
1
3
4
1
W
1
2
12
3.5
W
Thoth
BigManMav
Thoth
5
3
6
2.67
L
4
7
1
0.64
L
Izanami
Getuhm
Izanami
2
4
2
0.75
W
Nemesis
Jabrielx
Nemesis
5
0
8
9
L
Baba Yaga
faitpaschier
Baba Yaga
0
3
5
0.83
W
Bellona
madicakes
Bellona
1
2
7
2.25
L
Achilles
undoublefan
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,309
Damage
56,922
93,105
Taken
92,609
79,120
Mitigated
59,619
23,300
Healing
25,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,242
5,093
978
6,259
16,812
6,152
5,793
2,394
14,374
0
135,395
L
Atlas
 
Atlas
8,264
2,371
2,773
3,763
19,972
18,513
0
4,768
14,386
29,689
0
W
6,318
501
0
3,773
24,434
25,473
0
6,533
15,925
31,640
8,844
W
Thoth
BigManMav
Thoth
14,011
230
0
927
9,149
3,065
1,379
1,597
7,470
107,727
0
L
12,081
5,707
989
2,084
19,345
8,912
0
5,812
13,116
0
80,942
L
Izanami
Getuhm
Izanami
13,500
7,547
0
6,855
20,747
6,151
226
3,515
17,134
0
119,691
W
Nemesis
Jabrielx
Nemesis
14,202
7,392
0
5,143
19,409
14,627
0
5,663
13,575
0
116,516
L
Baba Yaga
faitpaschier
Baba Yaga
9,279
311
0
4,289
13,329
5,015
0
4,327
8,772
93,493
0
W
Bellona
madicakes
Bellona
12,536
3,700
0
6,220
23,301
29,803
1,470
1,786
20,330
0
95,437
L
Achilles
undoublefan
Achilles
13,798
1,533
0
4,366
19,216
21,028
0
2,352
16,790
0
62,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,247
Gold Earned
56,058
801
Minions Killed
646
0
Camps Cleared
0
2,529,678
Distance Traveled
2,356,579
40
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,690
612
218
9
0
473,443
5
L
Atlas
9,908
413
39
2
0
472,925
10
W
Ganesha
11,536
481
20
1
0
497,267
12
W
Thoth
13,851
577
192
8
0
501,245
9
L
Horus
11,030
460
113
5
0
463,012
8
L
Izanami
12,701
529
201
8
0
426,374
9
W
Nemesis
13,047
544
154
6
0
594,269
7
L
Baba Yaga
11,142
464
161
7
0
473,792
8
W
Bellona
14,123
588
217
9
0
463,454
7
L
Achilles
11,277
470
132
6
0
520,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role