Player Matchup

Horus
Horus
Blanquely
Horus
Level 118
God Stats
17W - 18L
1,619 SR
Queue Stats
236W - 221L
1,539 Elo+
Party 3
Artemis
Artemis
CriscoBangz
Artemis
Level 26
God Stats
22W - 13L
1,748 SR
Queue Stats
229W - 229L
1,554 Elo+
Party 4
Yu Huang
Yu Huang
Ricarditobro
Yu Huang
Level 69
God Stats
2W - 2L
1,486 SR
Queue Stats
105W - 89L
1,554 Elo+
Party 3
He Bo
He Bo
goofytag324
He Bo
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
89W - 43L
1,740 Elo+
Party 3
Gilgamesh
Gilgamesh
soTOKYO
Gilgamesh
Level 101
God Stats
7W - 9L
1,420 SR
Queue Stats
148W - 122L
1,565 Elo+
Party 4
Team Averages
Level 68
1,511 SR
1,590 Elo+

VS

Team Averages
Level 48
1,640 SR
1,581 Elo+
Chiron
Chiron
ETxJP
Chiron
Level 79
God Stats
1W - 1L
1,981 SR
Queue Stats
83W - 44L
1,753 Elo+
Party 1
Raijin
Raijin
IAcceptFeetPics
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 46L
1,792 Elo+
Party 1
Geb
Geb
KHSKadov
Geb
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,538 Elo+
Party 2
Da Ji
Da Ji
Kriegito
Da Ji
Level 35
God Stats
5W - 7L
1,719 SR
Queue Stats
198W - 208L
1,627 Elo+
Solo
Yu Huang
Yu Huang
WaifuBeaterUwU
Yu Huang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blanquely
Horus
9
1 / 1 / 7
5,762
576
5,570
8,913
5,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
CriscoBangz
Artemis
11
2 / 0 / 0
6,450
645
4,295
4,879
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Ricarditobro
Yu Huang
9
3 / 3 / 5
5,665
567
4,298
5,065
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 0 / 3
6,823
682
5,090
4,370
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
soTOKYO
Gilgamesh
12
1 / 2 / 3
6,462
646
4,439
7,371
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ETxJP
Chiron
11
1 / 1 / 0
6,249
625
2,955
5,555
1,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,395
540
1,525
4,411
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 1
4,798
480
2,551
7,739
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Kriegito
Da Ji
8
3 / 5 / 0
5,315
532
3,975
8,080
2,246
Mace

Mace

+10
Physical Power

Yu Huang
9
1 / 2 / 1
5,642
564
4,426
7,962
4,842
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
5
6
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
Blanquely
Horus
1
1
7
4.5
W
Artemis
CriscoBangz
Artemis
2
0
0
2
L
Chiron
ETxJP
Chiron
1
1
0
1
L
0
3
0
0
L
0
2
1
0.25
L
Da Ji
Kriegito
Da Ji
3
5
0
0.6
W
Yu Huang
Ricarditobro
Yu Huang
3
3
5
1.83
L
Yu Huang
1
2
1
0.75
W
6
0
3
7.5
W
Gilgamesh
soTOKYO
Gilgamesh
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
15,432
30,598
Taken
33,747
11,862
Mitigated
13,611
12,962
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Blanquely
Horus
5,570
1,918
1,486
2,487
8,913
5,000
0
2,606
6,307
0
13,917
W
Artemis
CriscoBangz
Artemis
4,295
2,215
0
3,133
4,879
1,422
0
360
4,519
0
39,087
L
Chiron
ETxJP
Chiron
2,955
1,303
0
2,030
5,555
1,258
0
0
5,555
0
42,511
L
1,525
0
0
1,113
4,411
1,382
0
1,672
2,739
34,400
0
L
2,551
431
0
1,076
7,739
3,883
0
2,284
5,455
9,406
0
L
Da Ji
Kriegito
Da Ji
3,975
454
0
1,952
8,080
2,246
0
2,909
5,171
0
20,812
W
Yu Huang
Ricarditobro
Yu Huang
4,298
414
0
290
5,065
1,561
76
1,741
3,324
28,103
0
L
Yu Huang
4,426
1,571
0
1,942
7,962
4,842
0
2,523
5,439
27,523
0
W
5,090
491
0
2,306
4,370
1,246
0
746
3,624
37,841
0
W
Gilgamesh
soTOKYO
Gilgamesh
4,439
1,274
0
3,260
7,371
2,633
0
3,049
4,322
0
38,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
27,399
329
Minions Killed
280
0
Camps Cleared
0
1,033,418
Distance Traveled
957,614
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,762
576
19
2
0
214,012
3
W
Artemis
6,450
645
89
9
0
181,324
3
L
Chiron
6,249
625
95
10
0
202,845
3
L
Raijin
5,395
540
79
8
0
188,062
3
L
Geb
4,798
480
8
1
0
195,482
2
L
Da Ji
5,315
532
35
4
0
190,396
1
W
Yu Huang
5,665
567
54
5
0
190,480
2
L
Yu Huang
5,642
564
63
6
0
180,829
2
W
He Bo
6,823
682
83
8
0
238,438
1
W
Gilgamesh
6,462
646
84
8
0
209,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role