Player Matchup

Nu Wa
Nu Wa
Jessicaism
Nu Wa
Level 68
God Stats
110W - 159L
1,385 SR
Queue Stats
125W - 190L
1,328 Elo+
Party 2
Gilgamesh
Gilgamesh
OCT0PU55
Gilgamesh
Level 77
God Stats
25W - 33L
1,476 SR
Queue Stats
143W - 226L
1,329 Elo+
Party 2
Xbalanque
Xbalanque
Saijjain
Xbalanque
Level 53
God Stats
1W - 4L
1,717 SR
Queue Stats
17W - 24L
1,340 Elo+
Solo
Team Averages
Level 66
1,526 SR
1,333 Elo+

VS

Team Averages
Level 73
1,552 SR
1,490 Elo+
Baron Samedi
Baron Samedi
AtomicCheeto88
Baron Samedi
Level 116
God Stats
9W - 2L
1,682 SR
Queue Stats
236W - 178L
1,608 Elo+
Party 1
Ymir
Ymir
Sh4eh
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
beastImpala
Amaterasu
Level 100
God Stats
48W - 44L
1,474 SR
Queue Stats
78W - 102L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 4 / 10
11,523
678
16,618
11,055
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
OCT0PU55
Gilgamesh
15
6 / 4 / 7
12,387
729
13,757
18,052
15,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Saijjain
Xbalanque
15
6 / 11 / 6
11,558
680
15,538
17,608
5,402
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtomicCheeto88
Baron Samedi
19
11 / 4 / 7
13,982
822
21,068
13,697
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Sh4eh
Ymir
17
3 / 5 / 10
12,672
745
5,641
16,985
19,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
beastImpala
Amaterasu
17
5 / 5 / 9
13,215
777
10,333
26,358
22,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
14
Kills
19
19
Deaths
14
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AtomicCheeto88
Baron Samedi
11
4
7
3.63
L
Nu Wa
2
4
10
1.75
L
Gilgamesh
OCT0PU55
Gilgamesh
6
4
7
2.38
L
Xbalanque
Saijjain
Xbalanque
6
11
6
0.82
W
Ymir
Sh4eh
Ymir
3
5
10
1.6
W
Amaterasu
beastImpala
Amaterasu
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,913
Damage
37,042
46,715
Taken
57,040
23,853
Mitigated
50,056
9,253
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AtomicCheeto88
Baron Samedi
21,068
1,489
3,204
4,299
13,697
8,238
1,668
4,563
9,134
71,240
0
L
Nu Wa
16,618
7,408
631
1,157
11,055
3,412
1,047
7,058
3,997
50,768
0
L
Gilgamesh
OCT0PU55
Gilgamesh
13,757
3,291
580
5,238
18,052
15,039
480
10,791
7,261
6,377
21,780
L
Xbalanque
Saijjain
Xbalanque
15,538
7,413
209
1,438
17,608
5,402
584
9,779
7,829
0
42,776
W
Ymir
Sh4eh
Ymir
5,641
808
0
1,410
16,985
19,578
362
4,993
11,992
20,873
0
W
Amaterasu
beastImpala
Amaterasu
10,333
4,323
0
9,885
26,358
22,240
600
9,854
16,504
0
50,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
39,869
154
Minions Killed
185
9
Camps Cleared
3
760,597
Distance Traveled
833,758
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,982
822
103
6
3
264,805
0
L
Nu Wa
11,523
678
74
4
4
259,087
3
L
Gilgamesh
12,387
729
27
2
1
279,204
4
L
Xbalanque
11,558
680
53
3
4
222,306
0
W
Ymir
12,672
745
17
1
0
247,309
1
W
Amaterasu
13,215
777
65
4
0
321,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role