Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Adoofing
Cthulhu
Level 129
God Stats
2W - 1L
1,859 SR
Queue Stats
31W - 26L
1,567 Elo+
Solo
Ne Zha
Ne Zha
Hibιki
Ne Zha
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 62L
1,606 Elo+
Party 2
Amaterasu
Amaterasu
Héff
Amaterasu
Level 155
God Stats
1W - 0L
1,811 SR
Queue Stats
143W - 141L
1,651 Elo+
Party 2
Nox
Nox
blabley
Nox
Level 144
God Stats
12W - 11L
1,528 SR
Queue Stats
220W - 227L
1,561 Elo+
Solo
Team Averages
Level 137
1,640 SR
1,577 Elo+

VS

Team Averages
Level 92
1,711 SR
1,430 Elo+
Shiva
Shiva
BoB-mArLeY_2K10
Shiva
Level 104
God Stats
0W - 3L
1,732 SR
Queue Stats
74W - 68L
1,578 Elo+
Solo
Hades
Hades
Elrato
Hades
Level 84
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 1
Ra
Ra
Raxa04
Ra
Level 74
God Stats
0W - 3L
1,483 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 1
Ne Zha
Ne Zha
Royshogun
Ne Zha
Level 90
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 1
Ymir
Ymir
Ugulamagadu
Ymir
Level 108
God Stats
0W - 1L
1,927 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 12
8,086
809
7,035
4,308
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Adoofing
Cthulhu
15
4 / 0 / 23
8,473
847
10,622
8,224
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Hibιki
Ne Zha
16
10 / 0 / 21
9,225
923
10,766
7,703
3,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Amaterasu
Héff
Amaterasu
16
11 / 1 / 18
10,057
1,006
8,555
11,356
10,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
16
4 / 1 / 14
8,478
848
11,498
4,503
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
7,698
770
7,172
11,555
6,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
Elrato
Hades
13
0 / 6 / 1
6,726
673
4,153
10,783
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
13
1 / 6 / 2
6,861
686
2,460
7,934
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Royshogun
Ne Zha
12
0 / 8 / 2
6,421
642
6,310
9,738
3,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 3
6,727
673
4,062
13,546
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
12
33
Kills
3
3
Deaths
33
88
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
12
10
W
Cthulhu
Adoofing
Cthulhu
4
0
23
15.5
L
2
6
1
0.42
L
Hades
Elrato
Hades
0
6
1
0.08
W
Ne Zha
Hibιki
Ne Zha
10
0
21
20.5
W
Amaterasu
Héff
Amaterasu
11
1
18
20
L
Ra
1
6
2
0.33
L
Ne Zha
Royshogun
Ne Zha
0
8
2
0.13
L
0
7
3
0.21
W
Nox
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,476
Damage
24,157
36,094
Taken
53,556
25,042
Mitigated
26,132
12,419
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,035
666
0
897
4,308
1,275
1,263
854
3,454
25,349
0
W
Cthulhu
Adoofing
Cthulhu
10,622
1,521
1,204
2,352
8,224
7,490
284
3,307
4,917
20,584
0
L
7,172
1,803
731
1,259
11,555
6,756
0
5,833
5,381
0
18,074
L
Hades
Elrato
Hades
4,153
400
398
1,668
10,783
3,931
0
4,880
5,725
19,032
0
W
Ne Zha
Hibιki
Ne Zha
10,766
2,075
0
2,107
7,703
3,382
230
1,784
5,919
0
30,740
W
Amaterasu
Héff
Amaterasu
8,555
4,213
1,403
3,890
11,356
10,821
691
3,527
7,829
0
29,437
L
Ra
2,460
227
1,016
947
7,934
2,545
0
4,606
3,270
17,441
0
L
Ne Zha
Royshogun
Ne Zha
6,310
1,235
0
300
9,738
3,171
0
3,642
5,918
0
15,293
L
4,062
1,004
0
412
13,546
9,729
0
8,882
4,107
8,708
0
W
Nox
11,498
548
0
566
4,503
2,074
1,861
1,203
3,300
34,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
34,433
224
Minions Killed
131
0
Camps Cleared
0
1,103,077
Distance Traveled
891,833
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,086
809
51
5
0
188,508
2
W
Cthulhu
8,473
847
25
3
0
229,904
2
L
Shiva
7,698
770
24
2
0
186,481
1
L
Hades
6,726
673
43
4
0
176,352
1
W
Ne Zha
9,225
923
35
4
0
244,506
0
W
Amaterasu
10,057
1,006
41
4
0
245,914
0
L
Ra
6,861
686
41
4
0
176,309
0
L
Ne Zha
6,421
642
16
2
0
185,964
2
L
Ymir
6,727
673
7
1
0
166,727
2
W
Nox
8,478
848
72
7
0
194,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role