Player Matchup

Thoth
Thoth
Platinum V
Eloquenze
Thoth
Platinum V
Level 156
God Stats
10W - 9L
1,554 SR
Queue Stats
86W - 67L
1,799 MMR
Solo
Achilles
Achilles
Platinum IV
Jackkread
Achilles
Platinum IV
Level 133
God Stats
6W - 7L
1,827 SR
Queue Stats
130W - 124L
1,773 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Wayando
Ah Muzen Cab
Platinum V
Level 40
God Stats
6W - 3L
1,978 SR
Queue Stats
109W - 93L
1,914 MMR
Party 1
Awilix
Awilix
Platinum IV
Xx_Falcon17_xX
Awilix
Platinum IV
Level 108
God Stats
7W - 7L
1,503 SR
Queue Stats
248W - 238L
1,801 MMR
Solo
Horus
Horus
Gold III
haydenv2
Horus
Gold III
Level 122
God Stats
24W - 10L
1,862 SR
Queue Stats
76W - 58L
1,868 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,745 SR
1,831 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,696 SR
1,831 MMR
Cabrakan
Cabrakan
Platinum II
HARDSTUCKGOLD5
Cabrakan
Platinum II
Level 144
God Stats
4W - 5L
1,736 SR
Queue Stats
244W - 242L
1,843 MMR
Solo
Loki
Loki
Platinum II
MirageW_
Loki
Platinum II
Level 154
God Stats
0W - 1L
1,765 SR
Queue Stats
129W - 118L
1,854 MMR
Solo
Hera
Hera
Platinum I
MrElephantOhmm
Hera
Platinum I
Level 59
God Stats
40W - 22L
1,754 SR
Queue Stats
377W - 376L
1,881 MMR
Solo
Ullr
Ullr
Platinum IV
Saul_Goodman_69_
Ullr
Platinum IV
Level 130
God Stats
22W - 27L
1,583 SR
Queue Stats
206W - 192L
1,773 MMR
Solo
Cerberus
Cerberus
Platinum III
xHobnob126-
Cerberus
Platinum III
Level 136
God Stats
18W - 17L
1,640 SR
Queue Stats
309W - 300L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Eloquenze
Thoth
19
6 / 4 / 17
13,849
577
19,575
11,640
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jackkread
Achilles
19
8 / 2 / 7
14,148
590
19,799
22,785
25,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Wayando
Ah Muzen Cab
20
8 / 3 / 14
14,048
585
26,827
23,566
9,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
12 / 1 / 12
15,954
665
18,688
20,976
9,700
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
haydenv2
Horus
17
3 / 3 / 19
12,472
520
7,289
23,006
30,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
MedusaCliodhnaNemesisGilgamesh

VS

Bans
ArtioBastetShivaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
5 / 8 / 4
10,760
448
19,177
26,680
17,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
2 / 4 / 0
11,435
476
12,146
19,455
18,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 9 / 3
11,319
472
18,057
18,402
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 6 / 2
11,768
490
8,718
20,189
7,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
xHobnob126-
Cerberus
13
1 / 10 / 5
9,428
393
7,942
32,242
30,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
37
Kills
13
13
Deaths
37
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
Eloquenze
Thoth
6
4
17
3.63
L
Cabrakan
5
8
4
0.88
W
Achilles
Jackkread
Achilles
8
2
7
5.75
L
Loki
2
4
0
0.5
L
4
9
3
0.61
L
1
6
2
0.33
W
Ah Muzen Cab
Wayando
Ah Muzen Cab
8
3
14
5
W
12
1
12
18
W
Horus
haydenv2
Horus
3
3
19
4.17
L
Cerberus
xHobnob126-
Cerberus
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,178
Damage
66,040
101,973
Taken
116,968
79,750
Mitigated
79,025
42,221
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Eloquenze
Thoth
19,575
519
0
1,718
11,640
4,139
1,926
6,403
5,237
90,086
0
L
Cabrakan
19,177
1,596
0
3,773
26,680
17,699
0
4,425
22,179
58,164
0
W
Achilles
Jackkread
Achilles
19,799
7,159
0
8,481
22,785
25,770
865
10,185
12,600
0
86,578
L
Loki
12,146
1,496
0
2,532
19,455
18,919
0
3,633
15,576
0
88,731
L
18,057
4,526
88
1,984
18,402
4,888
116
4,640
13,762
88,674
0
L
8,718
2,977
0
3,250
20,189
7,067
3,272
2,222
17,807
0
115,630
W
Ah Muzen Cab
Wayando
Ah Muzen Cab
26,827
8,016
0
9,488
23,566
9,468
7,599
12,290
11,276
0
133,413
W
18,688
6,906
0
9,295
20,976
9,700
1,847
8,055
12,921
0
125,378
W
Horus
haydenv2
Horus
7,289
2,630
5,010
8,229
23,006
30,673
584
9,983
13,023
0
24,266
L
Cerberus
xHobnob126-
Cerberus
7,942
346
0
7,060
32,242
30,452
0
5,454
26,628
28,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,471
Gold Earned
54,710
632
Minions Killed
675
0
Camps Cleared
0
2,422,556
Distance Traveled
2,070,883
38
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,849
577
112
5
0
431,247
8
L
Cabrakan
10,760
448
75
3
0
427,438
2
W
Achilles
14,148
590
152
6
0
495,370
11
L
Loki
11,435
476
173
7
0
494,337
9
L
Hera
11,319
472
174
7
0
377,096
4
L
Ullr
11,768
490
210
9
0
382,203
3
W
Ah Muzen Cab
14,048
585
157
7
0
463,242
5
W
Awilix
15,954
665
190
8
0
536,518
2
W
Horus
12,472
520
21
1
0
496,179
12
L
Cerberus
9,428
393
43
2
0
389,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role