Player Matchup

Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Fyreside
Janus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,531 Elo+
Party 3
Bacchus
Bacchus
IMoistMenI
Bacchus
Level 55
God Stats
11W - 4L
1,531 SR
Queue Stats
166W - 160L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
MrBone67
Jing Wei
Level 69
God Stats
0W - 2L
1,329 SR
Queue Stats
26W - 26L
1,548 Elo+
Party 3
Team Averages
Level 68
1,472 SR
1,518 Elo+

VS

Team Averages
Level 108
1,614 SR
1,611 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SamarASMR
Morgan Le Fay
Level 139
God Stats
13W - 9L
1,747 SR
Queue Stats
195W - 175L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
YoJareddo
Baron Samedi
Level 134
God Stats
10W - 5L
1,699 SR
Queue Stats
57W - 67L
1,557 Elo+
Party 1
Atlas
Atlas
YungC00ki
Atlas
Level 49
God Stats
2W - 3L
1,561 SR
Queue Stats
30W - 17L
1,737 Elo+
Party 1
Danzaburou
Danzaburou
chukitki
Danzaburou
Level 127
God Stats
1W - 0L
1,563 SR
Queue Stats
27W - 18L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 4 / 2
7,127
713
6,653
10,587
3,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
 
Horus
12
0 / 6 / 1
6,733
673
1,984
13,418
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Fyreside
Janus
11
0 / 8 / 3
6,315
632
5,407
9,532
2,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
IMoistMenI
Bacchus
13
3 / 4 / 1
7,355
736
5,529
9,752
11,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
MrBone67
Jing Wei
13
1 / 3 / 2
7,317
732
2,989
9,828
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
10 / 0 / 7
8,488
849
7,280
7,081
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
SamarASMR
Morgan Le Fay
15
3 / 0 / 17
8,156
816
14,880
6,368
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
YoJareddo
Baron Samedi
15
7 / 3 / 6
8,266
827
11,711
7,596
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
YungC00ki
Atlas
14
2 / 0 / 16
7,991
799
3,249
6,014
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
chukitki
Danzaburou
15
3 / 2 / 10
7,955
796
8,333
6,262
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
5
Kills
25
25
Deaths
5
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
2
0.5
L
Horus
 
Horus
0
6
1
0.08
W
Gilgamesh
 
Gilgamesh
10
0
7
13.5
L
Janus
Fyreside
Janus
0
8
3
0.19
L
Bacchus
IMoistMenI
Bacchus
3
4
1
0.88
L
Jing Wei
MrBone67
Jing Wei
1
3
2
0.67
W
Morgan Le Fay
SamarASMR
Morgan Le Fay
3
0
17
11.5
W
Baron Samedi
YoJareddo
Baron Samedi
7
3
6
3.33
W
Atlas
YungC00ki
Atlas
2
0
16
10
W
Danzaburou
chukitki
Danzaburou
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
45,453
53,117
Taken
33,321
29,453
Mitigated
20,715
7,295
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,653
923
0
2,867
10,587
3,331
0
4,803
5,784
0
25,380
L
Horus
 
Horus
1,984
728
595
1,495
13,418
9,135
0
6,853
6,565
0
9,106
W
Gilgamesh
 
Gilgamesh
7,280
1,910
0
876
7,081
5,853
26
1,347
5,734
0
20,335
L
Janus
Fyreside
Janus
5,407
344
94
195
9,532
2,373
0
7,732
1,800
12,053
0
L
Bacchus
IMoistMenI
Bacchus
5,529
699
0
427
9,752
11,683
124
5,521
4,231
16,570
0
L
Jing Wei
MrBone67
Jing Wei
2,989
2,360
0
1,622
9,828
2,931
0
4,931
4,897
0
24,113
W
Morgan Le Fay
SamarASMR
Morgan Le Fay
14,880
1,910
0
963
6,368
2,639
1,856
1,970
4,398
39,240
0
W
Baron Samedi
YoJareddo
Baron Samedi
11,711
1,165
1,435
2,307
7,596
3,476
480
4,087
3,509
23,298
0
W
Atlas
YungC00ki
Atlas
3,249
1,007
0
1,335
6,014
5,573
231
2,244
3,770
12,429
0
W
Danzaburou
chukitki
Danzaburou
8,333
3,732
0
1,958
6,262
3,174
485
1,288
4,974
0
30,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
40,856
153
Minions Killed
189
0
Camps Cleared
0
1,033,353
Distance Traveled
1,015,154
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,127
713
44
4
0
234,553
1
L
Horus
6,733
673
18
2
0
195,000
5
W
Gilgamesh
8,488
849
20
2
0
218,394
4
L
Janus
6,315
632
20
2
0
191,119
2
L
Bacchus
7,355
736
16
2
0
201,371
2
L
Jing Wei
7,317
732
55
6
0
211,310
1
W
Morgan Le Fay
8,156
816
52
5
0
218,497
1
W
Baron Samedi
8,266
827
25
3
0
195,876
3
W
Atlas
7,991
799
24
2
0
195,431
1
W
Danzaburou
7,955
796
68
7
0
186,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role