Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
CapTommy43
Vamana
Level 148
God Stats
12W - 6L
1,671 SR
Queue Stats
536W - 523L
1,571 Elo+
Party 2
Chronos
Chronos
SK_CIoud
Chronos
Level 128
God Stats
1W - 1L
1,702 SR
Queue Stats
109W - 89L
1,511 Elo+
Solo
Danzaburou
Danzaburou
someonetokmyname
Danzaburou
Level 119
God Stats
17W - 14L
1,518 SR
Queue Stats
446W - 443L
1,513 Elo+
Solo
Kali
Kali
thehollowitz
Kali
Level 69
God Stats
129W - 119L
1,671 SR
Queue Stats
301W - 332L
1,584 Elo+
Solo
Team Averages
Level 121
1,612 SR
1,536 Elo+

VS

Team Averages
Level 134
1,587 SR
1,552 Elo+
Hun Batz
Hun Batz
Michjon
Hun Batz
Level 160
God Stats
9W - 11L
1,570 SR
Queue Stats
367W - 360L
1,560 Elo+
Party 1
Chaac
Chaac
Murgatronz
Chaac
Level 114
God Stats
2W - 3L
1,455 SR
Queue Stats
30W - 24L
1,577 Elo+
Party 3
Yu Huang
Yu Huang
TheMacleod
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,568 Elo+
Party 3
Tiamat
Tiamat
mederlah
Tiamat
Level 160
God Stats
3W - 3L
1,892 SR
Queue Stats
132W - 142L
1,483 Elo+
Party 1
Bacchus
Bacchus
xzSH13LDSxz
Bacchus
Level 108
God Stats
1W - 2L
1,520 SR
Queue Stats
22W - 21L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 0 / 1
5,845
585
3,995
4,189
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
CapTommy43
Vamana
13
3 / 0 / 1
7,091
709
4,626
6,438
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
SK_CIoud
Chronos
10
3 / 1 / 2
6,359
636
3,622
6,654
2,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
someonetokmyname
Danzaburou
12
1 / 0 / 1
7,197
720
2,970
6,357
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 1
6,137
614
2,004
7,770
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Michjon
Hun Batz
9
0 / 3 / 1
5,190
519
2,038
7,095
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
9
0 / 2 / 0
4,810
481
2,505
6,643
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
TheMacleod
Yu Huang
9
1 / 2 / 0
5,177
518
2,781
3,530
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
mederlah
Tiamat
9
1 / 2 / 0
4,953
495
3,579
4,513
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
xzSH13LDSxz
Bacchus
7
0 / 1 / 0
4,432
443
3,480
5,369
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
1
1.5
W
Vamana
CapTommy43
Vamana
3
0
1
3.5
L
Hun Batz
Michjon
Hun Batz
0
3
1
0.17
L
Chaac
0
2
0
0
W
Chronos
SK_CIoud
Chronos
3
1
2
4
L
Yu Huang
TheMacleod
Yu Huang
1
2
0
0.5
L
Tiamat
mederlah
Tiamat
1
2
0
0.5
W
Danzaburou
someonetokmyname
Danzaburou
1
0
1
1.5
W
2
1
1
2.5
L
Bacchus
xzSH13LDSxz
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
14,383
31,408
Taken
27,150
14,219
Mitigated
11,594
15,386
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,995
434
0
1,948
4,189
1,065
140
1,605
2,584
40,396
0
W
Vamana
CapTommy43
Vamana
4,626
2,947
0
4,502
6,438
5,820
290
0
6,101
0
45,804
L
Hun Batz
Michjon
Hun Batz
2,038
898
0
2,550
7,095
2,065
0
1,282
5,813
0
31,393
L
Chaac
2,505
97
0
3,485
6,643
3,513
0
0
6,643
0
24,821
W
Chronos
SK_CIoud
Chronos
3,622
1,652
1,147
2,371
6,654
2,739
0
3,511
3,143
17,624
0
L
Yu Huang
TheMacleod
Yu Huang
2,781
502
0
270
3,530
726
0
868
2,662
28,582
0
L
Tiamat
mederlah
Tiamat
3,579
408
0
1,114
4,513
1,910
0
2,918
1,595
24,139
0
W
Danzaburou
someonetokmyname
Danzaburou
2,970
1,287
0
3,802
6,357
1,861
0
2,434
3,923
0
48,494
W
2,004
1,055
0
1,616
7,770
2,734
0
2,290
5,480
0
35,031
L
Bacchus
xzSH13LDSxz
Bacchus
3,480
74
197
1,452
5,369
3,380
0
2,549
2,820
9,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,629
Gold Earned
24,562
360
Minions Killed
253
0
Camps Cleared
0
1,008,239
Distance Traveled
1,001,228
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,845
585
61
6
0
206,205
1
W
Vamana
7,091
709
89
9
0
198,463
1
L
Hun Batz
5,190
519
73
7
0
208,628
2
L
Chaac
4,810
481
52
5
0
186,265
0
W
Chronos
6,359
636
33
3
0
187,456
2
L
Yu Huang
5,177
518
62
6
0
201,252
2
L
Tiamat
4,953
495
49
5
0
191,274
4
W
Danzaburou
7,197
720
101
10
0
185,991
5
W
Kali
6,137
614
76
8
0
230,124
1
L
Bacchus
4,432
443
17
2
0
213,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role