Player Matchup

Terra
Terra
AthleticButt
Terra
Level 160
God Stats
4W - 4L
1,404 SR
Queue Stats
169W - 185L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Bobby4946
Gilgamesh
Level 80
God Stats
112W - 117L
1,450 SR
Queue Stats
333W - 348L
1,436 Elo+
Solo
Medusa
Medusa
KingKoala1120
Medusa
Level 48
God Stats
17W - 25L
1,434 SR
Queue Stats
62W - 67L
1,187 Elo+
Solo
Odin
Odin
RedNecKnight
Odin
Level 99
God Stats
3W - 2L
1,819 SR
Queue Stats
64W - 65L
1,368 Elo+
Solo
Nu Wa
Nu Wa
o-_-ar
Nu Wa
Level 59
God Stats
15W - 12L
1,556 SR
Queue Stats
226W - 231L
1,408 Elo+
Solo
Team Averages
Level 89
1,533 SR
1,360 Elo+

VS

Team Averages
Level 87
1,497 SR
1,356 Elo+
Danzaburou
Danzaburou
Codemon
Danzaburou
Level 62
God Stats
6W - 12L
1,267 SR
Queue Stats
15W - 26L
1,229 Elo+
Party 1
Ares
Ares
DaNoobWin
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,115 Elo+
Party 1
Yu Huang
Yu Huang
FaintFawn270720
Yu Huang
Level 139
God Stats
3W - 3L
1,508 SR
Queue Stats
82W - 78L
1,504 Elo+
Solo
Amaterasu
Amaterasu
Reptil10
Amaterasu
Level 145
God Stats
2W - 1L
1,620 SR
Queue Stats
71W - 74L
1,418 Elo+
Solo
Anubis
Anubis
VexingWeebTTV
Anubis
Level 67
God Stats
3W - 5L
1,592 SR
Queue Stats
78W - 81L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,035
402
6,664
17,472
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Bobby4946
Gilgamesh
14
5 / 4 / 3
9,845
492
9,619
16,894
11,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 2
8,938
447
8,269
13,546
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 6 / 5
8,842
442
9,690
15,568
4,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
o-_-ar
Nu Wa
18
4 / 6 / 2
11,567
578
19,086
14,263
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Codemon
Danzaburou
15
0 / 2 / 15
9,180
459
10,242
13,973
4,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
5 / 1 / 9
10,740
537
6,074
16,076
9,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yu Huang
19
10 / 2 / 7
12,347
617
19,431
17,563
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Reptil10
Amaterasu
14
3 / 3 / 1
9,939
497
7,595
13,757
12,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 6 / 7
11,178
559
15,232
16,914
7,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
14
Kills
26
26
Deaths
14
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Gilgamesh
Bobby4946
Gilgamesh
5
4
3
1.63
W
Danzaburou
Codemon
Danzaburou
0
2
15
3.75
W
Ares
5
1
9
9.5
W
Yu Huang
10
2
7
6.75
L
2
5
2
0.6
L
2
6
5
0.75
W
Amaterasu
Reptil10
Amaterasu
3
3
1
1.17
W
8
6
7
1.92
L
Nu Wa
o-_-ar
Nu Wa
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,328
Damage
58,574
77,743
Taken
78,283
36,836
Mitigated
39,717
14,410
Healing
28,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,664
619
513
2,392
17,472
13,825
0
9,424
8,048
20,950
0
L
Gilgamesh
Bobby4946
Gilgamesh
9,619
3,578
0
3,041
16,894
11,573
96
5,415
11,479
0
46,305
W
Danzaburou
Codemon
Danzaburou
10,242
5,010
102
5,895
13,973
4,379
3,215
5,817
8,156
0
63,443
W
Ares
6,074
482
4,551
6,712
16,076
9,741
1,133
6,158
9,918
24,747
0
W
Yu Huang
19,431
2,620
356
3,178
17,563
5,835
1,621
8,070
9,493
113,797
0
L
8,269
2,553
71
3,003
13,546
3,877
854
5,316
8,230
0
58,749
L
9,690
840
113
1,484
15,568
4,196
0
8,412
7,156
0
45,628
W
Amaterasu
Reptil10
Amaterasu
7,595
4,571
0
4,464
13,757
12,592
762
2,380
11,377
0
41,846
W
15,232
836
0
2,829
16,914
7,170
1,511
3,325
13,589
85,290
0
L
Nu Wa
o-_-ar
Nu Wa
19,086
5,312
178
3,615
14,263
3,365
1,570
12,170
2,093
87,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,227
Gold Earned
53,384
408
Minions Killed
518
0
Camps Cleared
0
1,673,080
Distance Traveled
1,744,618
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,035
402
42
2
0
317,503
7
L
Gilgamesh
9,845
492
64
3
0
358,166
10
W
Danzaburou
9,180
459
106
5
0
364,434
4
W
Ares
10,740
537
33
2
0
366,516
1
W
Yu Huang
12,347
617
195
10
0
370,818
1
L
Medusa
8,938
447
82
4
0
338,246
1
L
Odin
8,842
442
84
4
0
347,581
2
W
Amaterasu
9,939
497
76
4
0
301,840
0
W
Anubis
11,178
559
108
5
0
341,010
6
L
Nu Wa
11,567
578
136
7
0
311,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role