Player Matchup

Achilles
Achilles
 
Achilles
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
EditedDown
Yu Huang
Level 37
God Stats
16W - 20L
1,351 SR
Queue Stats
240W - 219L
1,450 Elo+
Party 4
Bacchus
Bacchus
NonstopCorn
Bacchus
Level 34
God Stats
11W - 10L
1,705 SR
Queue Stats
178W - 188L
1,336 Elo+
Party 3
Bellona
Bellona
Shiridari
Bellona
Level 87
God Stats
4W - 1L
1,676 SR
Queue Stats
361W - 340L
1,515 Elo+
Party 4
Hou Yi
Hou Yi
TECASMITE
Hou Yi
Level 52
God Stats
11W - 7L
1,491 SR
Queue Stats
225W - 238L
1,522 Elo+
Solo
Team Averages
Level 62
1,545 SR
1,464 Elo+

VS

Team Averages
Level 50
1,493 SR
1,476 Elo+
Hera
Hera
Love324
Hera
Level 50
God Stats
0W - 2L
1,352 SR
Queue Stats
53W - 43L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
Mustachewheel0
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,430 Elo+
Party 2
Sol
Sol
TheDrPhilip
Sol
Level 49
God Stats
2W - 2L
1,612 SR
Queue Stats
434W - 476L
1,415 Elo+
Solo
Bakasura
Bakasura
Vegitus
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 134L
1,517 Elo+
Party 1
Apollo
Apollo
ZFshmN
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 129L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
10 / 1 / 6
8,854
590
10,595
13,734
8,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yu Huang
EditedDown
Yu Huang
12
3 / 5 / 8
7,768
518
7,822
8,075
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
NonstopCorn
Bacchus
10
1 / 2 / 9
6,973
465
4,981
11,395
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Shiridari
Bellona
14
7 / 2 / 7
8,789
586
10,551
13,186
8,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
TECASMITE
Hou Yi
13
3 / 1 / 4
7,427
495
4,425
8,199
2,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Love324
Hera
12
7 / 6 / 1
7,959
531
11,471
8,452
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Mustachewheel0
Amaterasu
8
1 / 5 / 2
5,926
395
4,230
11,653
7,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 2
6,717
448
3,100
8,581
2,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Vegitus
Bakasura
14
2 / 5 / 1
7,933
529
8,768
13,499
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
ZFshmN
Apollo
11
1 / 4 / 0
6,840
456
5,403
9,226
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
11
11
Deaths
24
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
1
6
13
W
Yu Huang
EditedDown
Yu Huang
3
5
8
1.4
L
Hera
Love324
Hera
7
6
1
1.25
L
Amaterasu
Mustachewheel0
Amaterasu
1
5
2
0.4
W
Bacchus
NonstopCorn
Bacchus
1
2
9
2.75
W
Bellona
Shiridari
Bellona
7
2
7
5.25
W
Hou Yi
TECASMITE
Hou Yi
3
1
4
5
L
0
4
2
0.25
L
Bakasura
Vegitus
Bakasura
2
5
1
0.5
L
Apollo
ZFshmN
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
32,972
54,589
Taken
51,411
34,681
Mitigated
20,328
15,895
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,595
3,182
0
3,001
13,734
8,619
0
4,249
9,040
0
41,780
W
Yu Huang
EditedDown
Yu Huang
7,822
334
0
165
8,075
3,093
0
4,806
3,199
40,792
0
L
Hera
Love324
Hera
11,471
2,921
0
1,240
8,452
2,331
204
3,900
4,370
41,646
0
L
Amaterasu
Mustachewheel0
Amaterasu
4,230
1,797
15
3,229
11,653
7,950
178
3,402
8,111
0
12,919
W
Bacchus
NonstopCorn
Bacchus
4,981
497
0
1,382
11,395
11,772
0
2,374
9,021
18,539
0
W
Bellona
Shiridari
Bellona
10,551
4,184
0
6,112
13,186
8,531
290
2,660
10,257
0
54,244
W
Hou Yi
TECASMITE
Hou Yi
4,425
2,337
395
4,840
8,199
2,666
0
482
7,717
0
39,723
L
3,100
632
0
2,049
8,581
2,494
975
880
7,669
36,025
0
L
Bakasura
Vegitus
Bakasura
8,768
5,786
0
2,062
13,499
4,680
320
2,581
10,745
0
50,255
L
Apollo
ZFshmN
Apollo
5,403
2,853
0
2,268
9,226
2,873
362
1,473
7,713
0
38,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
35,375
341
Minions Killed
320
0
Camps Cleared
0
1,547,193
Distance Traveled
1,424,642
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,854
590
64
4
0
341,197
2
W
Yu Huang
7,768
518
76
5
0
277,117
2
L
Hera
7,959
531
60
4
0
265,466
4
L
Amaterasu
5,926
395
17
1
0
281,206
1
W
Bacchus
6,973
465
24
2
0
318,025
0
W
Bellona
8,789
586
103
7
0
335,486
3
W
Hou Yi
7,427
495
74
5
0
275,368
7
L
Sol
6,717
448
60
4
0
271,498
0
L
Bakasura
7,933
529
98
7
0
328,934
2
L
Apollo
6,840
456
85
6
0
277,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role