Player Matchup

Fenrir
Fenrir
CozmicImplosion
Fenrir
Level 147
God Stats
0W - 2L
1,345 SR
Queue Stats
105W - 129L
1,448 Elo+
Party 2
Scylla
Scylla
SovietGrizzly18
Scylla
Level 126
God Stats
7W - 9L
1,537 SR
Queue Stats
72W - 88L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
The Di Nitro
Cthulhu
Level 125
God Stats
5W - 8L
1,641 SR
Queue Stats
117W - 144L
1,442 Elo+
Party 2
Bellona
Bellona
ckalel420
Bellona
Level 64
God Stats
19W - 14L
1,691 SR
Queue Stats
107W - 113L
1,464 Elo+
Solo
Apollo
Apollo
pending44
Apollo
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 341L
1,415 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,438 Elo+

VS

Team Averages
Level 69
1,668 SR
1,450 Elo+
Achilles
Achilles
BuDuBuBu
Achilles
Level 78
God Stats
8W - 8L
1,540 SR
Queue Stats
94W - 119L
1,438 Elo+
Party 1
Ymir
Ymir
CjErizo
Ymir
Level 106
God Stats
36W - 44L
1,529 SR
Queue Stats
111W - 121L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Solplayer225
Gilgamesh
Level 66
God Stats
3W - 3L
1,653 SR
Queue Stats
55W - 45L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
grimnar2
Danzaburou
Level 65
God Stats
4W - 1L
1,665 SR
Queue Stats
19W - 16L
1,458 Elo+
Party 1
Discordia
Discordia
shikamaru124
Discordia
Level 29
God Stats
1W - 1L
1,952 SR
Queue Stats
12W - 10L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 2
9,407
523
7,103
11,522
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 4 / 2
9,846
547
8,001
9,056
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
The Di Nitro
Cthulhu
11
1 / 7 / 5
7,890
438
6,005
15,262
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
ckalel420
Bellona
14
0 / 2 / 1
8,424
468
11,168
13,393
12,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
pending44
Apollo
13
0 / 5 / 3
7,916
440
5,475
13,223
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuDuBuBu
Achilles
17
2 / 2 / 0
9,875
549
8,378
16,654
17,757
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
CjErizo
Ymir
14
3 / 2 / 8
9,111
506
10,207
11,072
9,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Solplayer225
Gilgamesh
15
1 / 1 / 3
8,805
489
2,755
9,917
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
grimnar2
Danzaburou
17
11 / 4 / 4
11,614
645
14,700
15,681
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
shikamaru124
Discordia
14
3 / 5 / 5
9,269
515
6,959
6,922
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
14
Kills
20
20
Deaths
14
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
BuDuBuBu
Achilles
2
2
0
1
W
Ymir
CjErizo
Ymir
3
2
8
3.5
L
8
2
2
4.5
W
Gilgamesh
Solplayer225
Gilgamesh
1
1
3
2.5
L
5
4
2
1.5
L
Cthulhu
The Di Nitro
Cthulhu
1
7
5
0.5
L
Bellona
ckalel420
Bellona
0
2
1
0.25
W
Danzaburou
grimnar2
Danzaburou
11
4
4
3.25
L
Apollo
pending44
Apollo
0
5
3
0.3
W
Discordia
shikamaru124
Discordia
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,752
Damage
42,999
62,456
Taken
60,246
36,029
Mitigated
42,741
17,463
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BuDuBuBu
Achilles
8,378
3,001
0
4,613
16,654
17,757
944
0
16,654
0
61,774
W
Ymir
CjErizo
Ymir
10,207
2,360
471
2,228
11,072
9,849
0
2,792
8,280
36,436
0
L
7,103
1,275
0
3,916
11,522
6,575
0
2,820
8,573
0
45,750
W
Gilgamesh
Solplayer225
Gilgamesh
2,755
887
0
3,020
9,917
8,080
464
2,823
7,094
0
56,183
L
8,001
84
0
1,098
9,056
2,635
0
4,942
4,114
58,214
0
L
Cthulhu
The Di Nitro
Cthulhu
6,005
223
336
1,870
15,262
10,629
0
6,023
9,239
26,117
456
L
Bellona
ckalel420
Bellona
11,168
4,225
119
5,233
13,393
12,089
760
1,846
10,764
0
50,430
W
Danzaburou
grimnar2
Danzaburou
14,700
8,791
282
9,658
15,681
5,284
2,971
5,864
9,817
0
76,622
L
Apollo
pending44
Apollo
5,475
3,035
0
4,891
13,223
4,101
906
1,535
11,688
0
50,280
W
Discordia
shikamaru124
Discordia
6,959
168
0
1,018
6,922
1,771
975
2,476
4,446
44,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,483
Gold Earned
48,674
436
Minions Killed
484
0
Camps Cleared
0
1,679,508
Distance Traveled
1,690,085
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,875
549
129
7
0
288,531
2
W
Ymir
9,111
506
51
3
0
315,273
4
L
Fenrir
9,407
523
72
4
0
354,958
4
W
Gilgamesh
8,805
489
91
5
0
413,106
1
L
Scylla
9,846
547
123
7
0
322,741
5
L
Cthulhu
7,890
438
50
3
0
342,103
5
L
Bellona
8,424
468
98
5
0
341,402
1
W
Danzaburou
11,614
645
122
7
0
322,719
2
L
Apollo
7,916
440
93
5
0
318,304
4
W
Discordia
9,269
515
91
5
0
350,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role