Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Artsy__Ari
Rama
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,482 Elo+
Party 2
He Bo
He Bo
BuzzkiII27
He Bo
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 206L
1,465 Elo+
Party 2
Da Ji
Da Ji
clance3495
Da Ji
Level 124
God Stats
7W - 5L
1,114 SR
Queue Stats
345W - 345L
1,516 Elo+
Solo
Team Averages
Level 151
1,423 SR
1,493 Elo+

VS

Team Averages
Level 117
1,568 SR
1,461 Elo+
Ullr
Ullr
Aeromnous
Ullr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,465 Elo+
Solo
Rama
Rama
BaltoGaminG
Rama
Level 128
God Stats
3W - 2L
1,725 SR
Queue Stats
87W - 105L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
ExiledRefugee
Zhong Kui
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
KidBoiBoi
Erlang Shen
Level 120
God Stats
15W - 5L
1,726 SR
Queue Stats
569W - 617L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thatgayguythere
Morgan Le Fay
Level 149
God Stats
5W - 2L
1,389 SR
Queue Stats
155W - 170L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 1 / 8
8,669
722
10,306
17,480
10,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
 
Anhur
13
1 / 7 / 8
8,233
686
9,210
11,655
3,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 4 / 6
8,844
737
8,895
9,828
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
14
3 / 3 / 4
8,987
749
5,883
7,971
3,515
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
14
5 / 6 / 2
8,648
721
10,067
10,874
4,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
6 / 2 / 9
9,905
825
8,669
9,706
3,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 1 / 6
10,184
849
11,777
7,755
2,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ExiledRefugee
Zhong Kui
17
5 / 4 / 12
10,042
837
15,278
15,245
10,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
KidBoiBoi
Erlang Shen
15
3 / 4 / 10
10,011
834
7,990
14,715
13,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
thatgayguythere
Morgan Le Fay
16
0 / 0 / 13
9,162
764
9,618
7,084
2,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
11
Kills
21
21
Deaths
11
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
8
5
L
Anhur
 
Anhur
1
7
8
0.71
W
Ullr
6
2
9
5.25
L
1
4
6
1
W
7
1
6
10
L
He Bo
3
3
4
1.67
W
Zhong Kui
ExiledRefugee
Zhong Kui
5
4
12
2.75
W
Erlang Shen
KidBoiBoi
Erlang Shen
3
4
10
2
L
Da Ji
5
6
2
1
W
Morgan Le Fay
thatgayguythere
Morgan Le Fay
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,361
Damage
53,332
57,808
Taken
54,505
26,087
Mitigated
32,895
19,869
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,306
542
2,274
9,686
17,480
10,498
377
7,475
10,005
28,471
0
L
Anhur
 
Anhur
9,210
4,012
454
1,620
11,655
3,903
513
5,327
6,328
0
17,829
W
Ullr
8,669
5,488
1,453
3,268
9,706
3,346
645
2,695
7,011
0
14,581
L
8,895
4,243
440
1,425
9,828
3,813
399
4,468
5,360
0
25,703
W
11,777
6,806
1,546
2,053
7,755
2,904
3,147
3,155
4,600
0
32,378
L
He Bo
5,883
185
699
1,251
7,971
3,515
183
3,057
4,914
13,289
0
W
Zhong Kui
ExiledRefugee
Zhong Kui
15,278
118
1,465
6,814
15,245
10,045
786
4,206
11,039
27,442
0
W
Erlang Shen
KidBoiBoi
Erlang Shen
7,990
5,028
1,992
4,793
14,715
13,827
419
2,538
12,177
0
12,220
L
Da Ji
10,067
1,456
772
1,248
10,874
4,358
0
4,569
6,305
0
12,521
W
Morgan Le Fay
thatgayguythere
Morgan Le Fay
9,618
2,105
959
2,062
7,084
2,773
863
3,595
3,489
27,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
49,304
125
Minions Killed
128
0
Camps Cleared
0
978,789
Distance Traveled
1,159,488
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,669
722
43
4
0
214,801
4
L
Anhur
8,233
686
26
2
0
166,264
0
W
Ullr
9,905
825
15
1
0
226,842
1
L
Rama
8,844
737
40
3
0
199,061
0
W
Rama
10,184
849
39
3
0
228,474
1
L
He Bo
8,987
749
12
1
0
225,562
1
W
Zhong Kui
10,042
837
32
3
0
236,789
1
W
Erlang Shen
10,011
834
7
1
0
225,492
0
L
Da Ji
8,648
721
4
0
0
173,101
0
W
Morgan Le Fay
9,162
764
35
3
0
241,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role