Player Matchup

Sylvanus
Sylvanus
AlexTheGreat199
Sylvanus
Level 154
God Stats
1W - 6L
1,436 SR
Queue Stats
355W - 261L
1,677 Elo+
Party 3
Horus
Horus
BokuMon
Horus
Level 29
God Stats
13W - 4L
1,928 SR
Queue Stats
171W - 79L
1,768 Elo+
Party 3
Agni
Agni
Dogma412
Agni
Level 102
God Stats
2W - 3L
1,729 SR
Queue Stats
147W - 104L
1,688 Elo+
Party 3
Neith
Neith
SevereDiss
Neith
Level 88
God Stats
2W - 0L
1,761 SR
Queue Stats
127W - 73L
1,729 Elo+
Party 3
Shiva
Shiva
ThuneyToons
Shiva
Level 91
God Stats
10W - 5L
1,796 SR
Queue Stats
163W - 107L
1,726 Elo+
Party 3
Team Averages
Level 93
1,730 SR
1,717 Elo+

VS

Team Averages
Level 55
1,598 SR
1,585 Elo+
Ao Kuang
Ao Kuang
EINSTEINFLA
Ao Kuang
Level 57
God Stats
1W - 1L
1,727 SR
Queue Stats
312W - 300L
1,560 Elo+
Party 1
Anhur
Anhur
Fznowy
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
HentaiLits
Gilgamesh
Level 14
God Stats
2W - 2L
1,888 SR
Queue Stats
76W - 57L
1,551 Elo+
Party 1
Ra
Ra
KeroSteele
Ra
Level 40
God Stats
1W - 3L
1,560 SR
Queue Stats
123W - 97L
1,668 Elo+
Solo
Erlang Shen
Erlang Shen
OriAtRyleh
Erlang Shen
Level 156
God Stats
0W - 1L
1,314 SR
Queue Stats
18W - 22L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
8 / 0 / 9
8,623
616
5,567
8,042
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
BokuMon
Horus
14
7 / 0 / 7
8,847
632
8,281
8,712
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
14
3 / 1 / 10
9,102
650
7,225
4,726
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
2 / 2 / 6
8,526
609
9,564
8,401
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 3
8,864
633
8,698
13,711
7,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EINSTEINFLA
Ao Kuang
11
2 / 2 / 2
6,773
484
6,578
11,689
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
Fznowy
Anhur
11
0 / 4 / 1
6,262
447
2,188
10,071
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HentaiLits
Gilgamesh
13
0 / 2 / 2
7,200
514
4,536
11,526
5,045
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 6 / 0
7,517
537
6,076
8,266
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
OriAtRyleh
Erlang Shen
8
0 / 8 / 3
5,568
398
4,622
12,964
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
5
5
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
8
0
9
12.5
W
Horus
BokuMon
Horus
7
0
7
10.5
W
Agni
3
1
10
8
L
Ao Kuang
EINSTEINFLA
Ao Kuang
2
2
2
1.5
L
Anhur
Fznowy
Anhur
0
4
1
0.13
L
Gilgamesh
HentaiLits
Gilgamesh
0
2
2
0.5
L
3
6
0
0.5
L
Erlang Shen
OriAtRyleh
Erlang Shen
0
8
3
0.19
W
Neith
2
2
6
2.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,335
Damage
24,000
43,592
Taken
54,516
21,985
Mitigated
20,525
17,344
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,567
1,224
2,076
4,127
8,042
6,390
93
2,332
5,511
14,908
0
W
Horus
BokuMon
Horus
8,281
3,722
362
1,556
8,712
3,805
238
2,370
6,130
0
51,847
W
Agni
7,225
623
0
770
4,726
1,723
271
2,499
2,159
54,209
0
L
Ao Kuang
EINSTEINFLA
Ao Kuang
6,578
1,748
0
5,071
11,689
2,928
0
2,165
9,376
29,183
0
L
Anhur
Fznowy
Anhur
2,188
919
0
1,551
10,071
2,201
82
1,983
8,074
0
34,712
L
Gilgamesh
HentaiLits
Gilgamesh
4,536
1,389
0
1,684
11,526
5,045
0
297
11,199
0
44,016
L
6,076
406
498
1,311
8,266
2,192
0
3,606
4,564
40,565
0
L
Erlang Shen
OriAtRyleh
Erlang Shen
4,622
2,242
0
1,571
12,964
8,159
0
4,330
8,511
0
18,571
W
Neith
9,564
5,073
0
3,684
8,401
2,725
1,902
2,279
6,088
0
62,763
W
8,698
1,840
542
4,227
13,711
7,342
0
2,564
11,050
0
59,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
33,320
473
Minions Killed
350
0
Camps Cleared
0
1,471,539
Distance Traveled
1,333,772
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,623
616
12
1
0
309,577
3
W
Horus
8,847
632
78
6
0
332,607
2
W
Agni
9,102
650
131
9
0
285,775
7
L
Ao Kuang
6,773
484
59
4
0
276,134
2
L
Anhur
6,262
447
60
4
0
251,329
1
L
Gilgamesh
7,200
514
110
8
0
267,960
2
L
Ra
7,517
537
89
6
0
260,895
0
L
Erlang Shen
5,568
398
32
2
0
277,454
4
W
Neith
8,526
609
126
9
0
238,377
4
W
Shiva
8,864
633
126
9
0
305,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role