Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
GoonDragoon
Danzaburou
Level 64
God Stats
2W - 2L
1,862 SR
Queue Stats
229W - 184L
1,587 Elo+
Party 1
Vulcan
Vulcan
GoonSpittoon
Vulcan
Level 45
God Stats
12W - 11L
1,547 SR
Queue Stats
62W - 56L
1,540 Elo+
Party 1
Shiva
Shiva
GoonTyphoon
Shiva
Level 107
God Stats
19W - 14L
1,634 SR
Queue Stats
260W - 223L
1,592 Elo+
Party 1
Mulan
Mulan
TurboEch0
Mulan
Level 40
God Stats
3W - 0L
1,857 SR
Queue Stats
93W - 47L
1,643 Elo+
Party 3
Team Averages
Level 73
1,680 SR
1,572 Elo+

VS

Team Averages
Level 44
1,562 SR
1,533 Elo+
Hades
Hades
 
Hades
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LegendKiller78
Neith
Level 30
God Stats
11W - 13L
1,649 SR
Queue Stats
125W - 110L
1,544 Elo+
Party 2
Nike
Nike
LexiRose9846
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,587 Elo+
Solo
Jormungandr
Jormungandr
Rzn Ghstgunr
Jormungandr
Level 43
God Stats
8W - 9L
1,660 SR
Queue Stats
146W - 175L
1,489 Elo+
Solo
Yu Huang
Yu Huang
codiki
Yu Huang
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
139W - 131L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 2 / 8
7,552
839
6,073
5,976
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
GoonDragoon
Danzaburou
16
6 / 0 / 6
8,965
996
7,580
6,027
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
3 / 1 / 10
7,422
825
6,610
4,794
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 9
8,039
893
6,497
8,959
5,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
TurboEch0
Mulan
12
1 / 3 / 4
6,645
738
3,394
8,105
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 4 / 3
6,348
705
5,485
9,864
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 0
7,521
836
5,856
6,944
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 3
6,294
699
2,011
7,697
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Rzn Ghstgunr
Jormungandr
10
1 / 1 / 1
6,066
674
2,025
3,673
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
codiki
Yu Huang
12
0 / 5 / 3
6,394
710
8,557
6,932
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
16
Kills
7
8
Deaths
16
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
8
3
L
Hades
 
Hades
1
4
3
0.63
W
Danzaburou
GoonDragoon
Danzaburou
6
0
6
9
W
Vulcan
3
1
10
8
W
4
2
9
4.25
L
5
2
0
2.5
L
0
4
3
0.38
L
Jormungandr
Rzn Ghstgunr
Jormungandr
1
1
1
1.5
W
Mulan
TurboEch0
Mulan
1
3
4
1
L
Yu Huang
codiki
Yu Huang
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
23,934
33,861
Taken
35,110
17,225
Mitigated
17,696
13,384
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,073
237
1,177
2,124
5,976
2,245
599
2,664
3,016
25,863
0
L
Hades
 
Hades
5,485
483
38
521
9,864
5,417
0
2,682
6,929
11,019
0
W
Danzaburou
GoonDragoon
Danzaburou
7,580
3,747
0
2,734
6,027
1,920
1,375
3,763
2,070
0
41,273
W
Vulcan
6,610
1,944
158
1,201
4,794
1,791
960
1,869
2,811
17,845
0
W
6,497
1,324
942
3,522
8,959
5,480
439
4,155
4,470
0
22,831
L
5,856
2,684
0
1,205
6,944
2,477
0
2,634
4,222
0
25,418
L
2,011
166
192
890
7,697
5,670
0
3,091
4,333
0
10,721
L
Jormungandr
Rzn Ghstgunr
Jormungandr
2,025
208
0
826
3,673
1,808
0
381
3,218
6,548
0
W
Mulan
TurboEch0
Mulan
3,394
371
143
1,383
8,105
5,789
438
2,546
5,156
0
13,069
L
Yu Huang
codiki
Yu Huang
8,557
632
0
0
6,932
2,324
0
3,318
3,406
19,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
32,623
224
Minions Killed
140
0
Camps Cleared
0
991,794
Distance Traveled
772,833
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,552
839
50
6
0
194,973
3
L
Hades
6,348
705
19
2
0
173,134
2
W
Danzaburou
8,965
996
86
10
0
188,218
0
W
Vulcan
7,422
825
28
3
0
205,482
0
W
Shiva
8,039
893
41
5
0
215,874
3
L
Neith
7,521
836
51
6
0
192,489
0
L
Nike
6,294
699
27
3
0
146,631
1
L
Jormungandr
6,066
674
15
2
0
85,514
0
W
Mulan
6,645
738
19
2
0
187,247
1
L
Yu Huang
6,394
710
28
3
0
175,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role