Player Matchup

Sobek
Sobek
Bannsiton
Sobek
Level 117
God Stats
1W - 2L
1,465 SR
Queue Stats
86W - 73L
1,478 Elo+
Party 2
Cerberus
Cerberus
Lil_WaffleGin
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,386 Elo+
Party 2
Hel
Hel
PenguinGirl2471
Hel
Level 123
God Stats
1W - 2L
1,376 SR
Queue Stats
90W - 79L
1,461 Elo+
Party 2
Zeus
Zeus
RinginginmyEars
Zeus
Level 141
God Stats
23W - 9L
1,856 SR
Queue Stats
533W - 542L
1,352 Elo+
Solo
Sol
Sol
WEBBY1472
Sol
Level 76
God Stats
0W - 1L
1,746 SR
Queue Stats
13W - 26L
1,319 Elo+
Solo
Team Averages
Level 103
1,588 SR
1,399 Elo+

VS

Team Averages
Level 112
1,451 SR
1,526 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Don Dougstar
Aphrodite
Level 126
God Stats
6W - 5L
1,205 SR
Queue Stats
315W - 317L
1,511 Elo+
Party 1
Anhur
Anhur
Drybone813
Anhur
Level 156
God Stats
2W - 0L
1,677 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 1
Medusa
Medusa
ItsAndrew1998
Medusa
Level 131
God Stats
2W - 1L
1,528 SR
Queue Stats
71W - 62L
1,525 Elo+
Party 1
Atlas
Atlas
xX Bobbyholy Xx
Atlas
Level 29
God Stats
4W - 1L
1,343 SR
Queue Stats
32W - 32L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bannsiton
Sobek
13
0 / 8 / 6
8,177
681
5,896
21,660
21,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
Lil_WaffleGin
Cerberus
16
3 / 5 / 8
10,080
840
11,186
23,308
21,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 5 / 4
7,474
623
5,699
12,218
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
9 / 6 / 2
11,099
925
21,298
11,028
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 5
8,569
714
8,556
10,879
4,337
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
9 / 3 / 15
10,987
916
17,301
11,055
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Don Dougstar
Aphrodite
16
0 / 1 / 23
9,523
794
6,065
11,963
8,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
19
10 / 2 / 12
11,540
962
22,677
14,743
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 13
10,126
844
17,153
11,813
4,651
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 17
10,517
876
8,645
17,788
21,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
13
Kills
29
29
Deaths
13
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
3
15
5.5
L
Sobek
Bannsiton
Sobek
0
8
6
0.38
W
Aphrodite
Don Dougstar
Aphrodite
0
1
23
11.5
W
Anhur
10
2
12
8
W
5
4
13
2.88
L
Cerberus
Lil_WaffleGin
Cerberus
3
5
8
1.4
L
1
5
4
0.6
L
9
6
2
1.67
L
0
5
5
0.5
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,635
Damage
71,841
79,093
Taken
67,362
56,862
Mitigated
47,413
29,134
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,301
1,018
1,350
1,288
11,055
5,195
634
7,904
3,151
36,613
0
L
Sobek
Bannsiton
Sobek
5,896
611
1,470
4,139
21,660
21,676
25
4,994
16,666
9,874
0
W
Aphrodite
Don Dougstar
Aphrodite
6,065
1,913
7,885
6,385
11,963
8,942
1,354
10,150
1,813
12,332
0
W
Anhur
22,677
13,746
874
5,523
14,743
6,681
2,022
11,804
2,939
0
39,443
W
17,153
8,038
148
802
11,813
4,651
615
10,069
1,744
0
36,684
L
Cerberus
Lil_WaffleGin
Cerberus
11,186
1,073
558
4,708
23,308
21,788
0
10,023
13,285
17,709
0
L
5,699
411
6,907
5,344
12,218
4,839
86
7,193
5,025
7,269
0
L
21,298
1,643
1,319
1,526
11,028
4,222
788
3,417
7,611
43,956
0
L
8,556
2,749
851
2,312
10,879
4,337
0
6,384
4,495
25,394
0
W
8,645
3,696
479
1,286
17,788
21,944
445
12,708
5,080
15,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,399
Gold Earned
52,693
117
Minions Killed
136
0
Camps Cleared
0
979,256
Distance Traveled
1,128,957
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,987
916
49
4
0
218,244
0
L
Sobek
8,177
681
1
0
0
180,586
0
W
Aphrodite
9,523
794
9
1
0
238,058
1
W
Anhur
11,540
962
35
3
0
232,632
0
W
Medusa
10,126
844
33
3
0
235,727
1
L
Cerberus
10,080
840
13
1
0
217,111
0
L
Hel
7,474
623
6
1
0
217,977
0
L
Zeus
11,099
925
60
5
0
175,989
0
L
Sol
8,569
714
37
3
0
187,593
0
W
Atlas
10,517
876
10
1
0
204,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role