Player Matchup

Yu Huang
Yu Huang
Blitz Pains
Yu Huang
Level 86
God Stats
7W - 4L
1,239 SR
Queue Stats
58W - 49L
1,456 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jesucito10
Kumbhakarna
Level 69
God Stats
3W - 1L
1,239 SR
Queue Stats
32W - 19L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
MLG Penguin34
Danzaburou
Level 103
God Stats
4W - 4L
1,414 SR
Queue Stats
70W - 56L
1,533 Elo+
Party 1
Team Averages
Level 86
1,297 SR
1,487 Elo+

VS

Team Averages
Level 69
1,393 SR
1,266 Elo+
Hercules
Hercules
DannyBoy08
Hercules
Level 63
God Stats
4W - 9L
1,354 SR
Queue Stats
160W - 354L
1,190 Elo+
Solo
Mercury
Mercury
Fettypete
Mercury
Level 68
God Stats
2W - 7L
1,324 SR
Queue Stats
25W - 49L
1,320 Elo+
Party 2
Scylla
Scylla
MLG LAGS ALOT
Scylla
Level 77
God Stats
1W - 1L
1,501 SR
Queue Stats
11W - 23L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blitz Pains
Yu Huang
18
10 / 2 / 10
13,060
768
18,893
12,743
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
Jesucito10
Kumbhakarna
16
3 / 0 / 19
12,929
761
8,650
18,541
26,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
MLG Penguin34
Danzaburou
16
9 / 4 / 9
13,345
785
12,335
14,233
6,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DannyBoy08
Hercules
14
0 / 10 / 5
10,063
592
5,936
20,327
20,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Fettypete
Mercury
15
1 / 8 / 4
10,417
613
8,620
18,291
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 4 / 1
12,973
763
18,268
14,762
4,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
22
Kills
6
6
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Blitz Pains
Yu Huang
10
2
10
7.5
L
Hercules
DannyBoy08
Hercules
0
10
5
0.25
L
Mercury
Fettypete
Mercury
1
8
4
0.38
W
Kumbhakarna
Jesucito10
Kumbhakarna
3
0
19
12.5
L
5
4
1
1.38
W
Danzaburou
MLG Penguin34
Danzaburou
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
32,824
45,517
Taken
53,380
37,435
Mitigated
30,400
11,193
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Blitz Pains
Yu Huang
18,893
2,506
0
2,456
12,743
4,754
516
7,991
4,685
52,358
0
L
Hercules
DannyBoy08
Hercules
5,936
356
126
5,272
20,327
20,557
0
10,601
9,328
0
19,095
L
Mercury
Fettypete
Mercury
8,620
3,737
0
0
18,291
5,316
0
9,245
8,672
0
29,432
W
Kumbhakarna
Jesucito10
Kumbhakarna
8,650
578
0
6,238
18,541
26,458
162
6,481
11,484
19,733
0
L
18,268
1,486
134
4,889
14,762
4,527
0
7,327
7,167
65,096
0
W
Danzaburou
MLG Penguin34
Danzaburou
12,335
3,348
0
2,499
14,233
6,223
2,593
4,391
9,647
0
59,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,334
Gold Earned
33,453
181
Minions Killed
150
7
Camps Cleared
7
905,175
Distance Traveled
854,446
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,060
768
82
5
4
284,710
1
L
Hercules
10,063
592
30
2
2
252,855
2
L
Mercury
10,417
613
48
3
5
307,034
0
W
Kumbhakarna
12,929
761
16
1
1
333,903
3
L
Scylla
12,973
763
72
4
0
294,557
3
W
Danzaburou
13,345
785
83
5
2
286,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role