Player Matchup

Olorun
Olorun
FreddyBear99
Olorun
Level 107
God Stats
0W - 1L
1,264 SR
Queue Stats
34W - 31L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kuruptdruid
Cu Chulainn
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,754 Elo+
Party 1
Fenrir
Fenrir
mustang23
Fenrir
Level 141
God Stats
0W - 3L
1,524 SR
Queue Stats
74W - 50L
1,765 Elo+
Party 1
Team Averages
Level 103
1,429 SR
1,668 Elo+

VS

Team Averages
Level 88
1,574 SR
1,518 Elo+
Baron Samedi
Baron Samedi
J3wBacca40
Baron Samedi
Level 89
God Stats
31W - 18L
1,550 SR
Queue Stats
256W - 230L
1,514 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
Level 106
God Stats
43W - 47L
1,563 SR
Queue Stats
286W - 275L
1,473 Elo+
Party 2
Cernunnos
Cernunnos
brutus492
Cernunnos
Level 68
God Stats
18W - 3L
1,610 SR
Queue Stats
71W - 49L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 11 / 8
10,351
647
11,390
18,265
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
kuruptdruid
Cu Chulainn
16
6 / 9 / 3
11,932
746
12,500
24,937
25,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
mustang23
Fenrir
16
4 / 13 / 7
12,156
760
12,977
24,981
11,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J3wBacca40
Baron Samedi
17
9 / 6 / 17
12,864
804
17,297
15,266
12,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
19
12 / 1 / 19
14,865
929
14,321
17,048
21,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
brutus492
Cernunnos
18
12 / 5 / 12
13,535
846
22,572
14,591
6,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
12
Kills
33
33
Deaths
12
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
11
8
0.55
W
Baron Samedi
J3wBacca40
Baron Samedi
9
6
17
2.92
W
Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
12
1
19
21.5
W
Cernunnos
brutus492
Cernunnos
12
5
12
3.6
L
Cu Chulainn
kuruptdruid
Cu Chulainn
6
9
3
0.83
L
Fenrir
mustang23
Fenrir
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,867
Damage
54,190
68,183
Taken
46,905
43,552
Mitigated
40,228
10,922
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,390
5,672
1,201
3,927
18,265
7,052
164
10,985
7,280
40,616
0
W
Baron Samedi
J3wBacca40
Baron Samedi
17,297
1,901
2,334
5,201
15,266
12,393
464
4,817
10,129
47,852
0
W
Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
14,321
1,264
0
932
17,048
21,800
244
3,032
13,523
33,670
0
W
Cernunnos
brutus492
Cernunnos
22,572
11,701
0
3,921
14,591
6,035
2,110
4,029
10,344
0
53,571
L
Cu Chulainn
kuruptdruid
Cu Chulainn
12,500
5,509
39
2,642
24,937
25,186
86
11,415
13,522
0
24,805
L
Fenrir
mustang23
Fenrir
12,977
2,509
0
3,113
24,981
11,314
0
9,710
15,271
0
34,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
41,264
116
Minions Killed
157
4
Camps Cleared
9
676,370
Distance Traveled
860,094
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,351
647
61
4
3
207,044
0
W
Baron Samedi
12,864
804
59
4
2
249,626
2
W
Kumbhakarna
14,865
929
40
3
3
340,719
0
W
Cernunnos
13,535
846
58
4
4
269,749
2
L
Cu Chulainn
11,932
746
17
1
0
248,159
0
L
Fenrir
12,156
760
38
2
1
221,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role